Varsuuk
March 29th, 2018, 08:07
I finally got the top part of the character sheet looking like I want it (and learned more about anchoring and guesstimating ;))
Basically, while learning I created a "blank" ruleset to which I have been adding the graphic/strings/etc elements from AD&D Core that I want to set up my initial fugly Character Sheet so I can get to the fun Lua functionality coding parts.
I didn't copy many whole xml files from AD&D Core, because I didn't want to have parts I wasn't directly using so I could learn as I added them as well as keeping it clean up misleading information (things in project I did not in fact use.)
So, that said - I could have messed up in close to innumerable ways :)
Problem:
When I create a new character, the Portrait and Token controls are empty. However, while I see the little circle on the right, the portrait box on the left is not visible. If I were to click where it should be, the popup for the select a bag for portraits pops up and I can select one which immediately also populates the token.
Why am I not seeing the "background" vague picture we normally see when unset. It appears on the character select popup but that's expected as I didn't much about with the CoreRPG default behavior/files yet.
I tried, as normally do, to look for the templates/resources/xml in my project that start with "portait_char" and I backtrace up the template etc trail searching for those names in AD&D Core and CoreRPG if not in the former. It does not appear that AD&D Core has anything done differently for that control but obviously I did something incorrect.
Ideas? Where should I look/trace?
Basically, while learning I created a "blank" ruleset to which I have been adding the graphic/strings/etc elements from AD&D Core that I want to set up my initial fugly Character Sheet so I can get to the fun Lua functionality coding parts.
I didn't copy many whole xml files from AD&D Core, because I didn't want to have parts I wasn't directly using so I could learn as I added them as well as keeping it clean up misleading information (things in project I did not in fact use.)
So, that said - I could have messed up in close to innumerable ways :)
Problem:
When I create a new character, the Portrait and Token controls are empty. However, while I see the little circle on the right, the portrait box on the left is not visible. If I were to click where it should be, the popup for the select a bag for portraits pops up and I can select one which immediately also populates the token.
Why am I not seeing the "background" vague picture we normally see when unset. It appears on the character select popup but that's expected as I didn't much about with the CoreRPG default behavior/files yet.
I tried, as normally do, to look for the templates/resources/xml in my project that start with "portait_char" and I backtrace up the template etc trail searching for those names in AD&D Core and CoreRPG if not in the former. It does not appear that AD&D Core has anything done differently for that control but obviously I did something incorrect.
Ideas? Where should I look/trace?