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Sunkohra
March 18th, 2018, 10:06
Petrified gigantic nautilus on top of cliff

In night version, totem is beacon


If someone need resize,crop,convert etc... , here is a folder with renders https://drive.google.com/open?id=1l7u9MkjkMRevrUAhBSHZZZG8qGcbSjU1

damned
March 18th, 2018, 10:13
nice job Sunkohra

Sunkohra
March 18th, 2018, 10:26
Battle for bridge

Sunkohra
March 18th, 2018, 10:33
Battle for bridge continue

Sunkohra
March 18th, 2018, 10:42
Battle for bridge - final piece

Thegroo
March 18th, 2018, 11:30
Thanks for sharing

Zacchaeus
March 18th, 2018, 12:24
Very good

Trenloe
March 18th, 2018, 14:44
Thanks for sharing Sunkohra

Just for reference, and people downloading these for use in Fantasy Grounds: The recommended maximum resolution for maps in Fantasy Grounds is 2048x2048 pixels - due to the current memory use architecture and various inefficiencies around this (mask issues, player memory use, etc.). It is also recommended to try to keep file size below 1MB (to keep sharing times acceptable) but this is less important than the image resolution.

Again, thanks for sharing, these are lovely maps!

Sunkohra
March 21st, 2018, 20:48
Bloodstones in the swamp

Sunkohra
March 22nd, 2018, 22:20
Plane of fire

Sunkohra
March 24th, 2018, 09:22
Jungle shrine

seycyrus
March 24th, 2018, 15:11
Thank you for sharing! If I might ask, what are the square-like objects near the bottom left of the shrine? Are they the roofs of buildings? I'm not sure what the scale is here. But again, thanks for the maps!

Gwydion
March 24th, 2018, 16:06
Holy smokes! Very nice job. Thanks so much for sharing!

Sunkohra
March 24th, 2018, 16:49
Thank you for sharing! If I might ask, what are the square-like objects near the bottom left of the shrine? Are they the roofs of buildings? I'm not sure what the scale is here. But again, thanks for the maps!
Eroded floor and pillars. Maybe some old gazebo or something like that. Im not sure what the scale is too, haha.

JohnD
March 24th, 2018, 17:17
Very nice. I would suggest allowing a 3-6 squares of land on each side of the shrine. This will help facilitate the party approaching it instead of having them already there.

LordEntrails
March 24th, 2018, 17:34
Thanks for sharing, nice work.

Another suggestion to make it easier in FG, if you put a off-color 5 foot square in one of the left corners, it makes putting an FG grid on it easy.

Sunkohra
March 24th, 2018, 23:30
Very nice. I would suggest allowing a 3-6 squares of land on each side of the shrine. This will help facilitate the party approaching it instead of having them already there.

Ground around pyramid

st4lk3r87
March 25th, 2018, 03:49
Hi! May I ask you how you create this maps? :)

Sunkohra
March 25th, 2018, 14:36
Hi! May I ask you how you create this maps? :)

No problem, briefly :

Sunkohra
March 25th, 2018, 14:44
Few complementary images of pyramid - front, side view. Maybe someone find them useful

Sunkohra
April 4th, 2018, 22:44
Encounter maps - forest/lake/meadow

Sunkohra
April 4th, 2018, 22:47
Encounter maps - forest/lake/meadow - variations

seycyrus
April 4th, 2018, 23:24
Very Nice!

Sunkohra
April 9th, 2018, 22:58
Jungle ruins/collapsed colonnade - bright versions

Sunkohra
April 9th, 2018, 23:00
Jungle ruins/collapsed colonnade - green/dark variations

Sunkohra
April 14th, 2018, 05:02
Lake island with shrine / Dino version

Sunkohra
April 14th, 2018, 05:05
Lake island with shrine - outsider/demon version

Sunkohra
April 14th, 2018, 05:38
Lake island with shrine - cult/secret society version

Erin Righ
April 15th, 2018, 11:40
Hey Sunkohra, I took the liberty of compiling your maps into map modules for practice, here is what I have done so far, you have been credited.

Erin Righ
April 15th, 2018, 11:49
I have one more made but I am unable to upload it as it is 8 megs and the forums tell me that is too large

Trenloe
April 16th, 2018, 19:46
Hey Sunkohra, I took the liberty of compiling your maps into map modules for practice, here is what I have done so far, you have been credited.
Nice work. :)

Note that these are for PFRPG only. Change the <ruleset> tag in definition.xml to <ruleset>Any</ruleset> to allow these to be opened in any ruleset.

Erin Righ
April 16th, 2018, 23:15
My bad, first attempt, thanks for pointing that out, here are some that'll work with other rulesets

Erin Righ
April 17th, 2018, 21:22
Here is some more

Blue Haven
April 18th, 2018, 17:50
Thank you so much for the mods friend :) it saved me some time :)
One question...some of the maps seem like taken from world of warcraft...do you use images from there?
Thanks.

Sunkohra
April 29th, 2018, 16:52
Thank you so much for the mods friend :) it saved me some time :)
One question...some of the maps seem like taken from world of warcraft...do you use images from there?
Thanks.

Images are not from pc game

Sunkohra
April 29th, 2018, 16:58
Observation post and random place

Sunkohra
April 29th, 2018, 17:01
Road ambush

Sunkohra
April 29th, 2018, 17:03
Small camp and boulders

Sunkohra
April 29th, 2018, 17:06
Bandit camp and rocky path

LordEntrails
April 29th, 2018, 22:01
Nice, thanks!