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Old Man Dice
January 11th, 2018, 02:33
In the last couple of days I updated my Mac to OS 10.13.2 because of the hype about meltdown and spectre. I also got an update notification from Fantasy Grounds and so updated the program to version 3.3.3. Now I can't seem to quit Fantasy Grounds by right clicking and using the exit program mode. I often use that function to get back to the FG launcher. Quitting the FG program any other way (like using the dropdown menu) seems to generate errors and cause backup copies of my campaign to be generated.

Anybody else noticed this problem? Any FG technical experts able to tell me whether I have anything to worry about?

I'm relatively new to FG and am enjoying it immensely. Now that I've gotten over much of the steep learning curve, I'm worried about technical glitches eating my campaign.

Old Man Dice

ddavison
January 11th, 2018, 03:06
Do right-clicks work for you anywhere within the ruleset or does it still display like normal and just not take you back to the Launch screen?

DocBad
January 13th, 2018, 18:19
Do right-clicks work for you anywhere within the ruleset or does it still display like normal and just not take you back to the Launch screen?

I'm brand new to Fantasy Grounds, and D&D in general, but I also have this problem. I can right click and choose the exit options just fine, but once I do, it takes me to the loading screen with the map background and never returns to the launcher, just stays on the loading page. (As an aside, I'm loving the program!)

I'm also using Mac OS 10.13.2 and FG version 3.3.3

Old Man Dice
January 14th, 2018, 13:53
My apologies for the delayed response. I can right click to try to return to the Launch screen, but it takes longer than 5 minutes to get there (rough estimate based on walking away from the computer) Most of the time I just use `Forceful Quit' from the drop down menu.

Second problem: Not sure if its related, but since this issue popped up, I have had two characters partially disappear from a map during combat. Happened to one NPC and one PC. The PC/NPC remains in the combat tracker and can be targeted by CTL Click, but cannot be targeted on the map. The token disappears from the map, but a shaded square still remains in the last location.

Any advice would be appreciated.

Bidmaron
January 14th, 2018, 14:05
Guys, welcome to the forum, and I'm sure someone will be along to help soon. Old Man Dice, you need to tell us what ruleset you are working in on your new problem.

Trenloe
January 14th, 2018, 15:39
Second problem: Not sure if its related, but since this issue popped up, I have had two characters partially disappear from a map during combat. Happened to one NPC and one PC. The PC/NPC remains in the combat tracker and can be targeted by CTL Click, but cannot be targeted on the map. The token disappears from the map, but a shaded square still remains in the last location.
Are you using the enhanced images layer extension?

Please provide a screenshot showing the shaded tokens on the map and the entries on the combat tracker.

Old Man Dice
January 14th, 2018, 19:20
Thanks for responding guys. I'm using 5e with FG version 3.3.3 on a Mac with OS 10.13.2. Unfortunately, I don't have a screen shot of the second problem regarding tokens partly disappearing from the map. I'm running a game again tomorrow, so if the problem reappears, I will try to get a shot of it. I'm not the most tech-savvy guy, but I think I've got the basics down. I don't remember adding an enhanced image layer extension, so I don't think I'm using it.

Old Man Dice

LordEntrails
January 14th, 2018, 19:53
I do recall talk in the past of FG taking a while to close on Macs. I don't remember if their was a solution and what it was though. Maybe it had to do with a setting or property of the wine wrapper?

Do be careful, if you do a forceful quit or just close the Wine wrapper window, FG won't have a chance to save the campaign (that's what it is doing when it exits), so make sure you do a manual save (/save in the chat window) before doing that or you might lose your last 5 minutes of play/work.

Trenloe
January 14th, 2018, 19:57
Note: /save will only save the FG database, other things such as hotkeys, window positions, etc. will not be saved unless you exit FG fully via the desktop right-click menu.

LordEntrails
January 14th, 2018, 20:10
Note: /save will only save the FG database, other things such as hotkeys, window positions, etc. will not be saved unless you exit FG fully via the desktop right-click menu.
Good to know, lets see if I remember that for more than a day :)

Old Man Dice
January 14th, 2018, 20:19
Yep, I learned the hard way to be patient when exiting. So far, FG has been remarkably stable considering everything it does. I have noticed a general slow down since upgrading the Mac, however, which I think is more of an Apple issue. Images and modules seem to take a bit longer to load for players.

LordEntrails
January 14th, 2018, 20:28
Well, even before this; https://www.independent.co.uk/life-style/gadgets-and-tech/news/apple-iphones-slow-down-old-models-smartphone-speed-ios-updates-a8121906.html
I was suspicion that similar behavior is done on their Macs. No proof of that though. Maybe it's just O/S bloat, after all, Windows seems to bloat each update too.

Old Man Dice
October 20th, 2018, 00:25
Coming back to this thread after several months with a simple solution for those who have experienced the same slow-shutdown problem on a Mac. Close all unnecessary modules, especially the DMG, Monster Manuel, ect. If you don't absolutely need it open while playing, close it.

For those still learning their way around Fantasy Grounds, that means: click the library button, then click `modules' on the next window, click `all' on the next window and then click `unload' on anything you don't need.

Slimming down the open modules cut my shutdown time from more than 10 minutes to less than 1.

One final note. I am coming up on my one year anniversary on Fantasy Grounds and I have to say it's the best gaming investment I've made since I bought my original D&D books way back in the early 1980s. Thanks, guys, for keeping FG going!

Trenloe
October 20th, 2018, 07:13
Glad you’ve reduced he time it takes to cleanly exit FG. How much memory do you have on your Mac?