Drazulfel
January 10th, 2018, 21:06
I'd like to use FGII on a laptop as a GM all-in-one reference tool for an in-person tabletop game, with my players using real paper 'n pencil, and rolling their own physical dice... I'd be the only one using FGII.
Is there a way, as GM, that I can force the results of a player's roll in FGII for the sake of dragging & dropping attacks, damage, etc. in the combat tracker using the real-world results of their dice rolls on the table? For this to work properly, I'd have to be able to force actual roll results (flagged as attacks, damage, saves, etc.), not just drag manually typed numbers out of chat.
ie: If my player makes a sword attack against a goblin and rolls a 14, I want to be able to drag a sword attack from their character sheet to the goblin on the combat tracker and force the result to be a 14.
Is there a way, as GM, that I can force the results of a player's roll in FGII for the sake of dragging & dropping attacks, damage, etc. in the combat tracker using the real-world results of their dice rolls on the table? For this to work properly, I'd have to be able to force actual roll results (flagged as attacks, damage, saves, etc.), not just drag manually typed numbers out of chat.
ie: If my player makes a sword attack against a goblin and rolls a 14, I want to be able to drag a sword attack from their character sheet to the goblin on the combat tracker and force the result to be a 14.