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Gwydion
January 6th, 2018, 17:23
Hey, guys. I'm wondering if there is a bug with the REGEN effect. I tried to apply REGEN: 10, fire, acid and the regen effect works as expected when damage occurs other than fire or acid. When the player is damaged by acid the effect in the combat tracker changes to "skip" one turn (see attached screenshot), but the regen occurs on the players turn as normal and the "skip" never toggles off. I also tested with a troll NPC with the effect already coded and the troll still regenerates with acid or fire damage even though the effect does toggle to "skip". I think I have all my extensions off so does anyone know if this is an actual bug or not? Thanks!

UPDATE: Excellent. I can't spell so this thread will forever show "but" instead of "bug".... lol

Zacchaeus
January 6th, 2018, 17:30
Yes, known issue. Which has been fixed in the forthcoming update to 3.3.4.

PS. Fixed the title :)

Gwydion
January 6th, 2018, 17:33
Yes, known issue. Which has been fixed in the forthcoming update to 3.3.4.

PS. Fixed the title :)

Awesome and thanks! Whew.... (Was not looking forward to seeing my error in perpetuity....).. :)

damned
January 6th, 2018, 22:58
UPDATE: Excellent. I can't spell so this thread will forever show "but" instead of "bug".... lol


Awesome and thanks! Whew.... (Was not looking forward to seeing my error in perpetuity....).. :)

But you have pointed your error out and that shall remain here graven in stone and enchanted with spells of protection. This shall remain forever.

https://www.fantasygrounds.com/forums/attachment.php?attachmentid=21879

21879

FG_Dave
January 7th, 2018, 05:28
But you have pointed your error out and that shall remain here graven in stone and enchanted with spells of protection. This shall remain forever.

https://www.fantasygrounds.com/forums/attachment.php?attachmentid=21879

21879

LOL Damned!

Zacchaeus
January 7th, 2018, 09:06
Lol