Dax Doomslayer
December 28th, 2017, 13:57
Hi Folks,
I was wondering if there was a way to automate an alternate critical hit damage roll. Instead of doubling the dice, I would rather have it max out one die and roll the second. Thus if one is wielding a longsword, the critical will be 8 + (1d8). Is there any way to set FG up to do this or is it pretty much a manual thing. Thanks for any help / input!!
I was wondering if there was a way to automate an alternate critical hit damage roll. Instead of doubling the dice, I would rather have it max out one die and roll the second. Thus if one is wielding a longsword, the critical will be 8 + (1d8). Is there any way to set FG up to do this or is it pretty much a manual thing. Thanks for any help / input!!