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nogo
December 24th, 2017, 14:41
Merry Christmas all!

I am running into an issue when I try to "Localhost" - It shows the Local Host connecting, then after a few moments I get a notice;

"Runtime Error Exception: bad allocation" Then it shuts down.

It appears to only be on this particular campaign. I do not have this issue on other ones. Have I corrupted this some how? Can I fix this?

I have ran local host before with no issues and this just started.... Any thoughts here?

Andraax
December 24th, 2017, 15:04
bad allocation usually means you ran out of memory. You're probably sharing too much with the player instances.

Moon Wizard
December 24th, 2017, 20:42
Some things to check:

* Make sure you are not sharing GM modules with the players, such as MM or DMG.

* Make sure that maps that you are sharing are not too large ( try to keep them under 2048x2048 resolution)

* Remove any tokens in the tokens/shared/ folder within the FG data folder.

Once you’ve done those, have the player instance nuke the cache (using nuke button on Join Game launch screen) before joining up again.

Regards,
JPG