KlatuB
December 22nd, 2017, 22:52
I'm having an issue with story pins on a map. In a campaign that is used only to generate modules we have some maps one of them is a map of the sword coast. On the map are some pin that link to stories, the first time I pulled the module into our current campaign the pins were properly linked, I added a couple of new pins to the master map as we want to keep these locations between campaigns.
The problem I have is that when I open the current campaign there are duplicate pins (circled pins on "Campaign Map"), and 2 pins that point to the wrong story, and 1 pin that opens a blank (New) story. When I open the map in the master module campaign the pins all point to the correct stories. If I create a new campaign and load the map module the pins are the correct location and open the correct stores.
I know I can just delete the existing pins on the current campaign map and re-pin the locations, but I don't want to have to do that every time I make a change to the master module map.
The problem I have is that when I open the current campaign there are duplicate pins (circled pins on "Campaign Map"), and 2 pins that point to the wrong story, and 1 pin that opens a blank (New) story. When I open the map in the master module campaign the pins all point to the correct stories. If I create a new campaign and load the map module the pins are the correct location and open the correct stores.
I know I can just delete the existing pins on the current campaign map and re-pin the locations, but I don't want to have to do that every time I make a change to the master module map.