lokiare
November 28th, 2017, 20:25
The following products have been updated.
Rippers GM Guide
[Fixed] Various Links
[Fixed] NPCs missing stats
[Fixed] Charisma and Reason blank in the skills tab for various NPCs.
Rippers Player's Guide
[Fixed] Veteran requirement changed to Novice on some entries.
[Fixed] Charisma and Reason blank in the skills tab for various NPCs.
Hell on Earth Reloaded
[Fixed] NPC didn't list skills in Traits section.
[Fixed] Attacks being untrained
[Fixed] Alien crossbreed fault
Call of Cthulhu 7E Ruleset
[Fixed] Some NPC stats changing on unlock of record.
Savage Worlds Ruleset
[Fixed] Attacks and Powers backward compatibility with "type".
WOIN NEW
[Fixed] Drugs, Vehicles and Cybernetics Items not being 'added' to the Inventory page when these items are dragged and dropped onto it.
Attribute Values when dragging a Species onto the character sheet.
[Fixed] Fixed missing exploits for Venetian's when dragging the Race to the character sheet
[Fixed] Attributes with a value of '3' will now correctly calculate the dice pool as '2' (and not 1) (Reported by MiShLoF via Twitter)
[Fixed] the Venetian and Ogron species have been renamed to drop the 'S'. See below.
[Added] Added the Party Sheet Tab for the GM.
[Update] Jump (Horizontal & Vertical) are no longer calculated, you can manually enter in the figures
[Update] N.E.W. extension contains string changes.
[Update] N.E.W. rulebook module has data updates for races/species.
[Fixed] Correctly show 'Intuition' on attribute rolls, rather than 'Intelligence'.
[U]Mummy's Mask AP 3
[Fixed] Unlocked images and maps
Mummy's Mask AP 2
[Fixed] Unlocked images and maps
Mummy's Mask AP 1
[Fixed] Unlocked images and maps
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes".
Rippers GM Guide
[Fixed] Various Links
[Fixed] NPCs missing stats
[Fixed] Charisma and Reason blank in the skills tab for various NPCs.
Rippers Player's Guide
[Fixed] Veteran requirement changed to Novice on some entries.
[Fixed] Charisma and Reason blank in the skills tab for various NPCs.
Hell on Earth Reloaded
[Fixed] NPC didn't list skills in Traits section.
[Fixed] Attacks being untrained
[Fixed] Alien crossbreed fault
Call of Cthulhu 7E Ruleset
[Fixed] Some NPC stats changing on unlock of record.
Savage Worlds Ruleset
[Fixed] Attacks and Powers backward compatibility with "type".
WOIN NEW
[Fixed] Drugs, Vehicles and Cybernetics Items not being 'added' to the Inventory page when these items are dragged and dropped onto it.
Attribute Values when dragging a Species onto the character sheet.
[Fixed] Fixed missing exploits for Venetian's when dragging the Race to the character sheet
[Fixed] Attributes with a value of '3' will now correctly calculate the dice pool as '2' (and not 1) (Reported by MiShLoF via Twitter)
[Fixed] the Venetian and Ogron species have been renamed to drop the 'S'. See below.
[Added] Added the Party Sheet Tab for the GM.
[Update] Jump (Horizontal & Vertical) are no longer calculated, you can manually enter in the figures
[Update] N.E.W. extension contains string changes.
[Update] N.E.W. rulebook module has data updates for races/species.
[Fixed] Correctly show 'Intuition' on attribute rolls, rather than 'Intelligence'.
[U]Mummy's Mask AP 3
[Fixed] Unlocked images and maps
Mummy's Mask AP 2
[Fixed] Unlocked images and maps
Mummy's Mask AP 1
[Fixed] Unlocked images and maps
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes".