Tiny Turtle
November 27th, 2017, 11:20
Hello everyone!
I'm new to Fantasy Grounds and want to try running a Pathfinder game in it. I have a bunch of PDFs I got from an old Humble Bundle, but none of the handbooks. Which ones do I absolutely need and which ones do you recommend?
The things I'm most interested in is of course the basic ruleset and character creation. I'd also like the ability to either create or convert old into new monsters, since the setting does not take place in any official campaign setting. I'd like to have plenty of character classes & races options for my players. Magical items and loot stuff is not something I'm fussed with, since I intend to manually make every magical item in the game. I want the loot to feel like it belongs, not to have the adventurers kill some tough orcs only to find a +2 axe of killing adventurers that none of the orcs apparently felt like using.
Also, ease of use is super important. It's why I came to Fantasy Grounds. I have two VERY new players and the more automation I can get for the basic stuff, and the easier I can make learning the rules WITHOUT having to struggle with learning the UI as well, the better. Drag & drop classes, races, feats, etc. :)
Thanks so much in advance!
EDIT: Also, are there any Paizo book PDFs that get synced automatically with Fantasy Grounds for free? I have a bunch of Humble Bundle adventure modules but that's it.
I'm new to Fantasy Grounds and want to try running a Pathfinder game in it. I have a bunch of PDFs I got from an old Humble Bundle, but none of the handbooks. Which ones do I absolutely need and which ones do you recommend?
The things I'm most interested in is of course the basic ruleset and character creation. I'd also like the ability to either create or convert old into new monsters, since the setting does not take place in any official campaign setting. I'd like to have plenty of character classes & races options for my players. Magical items and loot stuff is not something I'm fussed with, since I intend to manually make every magical item in the game. I want the loot to feel like it belongs, not to have the adventurers kill some tough orcs only to find a +2 axe of killing adventurers that none of the orcs apparently felt like using.
Also, ease of use is super important. It's why I came to Fantasy Grounds. I have two VERY new players and the more automation I can get for the basic stuff, and the easier I can make learning the rules WITHOUT having to struggle with learning the UI as well, the better. Drag & drop classes, races, feats, etc. :)
Thanks so much in advance!
EDIT: Also, are there any Paizo book PDFs that get synced automatically with Fantasy Grounds for free? I have a bunch of Humble Bundle adventure modules but that's it.