ErrantElminster
November 22nd, 2017, 05:43
SOLVED* Hi, I would like to know how to automate a special ability from a weapon. For example: The dagger of venom has an option to use an action once a day to deal 2d10 poison damage and become poisoned for a minute unless the enemy succeed a DC 15 Constitution saving throw. I have the DM Guide module, but this special ability isn't loaded into the system. Is there a way to automate it and use it as an special action? SOLVED*
Thank you
SOLVED*
EDIT: SOLVED* I found a post saying how to do it by using actions. https://www.fantasygrounds.com/forums/entry.php?262-How-to-create-quot-Poisoned-weapon-with-saving-throw-checks-and-poison-condition-quot
Thank you
SOLVED*
EDIT: SOLVED* I found a post saying how to do it by using actions. https://www.fantasygrounds.com/forums/entry.php?262-How-to-create-quot-Poisoned-weapon-with-saving-throw-checks-and-poison-condition-quot