View Full Version : Released Updates on 11/14/2017

November 14th, 2017, 23:14
The following products have been updated.

Monster Manual - Including all monster packs

Added: Appendices A and B which were technically ‘missing’ from the original. Although all the NPCs were included some text was missing.
Fixed: A couple of NPCs stat blocks were corrected
Revised: Slightly revised some of the reference text

Scourge of the Sword Coast

A number of inconsistencies in the spelling of ‘Wondrous’ in magic items – Fixed

Sword Coast Adventure Guide (both Campaign and Players Guides)

Added: Split up the Faction Agent background into backgrounds for each faction
Added. Musical instruments now appear in equipment list.
Updated. Official WotC errata

Tales from the Yawning Portal
Sunless Citadel

Minor typos – Fixed
Added: Links to Random encounters in several new places since it could depend on how the party proceeded as to when they might start having such encounters

White Plume Mountain

Green Slime stat block - Fixed

Tomb of Annihilation

Incorrect Death save effect in “How to use this module” – Fixed
Acererak’s Sphere of Annihilation wording incorrect – Fixed
Minor typos and inconsistencies in some NPCs – Fixed

Players Handbook (only)

Minor typos – Fixed

Out of the Abyss

Updated. Official WotC errata
Typos and inconsistencies in some NPC stat blocks – Fixed

Hoard of the Dragon Queen

Typos and inconsistencies in some NPC stat blocks – Fixed

Volos Guide to Monsters (DM and Players)

Updated: Official WotC Errata
Minor typos in some NPC stat blocks – Fixed


Included WOIN ruleset update.

Call of Cthulhu 7E Ruleset

Added additional support for Pulp Cthulhu (*Enabled by Pulp Cthulhu Extension)
Added Archetypes object
Added Pulp Talents to NPC sheet
Added mook option to NPC sheet
Added mook damage rules handling
Fixed formatting of combat tracker
Added Skill descriptions and Custom Eras
New Skill object with skill descriptions
New Era object with description and list skills
Updated PC sheet Skills Tab to make name a link to the skill object
Can export Eras to library modules
Campaign Properties Era choice updated based on Eras in loaded modules and in the Campaign
Occupations can now include custom skills existing in the Current Era
Can now drag and drop skills from the current era to the sheet
N.B. Now users cannot invent new skills and add them directly to the sheet. The GM must add them to the Era first, then the user can add them to their sheet.
Updated Radial icons
Reorganised PC Personal Information Tab
Move Personal Description to top and changed to formattedtext
Added Key connection checkboxes
Made whole details area scroll as one
Fixed error when dragging to the shortcut bar
Added Character Creation Help

D&D Xanathar's Guide to Everything

Warlock Spell Lists getting mixed up between archetypes: Fixed
Cleric Domains spells getting mixed up between archetypes: Fixed
Paladin Oath Spells getting mixed up between archetypes: Fixed
Bard’s Blade Flourish merged with Fighting Style: Fixed
Misspelled Egyptian in Name Template: Fixed
Arcane Shot Errata: Added
Missing Link to Dream Spell: Fixed

D&D Lost Mine of Phandelver

Added: A complete reference manual with inline graphics, sidebars, full links to encounters, parcels and images sufficient to allow the adventure to be run entirely from the reference section.
Added: Several new quests to allow for easier distribution of XP at certain points in the adventure as well as making life easier and more convenient for the DM
Added: Several new NPCs, mainly traps and hazards to allow the DM to distribute damage or make saving throws more conveniently and from the Combat Tracker
Added: All overland maps now have image pins to major locations and events in the adventure allowing the DM to more easily run the adventure
Added: Dozens of new links to internal locations as well as to the rulebook so that the DM has an easier time finding the information they need both within the adventure and externally
Added: Some magic items that were missing from the original adventure
Added: Tokens for some NPCs that should have had tokens rather than a letter
Added: All treasure items are now listed in the equipment.txt file so that proper descriptions, costs and weights can be allocated
Added: Several new equipment items have been added to enable DMs and players to more adequately use the items within the adventure.
Added: New tables to automatically roll some random encounters
Added: All relevant encounters have now been converted to random encounters
Added: Many new parcels to more adequately cover some situations where only part of a treasure might be gained
Added: Additional Artwork and images for some magic items
Updated: All existing quest text has been revised to be more descriptive of the actual quest
Updated: Appendices A and B have been updated
Updated: All story entries have been updated with additional links to artwork, as well as correction of some text layouts.
Updated: Several existing NPCs have been updated so that all attacks, damage, saves and effects appear correctly on the CT
Updated: Existing magic items have been updated to include non-id names and descriptions
Fixed: All pregenerated characters now work correctly without throwing errors when added to the adventure
Fixed: Several typos throughout the adventure have been fixed
Fixed: Other stuff that I have forgotten about

Savage Suzerain GameMasters Edition

Added reference manual.
Updated to new Continuum Edition.
Updates to skills.
Update to the extension.
Adding missing content.

Please remember not to update right before a game starts.

In order for some of the updates to be visible, you may need to open the modules window from Library->Modules, right click on the book for the updated module and select "revert changes".