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Rhym
October 13th, 2017, 15:22
It seems the closest to showing light radius one can get atm is to drag a pointer (circle) alongside a character. Does anyone have a better solution? Can you attach a pointer so it moves with the character?

damned
October 13th, 2017, 15:46
It seems the closest to showing light radius one can get atm is to drag a pointer (circle) alongside a character. Does anyone have a better solution? Can you attach a pointer so it moves with the character?

Hi Rhym - not at this stage. The FGU teasers we have seen so far have fantastic Line of Sight and Light Radius capabilities. Trenloe also demo'd an extension he was working on but I dont know if he ever released it...

https://drive.google.com/file/d/0B6oOdW6SsMwsZGgwUVVxTnFfM1U/view
https://www.youtube.com/watch?v=qVppbivpWS0
https://www.youtube.com/watch?v=do9BR7aJcLs

I just ask that my players dont meta game.

Gwydion
October 13th, 2017, 17:11
It seems the closest to showing light radius one can get atm is to drag a pointer (circle) alongside a character. Does anyone have a better solution? Can you attach a pointer so it moves with the character?

I just posted in the other channel, but I am using reach in the combat tracker. I change it to say 20' to represent a torch. That way when I hover over the token I saw the dark shade on the map for 20' around the character and it moves with them. I do not believe it affects game mechanics but I could be wrong.

LordEntrails
October 13th, 2017, 17:34
I just reveal the mask as appropriate. I've gotten pretty quick at counting the squares or just estimating them as I need to.