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YAKO SOMEDAKY
October 11th, 2017, 15:07
I'm trying to use the DULUX sound extension in Call of Cthulhu 7E, but I'm not able to generate the trigger for attack, I want the sound to come out regardless of hit or error.
I created a meeting with Rat, Pack when it is their action a squeak sound is played.
When the Rat, Pack dies it plays another sound.
But when I make the attack I can not make the sound to be generated.
Here is a screenshot of what I did:

20973

dulux-oz
October 11th, 2017, 15:13
Are you trying this out on your own (GM's) computer or are you sending it across the network to a player's computer?

Do you have the Sound turned ON in the FG Settings?

YAKO SOMEDAKY
October 11th, 2017, 16:08
Yes is on.
The problem was solved, it was not activated to show the master rolls, because I wanted to keep the scrollings secret .... even tried to auto-sound using applyatk (but unfortunately this command does not exist or I wrote wrong).
The premise is that I want the sound to come out independent of the result, but I'd like to keep the master rolls hidden.