Jingo
September 23rd, 2017, 05:44
Don't know if this is possible. Might not be without coding... And I don't really want to go there.
Background: I'm trying to create the CRGE GM emulator inside of my game. Basically, this is a way to do solo play by asking a GM emulator called the Loom of Fate (basically just a table you roll a d100 on) questions. The table returns yes and no results to those questions (with some variations).
What I Need:
In CRGE, there's a Surge Count modifier. This is an increasing counter that pushes answers towards the unexpected in the Loom of Fate.
Anyway, standard yes and no answers increase a Surge Count modifier by 2. This modifier then gets applied to future Loom of Fate rolls to push the results up or down on the table toward more unexpected results.
- A roll of 50 or higher needs to add the surge count to the result.
- A roll of 50 or lower needs to subtract the surge count from the result.
It doesn't look like it's possible in FG given what I've seen of the Table features in FG so far. Are there workarounds that could approach this? Maybe even if there's a way to manually use the Modifier Stack somehow to do this manually? Somehow interrupt the table result, apply the modifier, and then returns the final table result?
Background: I'm trying to create the CRGE GM emulator inside of my game. Basically, this is a way to do solo play by asking a GM emulator called the Loom of Fate (basically just a table you roll a d100 on) questions. The table returns yes and no results to those questions (with some variations).
What I Need:
In CRGE, there's a Surge Count modifier. This is an increasing counter that pushes answers towards the unexpected in the Loom of Fate.
Anyway, standard yes and no answers increase a Surge Count modifier by 2. This modifier then gets applied to future Loom of Fate rolls to push the results up or down on the table toward more unexpected results.
- A roll of 50 or higher needs to add the surge count to the result.
- A roll of 50 or lower needs to subtract the surge count from the result.
It doesn't look like it's possible in FG given what I've seen of the Table features in FG so far. Are there workarounds that could approach this? Maybe even if there's a way to manually use the Modifier Stack somehow to do this manually? Somehow interrupt the table result, apply the modifier, and then returns the final table result?