hedgewizard
February 16th, 2006, 06:36
Hello gurus!
I am working on creating a new character sheet (for WFRP). The sheet graphic that I have made is larger than the original (570 x 770 vs. 550 x 685).
Before I started defining the text space, I wanted to see how it would look. My problem is that only the portion of the sheet that fits into 550 x 685 is being shown.
In my rulest directory, I modified the d20_graphics.xml file to the following:
<framedef name="charsheet_main">
<bitmap file="rulesets\WFRP10\frames\charsheet_main.png" />
<topleft rect="0,0,0,0" />
<top rect="0,0,0,0" />
<topright rect="0,0,0,0" />
<left rect="0,0,0,0" />
<middle rect="0,0,570,770" />
<right rect="0,0,0,0" />
<bottomleft rect="0,0,0,0" />
<bottom rect="0,0,0,0" />
<bottomright rect="0,0,0,0" />
</framedef>
I also made sure that my base.xml also had the following line:
<includefile source="rulesets\WFRP10\d20_graphics.xml" />
What else is being referenced that is limiting my ability to increase the size of the character sheet?
Thanks in advance for your help!
I am working on creating a new character sheet (for WFRP). The sheet graphic that I have made is larger than the original (570 x 770 vs. 550 x 685).
Before I started defining the text space, I wanted to see how it would look. My problem is that only the portion of the sheet that fits into 550 x 685 is being shown.
In my rulest directory, I modified the d20_graphics.xml file to the following:
<framedef name="charsheet_main">
<bitmap file="rulesets\WFRP10\frames\charsheet_main.png" />
<topleft rect="0,0,0,0" />
<top rect="0,0,0,0" />
<topright rect="0,0,0,0" />
<left rect="0,0,0,0" />
<middle rect="0,0,570,770" />
<right rect="0,0,0,0" />
<bottomleft rect="0,0,0,0" />
<bottom rect="0,0,0,0" />
<bottomright rect="0,0,0,0" />
</framedef>
I also made sure that my base.xml also had the following line:
<includefile source="rulesets\WFRP10\d20_graphics.xml" />
What else is being referenced that is limiting my ability to increase the size of the character sheet?
Thanks in advance for your help!