paladiusdarkhelm
September 9th, 2017, 02:21
Hello. I've recently switched a Roll20 Palladium Fantasy game over to Fantasy Grounds GURPS after reading up on, seeing, and trying out this community developed rule set.
I was able to convert and create the PCs well enough in GURPS Character Assistant (GCA). I was also able to export/import them into the Campaign as was suggested. After import, most of the info from GCA seemed to populated onto the character sheets. It didn't, however, populate items, weapons, armor, etc. they had into the Library Items tab. The items in the inventory section of each character sheet also didn't have any statistics attached to them from GCA - not even the stats were showing up in the combat tabs.
I tried to add the weapons, armor, and items to the Library Items tab from the character sheets. I wanted to do this for when I created animal, monster, and character NPCs in GCA, exported/imported those, built encounters, and added loot parcels preferably dragged from the Library Items tab. I also wanted to manually create some random "loot" item generation tables to help facilitate this.
I tried to drag weapons and armor over to the Library Items tab from the character sheet combat sections where the melee/ranged weapons and armor have their stats listed, but it wouldn't create a record in this fashion. It would create a record if an item was dragged from the character sheet inventory to the Library Items tab, but it didn't go in containing any of the sort of info from GCA like weapons damage or range, shield shield bonus, armor DR, notes, page numbers, etc.
If I manually typed into the available fields for items in the character sheet inventory and drag and dropped those, that info appeared to transfer and make a new record. I could not categorize items based on type (General Item, Armor, Melee Weapon, Ranged Weapon, etc.), rarity, or anything like that. I also couldn't add damage, range, DR, etc. since fields for this info did not appear present.
I tried adding this sort of info into the character sheet inventory item notes section of each item in various ways just in case the Fantasy Grounds parser would pick up this info in the notes like it does in the 5e rule set. I figured maybe when an item record was open, it may allow a mouse hover-highlight, and a click to roll based on syntax. I could not get this to register in any of the ways I tried (1 example, something like: MeleeWeapon: Bastardsword, thrust: +1, swing: +1, MinStr: 11, Reach: 1 or 2, Cost: 650, Skills-to-use: broad-sword or two-hand-sword, Weight: 5, Notes: U/+1 dam 2h)
Can anyone help me with what I'm doing wrong with trying to get items, weapons, and armor into the Library Items tab? Is there a better way to import lists of these from a spreadsheet or anything into the rule set?
Thank you for your help.
I was able to convert and create the PCs well enough in GURPS Character Assistant (GCA). I was also able to export/import them into the Campaign as was suggested. After import, most of the info from GCA seemed to populated onto the character sheets. It didn't, however, populate items, weapons, armor, etc. they had into the Library Items tab. The items in the inventory section of each character sheet also didn't have any statistics attached to them from GCA - not even the stats were showing up in the combat tabs.
I tried to add the weapons, armor, and items to the Library Items tab from the character sheets. I wanted to do this for when I created animal, monster, and character NPCs in GCA, exported/imported those, built encounters, and added loot parcels preferably dragged from the Library Items tab. I also wanted to manually create some random "loot" item generation tables to help facilitate this.
I tried to drag weapons and armor over to the Library Items tab from the character sheet combat sections where the melee/ranged weapons and armor have their stats listed, but it wouldn't create a record in this fashion. It would create a record if an item was dragged from the character sheet inventory to the Library Items tab, but it didn't go in containing any of the sort of info from GCA like weapons damage or range, shield shield bonus, armor DR, notes, page numbers, etc.
If I manually typed into the available fields for items in the character sheet inventory and drag and dropped those, that info appeared to transfer and make a new record. I could not categorize items based on type (General Item, Armor, Melee Weapon, Ranged Weapon, etc.), rarity, or anything like that. I also couldn't add damage, range, DR, etc. since fields for this info did not appear present.
I tried adding this sort of info into the character sheet inventory item notes section of each item in various ways just in case the Fantasy Grounds parser would pick up this info in the notes like it does in the 5e rule set. I figured maybe when an item record was open, it may allow a mouse hover-highlight, and a click to roll based on syntax. I could not get this to register in any of the ways I tried (1 example, something like: MeleeWeapon: Bastardsword, thrust: +1, swing: +1, MinStr: 11, Reach: 1 or 2, Cost: 650, Skills-to-use: broad-sword or two-hand-sword, Weight: 5, Notes: U/+1 dam 2h)
Can anyone help me with what I'm doing wrong with trying to get items, weapons, and armor into the Library Items tab? Is there a better way to import lists of these from a spreadsheet or anything into the rule set?
Thank you for your help.