belisknar
September 8th, 2017, 08:17
Hi all,
I've been using FG for the better part of a year now and I must say, for the most part it has been a great experience. I'm almost completely blind so I use FG to purchase the digital version of the D&D 5e Books and from my laptop I run 2 weekly games (in person not over the client). There are a few hicups With some purchases so I've been hesitant to increase the amount of material I have.
The main issue I have comes when it comes to reading text from the client. In 'most' cases the text of a particular entry can be unlocked and highlighted... This is the key point of interaction between my screen reader and the text in FG.
There are however a number of entries that either don't allow you to unlock them (read only) such as some items or monster entries. These can be accessed with a little effort by duplicating the read only version (as simple as dragging the icon into the 'New' tab of it's associated Menu.
The other place that can't be highlighted is information in the Reference Manual sections such as most of the readable material in the DMG. This is because it neither has a lock nor can it be duplicated to create a new entry with a lock.
I've been hesitant to buy any further material since I bought the DMG incase much like it, a good chunk of text is simply inaccessible to me, which leads to my question about Tomb of Annihilation...
A number of my players have voiced interest in playing Tomb of Annihilation and I would like to run it for them, however since it boasts about it's "Beautifully designed Reference Manual" I don't want to buy it and not be able to use a significant portion of it. So I'm curious if anyone knows how much information is in the Reference Manual Section of Tomb of Annihilation?
I'm also curious (while I'm asking about one and if someone knows) about how much info is locked behind the Reference Manula Wall in Volo's Guide to Monsters.
I've been using FG for the better part of a year now and I must say, for the most part it has been a great experience. I'm almost completely blind so I use FG to purchase the digital version of the D&D 5e Books and from my laptop I run 2 weekly games (in person not over the client). There are a few hicups With some purchases so I've been hesitant to increase the amount of material I have.
The main issue I have comes when it comes to reading text from the client. In 'most' cases the text of a particular entry can be unlocked and highlighted... This is the key point of interaction between my screen reader and the text in FG.
There are however a number of entries that either don't allow you to unlock them (read only) such as some items or monster entries. These can be accessed with a little effort by duplicating the read only version (as simple as dragging the icon into the 'New' tab of it's associated Menu.
The other place that can't be highlighted is information in the Reference Manual sections such as most of the readable material in the DMG. This is because it neither has a lock nor can it be duplicated to create a new entry with a lock.
I've been hesitant to buy any further material since I bought the DMG incase much like it, a good chunk of text is simply inaccessible to me, which leads to my question about Tomb of Annihilation...
A number of my players have voiced interest in playing Tomb of Annihilation and I would like to run it for them, however since it boasts about it's "Beautifully designed Reference Manual" I don't want to buy it and not be able to use a significant portion of it. So I'm curious if anyone knows how much information is in the Reference Manual Section of Tomb of Annihilation?
I'm also curious (while I'm asking about one and if someone knows) about how much info is locked behind the Reference Manula Wall in Volo's Guide to Monsters.