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stevensmith6364
September 7th, 2017, 00:43
I recently purchased 2 FG modules from the DM's guild and moved the .mod files to the modules folder in the program files, but I can't seem to figure out how to load them on the program itself. They aren't showing up and I can't find out where to try and run them.

Trenloe
September 7th, 2017, 00:49
Welcome to the forums stevensmith6364

The .mod files don't go under the Program files directory. They go in the <FG app data>\modules directory. Get to <FG app data> by clicking the folder icon in the top right hand corner of the main FG launch screen. A file explorer will open, enter the modules directory and paste your .mod files here.

Then load up a 5E campaign, go to Library -> Modules and activate your modules: https://www.fantasygrounds.com/wiki/index.php/Library#Module_Activation

Moon Wizard
September 7th, 2017, 01:01
To summarize installation,
* Click on the folder button in the upper right of the FG launcher (to open FG data folder)
* Drop the .mod files in the modules subfolder
https://www.fantasygrounds.com/wiki/index.php/Data_Files_Overview#Modules

To summarize module activation,
* Launch a campaign or use Manage Characters mode from the FG launcher (for the game system the modules are built for)
* Click on the Library button in the lower right side of the tabletop
* Click the Module button
* Double-click the icon for the module you want to open to activate.
https://www.fantasygrounds.com/wiki/index.php/Library

If you're still having problems accessing, let us know which modules you are trying to load.

Hope that helps,
Regards,
JPG