Phoenix
September 3rd, 2017, 21:27
I haven't played or run anything in awhile, but I'm a long time Savage Worlds player and gamemaster.
The opportunity for me to actually RUN A GAME has become possible again, so I decided to take another look at Fantasy Grounds. (Probably 10 years since I last looked at it.) The idea of having having everything more readily available on a computer, instead of lugging everything back and forth to whomever's house we will be gaming, is certainly appealing.
Anyway, I took a look at the DEMO version of Fantasy Grounds and judging by the sample campaign and tools, I was really impressed with how far along the tools have progressed. I watched a few videos on YouTube that were Savage Worlds specific and I really started to believe this would work for me. And yep, you guessed it, I bought the software and started playing around with it.
Now that I've been playing around with a non-DEMO copy, I'm starting to wonder if some of the tools I found in the DEMO's Sample Campaign (D&D) aren't available in the Savage Worlds ruleset. Specifically, "manual dice rolling" or whatever you want to call it. We have one or two players in our group who are insistent that they will "never let a computer run my character". There are a few other tools I'm trying to decipher and clarifications I'm working on, but that's the big one.
- Is there a User Manual of any sort specific to the Savage Worlds rule set?
- There are a few icons that don't indicate their function (3 little icons on the left of the "Modifiers") 20344 (The targeting, armor, and damage modifier explain themselves when hovered over.)
- Assigning manual dice rolls: The ability to roll physical dice on the table and input the numbers into the system.
I'm guessing I'm not the first one to ask these questions, but a quick search of the forum comes back with so many entries that it's often difficult to parse through them all.
Thanks in advance for any information.
The opportunity for me to actually RUN A GAME has become possible again, so I decided to take another look at Fantasy Grounds. (Probably 10 years since I last looked at it.) The idea of having having everything more readily available on a computer, instead of lugging everything back and forth to whomever's house we will be gaming, is certainly appealing.
Anyway, I took a look at the DEMO version of Fantasy Grounds and judging by the sample campaign and tools, I was really impressed with how far along the tools have progressed. I watched a few videos on YouTube that were Savage Worlds specific and I really started to believe this would work for me. And yep, you guessed it, I bought the software and started playing around with it.
Now that I've been playing around with a non-DEMO copy, I'm starting to wonder if some of the tools I found in the DEMO's Sample Campaign (D&D) aren't available in the Savage Worlds ruleset. Specifically, "manual dice rolling" or whatever you want to call it. We have one or two players in our group who are insistent that they will "never let a computer run my character". There are a few other tools I'm trying to decipher and clarifications I'm working on, but that's the big one.
- Is there a User Manual of any sort specific to the Savage Worlds rule set?
- There are a few icons that don't indicate their function (3 little icons on the left of the "Modifiers") 20344 (The targeting, armor, and damage modifier explain themselves when hovered over.)
- Assigning manual dice rolls: The ability to roll physical dice on the table and input the numbers into the system.
I'm guessing I'm not the first one to ask these questions, but a quick search of the forum comes back with so many entries that it's often difficult to parse through them all.
Thanks in advance for any information.