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Cooking Mama
August 7th, 2017, 18:35
I have a few questions regarding the smiteworks critical hit / fail module.
I tried adding this to my campaign as we were interested in using an advanced / more interesting version of criticals.
However, it didn't seem to activate on criticals. We still get double damage rolls instead.

Is there something I am doing wrong? I made sure the module was activated within the game itself.

Trenloe
August 7th, 2017, 18:37
You need to set the option in the campaign. See "House Rules (GM)" at the bottom of the 5E Options page here: https://www.fantasygrounds.com/wiki/index.php/5E_Options

Cooking Mama
August 7th, 2017, 18:51
You need to set the option in the campaign. See "House Rules (GM)" at the bottom of the 5E Options page here: https://www.fantasygrounds.com/wiki/index.php/5E_Options

Thanks! I'll take a look at this when I get home tonight. Much appreciated.