Mentalic
August 4th, 2017, 04:10
I am looking for 1 or 2 more players. If you are interested, please send me a PM.
FG License: Ultimate
Game System: 5E
Time Zone: PST
Day of week and time: Sundays starting at 6 pm PST
Planned start date: Unsure; still reading through the module and taking notes
Planned Duration & Frequency: 4 Hour sessions played weekly (module should take 20+ hours)
Term: Short Term (single module); may consider following it up with other modules if there is interest
Text or Voice: Voice
Voice software used: Teamspeak (own server)
Roleplay & Combat mix: Oldschool DnD with 5E rules
Number of Players in game & needed: Need 4 Players
Character starting level & equipment: First level; standard starting equioment
“Terror by night! The village of Orlane Is dying. Once a small and thriving community. Orlane has become a maze of locked doors and frightened faces. Strangers are shunned, trade has withered. Rumors flourish, growing wilder with each retelling. Terrified peasants flee their homes, abandoning their farms with no explanation. Others simply disappear…”
I will be running a group of four adventurers through a conversion of the 1E module “Against the Cult of the Reptile God.” Please make sure to read my house rules (https://docs.google.com/document/d/1Pi_X0iGuVhyZT5j_Kcurzl02f-gQxlVTYQMVsA8xygo/edit?usp=sharing). They aren’t for everybody (Greyhawk Initiative, no Multiclassing, etc). Since classic modules were designed for slightly larger parties, I will run a very simple DMPC to help out a bit.
If all goes well, I may follow this with other first edition conversions as a sort of patchwork campaign. I already have a handful of modules in mind that I picked up from Classic Modules Today (https://classicmodulestoday.com/).
A word of caution on conversions:
Conversions can have uneven difficulty. I recently ran a conversion of a Paizo AP that I found on the Paizo forums. The party unfortunately TPKed rather suddenly after handling several encounters handily. I don't think this conversion will present as many issues though since older modules use mostly standard monsters.
Link to Gamecalendar page: LINK (https://www.fantasygrounds.com/calendar/index.xcp?id=2681)
FG License: Ultimate
Game System: 5E
Time Zone: PST
Day of week and time: Sundays starting at 6 pm PST
Planned start date: Unsure; still reading through the module and taking notes
Planned Duration & Frequency: 4 Hour sessions played weekly (module should take 20+ hours)
Term: Short Term (single module); may consider following it up with other modules if there is interest
Text or Voice: Voice
Voice software used: Teamspeak (own server)
Roleplay & Combat mix: Oldschool DnD with 5E rules
Number of Players in game & needed: Need 4 Players
Character starting level & equipment: First level; standard starting equioment
“Terror by night! The village of Orlane Is dying. Once a small and thriving community. Orlane has become a maze of locked doors and frightened faces. Strangers are shunned, trade has withered. Rumors flourish, growing wilder with each retelling. Terrified peasants flee their homes, abandoning their farms with no explanation. Others simply disappear…”
I will be running a group of four adventurers through a conversion of the 1E module “Against the Cult of the Reptile God.” Please make sure to read my house rules (https://docs.google.com/document/d/1Pi_X0iGuVhyZT5j_Kcurzl02f-gQxlVTYQMVsA8xygo/edit?usp=sharing). They aren’t for everybody (Greyhawk Initiative, no Multiclassing, etc). Since classic modules were designed for slightly larger parties, I will run a very simple DMPC to help out a bit.
If all goes well, I may follow this with other first edition conversions as a sort of patchwork campaign. I already have a handful of modules in mind that I picked up from Classic Modules Today (https://classicmodulestoday.com/).
A word of caution on conversions:
Conversions can have uneven difficulty. I recently ran a conversion of a Paizo AP that I found on the Paizo forums. The party unfortunately TPKed rather suddenly after handling several encounters handily. I don't think this conversion will present as many issues though since older modules use mostly standard monsters.
Link to Gamecalendar page: LINK (https://www.fantasygrounds.com/calendar/index.xcp?id=2681)