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Dram
July 31st, 2017, 23:57
Hello all,

I've a character that's been allowed to take the Lore Mastery aspect of the Lore Wizard. This class feature allows one to double ones proficiency bonus on certain knowledge checks. It also allows one to use their intelligence as their initiative modifier.

Now, doubling one's proficiency in Fantasy Grounds is easy; a click here, a double click there, and bob's your uncle.

However, I cannot find a way to adjust the modifier for INIT. Is it possible? Did I overlook a thread?

Any advice you can give me will be greatly appreciated.

Thank you advance,

Dram

Trenloe
August 1st, 2017, 00:15
You can't specifically tell FG to use Int. But you can change the value in the "Dex" field to whatever you want (click the magnifying glass to the left of the AC shield to get to the Combat Calcs window) - use CTRL+mouse-wheel to change the value. The gotcha here is that if Dex ever changes the value will revert back to Dex (it triggers when Dex is changed), so you'll have to keep an eye on it. Or, just use a misc modifier to offset from the Dex bonus/penalty to give the correct final value.

Zacchaeus
August 1st, 2017, 00:19
I haven't tested it but you could try INIT: [-DEX] [INT]