Drew Funderburk
July 25th, 2017, 12:57
I've scoured the interwebs and I'm not sure if I've just not asked the right questions or if nobody's answered it because it's obvious and I'm just a troglodyte. Is it possible to create a weapon that functions as a combat maneuver and applies a status effect to the target if it succeeds?
I know you can change the type of a weapon from melee/ranged to combat maneuver so that it rolls against CMD instead of AC, but what I would like to do is have that apply status effects automatically (e.g. make a combat maneuver "weapon" called grapple that applies the grappled effect to the player's target so that our handy dandy maneuver master can fight without me dragging status effects around like a madman).
Again, not sure if I've just somehow missed it or it's super obvious and I'm just a scrub, but this would make my life as a DM soooooo much better.
I know you can change the type of a weapon from melee/ranged to combat maneuver so that it rolls against CMD instead of AC, but what I would like to do is have that apply status effects automatically (e.g. make a combat maneuver "weapon" called grapple that applies the grappled effect to the player's target so that our handy dandy maneuver master can fight without me dragging status effects around like a madman).
Again, not sure if I've just somehow missed it or it's super obvious and I'm just a scrub, but this would make my life as a DM soooooo much better.