ffujita
June 21st, 2017, 01:53
I'm wondering if it would be possible -- possibly through an extension -- such that when an NPC dies or is knocked unconscious, if the token could be placed on the other map layer -- so that it is no longer targetable/selectable -- with some dead indicator on top of it.
The main idea is that after a battle, the terrain should look bloody -- but instead it looks as pristine as it did before the battle. It would also allow you to create these spots of difficult terrain as you're walking over bodies.
I have no idea how easy/difficult it would be to implement this idea, or if it has been suggested many times (I haven't looked it up on the requested feature database), but was discussing the pro/con of FG/Roll20 and this issue came up...
Thanks for any info.
The main idea is that after a battle, the terrain should look bloody -- but instead it looks as pristine as it did before the battle. It would also allow you to create these spots of difficult terrain as you're walking over bodies.
I have no idea how easy/difficult it would be to implement this idea, or if it has been suggested many times (I haven't looked it up on the requested feature database), but was discussing the pro/con of FG/Roll20 and this issue came up...
Thanks for any info.