Old Man
June 13th, 2017, 10:10
Hi All,
at the moment I'm working on an addition to CoreRuleset that help me running the high complex German DSA Game. Based on Comfort I like to add automatic sets of modifier based on the distance between then Token and the Target.
For Example:
the Thief like to trow an Dagger on an 10 square distance Target. He get's an - 10 Modifier
the Ranger at the same time has a 15 square distance Target get's a +5 Modifier.
There are multiple Modifiers that will added the the stack but at first I need the distance information.
Thank You for your support
BR
Old Man
at the moment I'm working on an addition to CoreRuleset that help me running the high complex German DSA Game. Based on Comfort I like to add automatic sets of modifier based on the distance between then Token and the Target.
For Example:
the Thief like to trow an Dagger on an 10 square distance Target. He get's an - 10 Modifier
the Ranger at the same time has a 15 square distance Target get's a +5 Modifier.
There are multiple Modifiers that will added the the stack but at first I need the distance information.
Thank You for your support
BR
Old Man