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Octavious
June 11th, 2017, 21:48
Here is a few proto type underworld cavern maps. both are the same but I have two textures for the cavern floor .. one is a mask all I did for the water version is turn off the layer under the floor mask layer and turn on the water layer. Now I have my textures down and the general scheme of it each one only takes about 5 minutes to make. When I make the rest they will have stalagmites etc.
The green tint is fluorescent moss on the first shelf ..

my plan is to make a whole series of out of the abyss maps .. too ..

made with paintshop pro x5

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Bidmaron
June 12th, 2017, 04:20
More nice work. Thanks.

LordEntrails
June 14th, 2017, 05:08
Nice, my only concern is are they too dark? How does the FG grid and various tokens and pointers look drawn on them in FG?

Octavious
June 14th, 2017, 06:17
Hi LordEntrails, it looks fine to me here is a example its set at 25 dpi for the grid 50 looks good too . The map is 2048x2048

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LordEntrails
June 14th, 2017, 16:10
Yep, you are right, it looks just as good in FG.

Octavious
October 15th, 2017, 03:12
Hey Gesell,
yes I may do that.. but not right away ..