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Nickademus
May 22nd, 2017, 01:23
The wiki article on creating custom points states:

To access the Custom Pointer functionality we need to add the following code to our ImageControl. The "standard" ImageControl for the CoreRPG is located in the campaign_images.xml file in the Campaign Folder (once the CoreRPG pak file has been unpacked - it starts at line 28):
This file doesn't seem to be in CoreRPG anymore. Where is the windowclass where the custom code should be added now?

Trenloe
May 22nd, 2017, 01:59
A quick "find in files" for imagecontrol in the CoreRPG ruleset gives 3 possibilities, the one you want is: <template name="image_record_step"> in common\template_records.xml

dulux-oz
May 22nd, 2017, 02:15
I'll update the Wiki (when I get a moment)

Nickademus
May 22nd, 2017, 02:40
A quick "find in files" for imagecontrol in the CoreRPG ruleset gives 3 possibilities, the one you want is: <template name="image_record_step"> in common\template_records.xmlI did a FiF for '<imagecontrol>' and only found a reference manual template. Should have tried without the arrow braces.


I'll update the Wiki (when I get a moment)Thanks.