LordNova2
May 21st, 2017, 01:55
Currently I am a roll20 user, and my group that I DM on there is looking into switching from Pathfinder over to 5E. I am also a little curious myself in giving Fantasy Grounds a try.
Just to make things quick and simple I figured I would get the Last Mines of Phandelver module for Fantasy Grounds and get a monthly subscription just to test it out with.
If we wish to continue playing Fantasy Grounds and wanted to continue the story with some campaign I make up as the GM, can I easily add in (after purchasing them for Fantasy Grounds) the content from the Dungeon Master Guide, Monster Manual, and Volos Guide. Or will I have start new games selecting each (pack/manual/adventure/add-on) as the main content of the game and transmogrify half the content over to the existing game like in Roll20?
Just how does Fantasy Grounds work in general when trying to combine content from one item (pack/manual/adventure/add-on) you purchase with other items you have purchased.
Just to make things quick and simple I figured I would get the Last Mines of Phandelver module for Fantasy Grounds and get a monthly subscription just to test it out with.
If we wish to continue playing Fantasy Grounds and wanted to continue the story with some campaign I make up as the GM, can I easily add in (after purchasing them for Fantasy Grounds) the content from the Dungeon Master Guide, Monster Manual, and Volos Guide. Or will I have start new games selecting each (pack/manual/adventure/add-on) as the main content of the game and transmogrify half the content over to the existing game like in Roll20?
Just how does Fantasy Grounds work in general when trying to combine content from one item (pack/manual/adventure/add-on) you purchase with other items you have purchased.