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dellanx
May 16th, 2017, 13:44
Not sure if this is the correct forum, but here it goes. In the draw mode there is only on color Black. How hoard would it be to add other colors Red, Blue, Etc.

Thanks!:)

Trenloe
May 16th, 2017, 14:21
You can't change the colour.

Wait for FGU. ;-)

dellanx
May 16th, 2017, 14:24
You can't change the colour.

Wait for FGU. ;-)

Ah neet, thanks!

pindercarl
May 16th, 2017, 14:35
You can't change the colour.

Wait for FGU. ;-)

Coincidentally, I'm working on new painting tools for FGU at this very moment!

Trenloe
May 16th, 2017, 14:37
Coincidentally, I'm working on new painting tools for FGU at this very moment!
Haha, excellent. I was going to reply "maybe", but great to hear... :)

Ken L
May 19th, 2017, 18:54
Vector drawing or bust! Less datum transfer, more precision, much happiness.

pindercarl
May 19th, 2017, 19:12
Vector drawing or bust! Less datum transfer, more precision, much happiness.

Do you really think I'd spend all this time rewriting the image control and not use vectors? ;) You may also be pleased to know that all of the image control elements will be using floating point, rather than integers. Scaled maps with a non-integer grid size? No problem.

Ken L
May 19th, 2017, 20:25
Awesome man, I'd murder for some decent drawing tools given the pain it is to currently do impromptu or sketched encounters like so:
https://i.imgur.com/ITaLS88.jpg
I use a small wacom placed above my mouse pad to make it natural just as if I had a vinyl mat. I'd dream of a polygon tool for easier wall drawing.

Trenloe
May 19th, 2017, 21:17
I'd dream of a polygon tool for easier wall drawing.
Hold SHIFT while drawing to make straight horizontal or vertical lines will help some. https://www.fantasygrounds.com/wiki/index.php/Images#Drawings

pindercarl
May 19th, 2017, 21:44
Awesome man, I'd murder for some decent drawing tools given the pain it is to currently do impromptu or sketched encounters like so:
https://i.imgur.com/ITaLS88.jpg
I use a small wacom placed above my mouse pad to make it natural just as if I had a vinyl mat. I'd dream of a polygon tool for easier wall drawing.

Thanks for that. It's always good to see use cases.

Ken L
May 22nd, 2017, 07:29
That's great to hear. Is the canvas mechanic going to remain the same? I'd imagine it's different given the tile preview we saw. I mention this as currently I upload a 4k by 4k white image as a GIF to kick the file size to 14kb. Is the 'canvas' size configurable? As in I can specify a white back drop (or use the window default backing) and just draw as opposed to requiring a background image?

Currently if I create a new drawing and simply draw on it, the zoom has a strange behavior hence the need to have a backing image to anchor it.

pindercarl
May 22nd, 2017, 14:46
That's great to hear. Is the canvas mechanic going to remain the same? I'd imagine it's different given the tile preview we saw. I mention this as currently I upload a 4k by 4k white image as a GIF to kick the file size to 14kb. Is the 'canvas' size configurable? As in I can specify a white back drop (or use the window default backing) and just draw as opposed to requiring a background image?

Currently if I create a new drawing and simply draw on it, the zoom has a strange behavior hence the need to have a backing image to anchor it.

There are no boundaries, so will be able to create a new drawing without needing a background.

Ken L
May 23rd, 2017, 15:34
Sounds perfect for my needs as a frequent user of impromptu encounter drawing. I have other questions but I'll wait for the Unity release, gotta clear out the backlog!

TheButterdragon
April 12th, 2018, 01:29
Is there any word on this? I've been getting back into running games after a long absence and Roll20 just doesn't cover enough for what I want to do with it. I immediately fell in love with Fantasy Grounds but the map making tools as is are kind of lacking. I used to use Gametable (can provide screenshots of how that looks), which is tragically aged by now and lacking a lot of modern stuff but the simple map tools it provides for drawing and measuring maps were essential to running for me - I'd like to switch over to Fantasy Grounds entirely now but my options for drawing maps in program are somewhat limited and, when I first made an attempt to learn FG, kinda switched me off to it until I saw how much else is could do.

Trenloe
April 12th, 2018, 01:50
Welcome to the forums TheButterdragon.

There will be no updates to the drawing/image functionality in Fantasy Grounds in it's current architecture. Any changes will be in the Unity release (https://www.fantasygrounds.com/forums/showthread.php?43254-Fantasy-Grounds-Unity-FAQ), no release date set yet.

TheButterdragon
April 12th, 2018, 02:43
Thanks for the swift response! Entirely psyched for that then - in the meantime I'll make maps the old fashioned way then import them in. Cheers!