bigfisch1019
May 9th, 2017, 22:55
FG License: GM has Full so players need at least Lite
Game System: 5E D&D
Time Zone: GMT +8 or +9 (aussies, new zealand, English speaking asia)
Day of week and time: Saturday 1930 Tokyo time
If new game, planned start date: 27 May 2017
Planned Duration & Frequency: Twice a month with RP turns on the off weeks, sessions 2-5 hours
Term: Long term
Text or Voice: Mix of both ok
Voice software used: Discord
Roleplay & Combat mix: Prefer more RP to Combat, but really depends on group and players.
Number of Players in game & needed: I have 1 or 2, need another 2-3
Character starting level & equipment: Level 1 noobs
Character restrictions: Not a giant fan of aasimar because they are hard to RP. No assadins.
Details of your scenario: Small continent / large island home brewed world. Ideally everyone will pick a class/race they want to play, imagine their character, and hopefully give me a background story to get into the role. I like the concept of epic fantasy where the characters start out small and humble and eventually evolve into the players ideals for class fantasy. I have the general concept, then will tailor the campaign to the players. I'll create a big sand box, the individuals can figure out how they want to play in it. I believe in a high level of player freedom, so usually have a main story but give my players the freedom to do whatever they want within the game universe.
A little about me: My name is Rob and I am 40 years old. I started playing D&D back in the red box days but spent a lot of years of my youth playing second edition. I played 3rd for four years I was stationed in Illinois, then had a long break until recently. I have also played WOD, Rifts, Shadowrun, and MMO's. I'm big into story telling with my players as the stars of the story. I like to have a classic fantasy experience but also enjoy out of the box thinking. Typically in my campaigns more XP is given for RP and ideas then fighting, but really depends on the group.
**Also***
What do you expect from players as a GM? Be on time and ready. If you can't make it, let me know in advance. The point of the game is to have fun. Don't have fun at the expense of other players.
What do you not want? rules lawyers, combat monsters, min/max, PVP.
Any warnings or disclaimers: I'm not out to get my players. I don't like having to pause the flow of the game to argue about a rule. I'm here to tell a story and moderate. Be ready to interact and have a good player vs. environment experience. (not players vs. dm) If you are looking for heavy combat / slogging through dungeons for epic loot, try WOW :)
You can PM me on Discord, CountZero.
For those who are unsure if they are a munchkin or do not know what one is, please check out attached link: https://en.wikipedia.org/wiki/Munchkin_(role-playing_games)
Shaping up to be epic!!!
Link to Gamecalendar page: No Calendar yet, might do one when I find folks.
Hopefully get some players, thanks!
Game System: 5E D&D
Time Zone: GMT +8 or +9 (aussies, new zealand, English speaking asia)
Day of week and time: Saturday 1930 Tokyo time
If new game, planned start date: 27 May 2017
Planned Duration & Frequency: Twice a month with RP turns on the off weeks, sessions 2-5 hours
Term: Long term
Text or Voice: Mix of both ok
Voice software used: Discord
Roleplay & Combat mix: Prefer more RP to Combat, but really depends on group and players.
Number of Players in game & needed: I have 1 or 2, need another 2-3
Character starting level & equipment: Level 1 noobs
Character restrictions: Not a giant fan of aasimar because they are hard to RP. No assadins.
Details of your scenario: Small continent / large island home brewed world. Ideally everyone will pick a class/race they want to play, imagine their character, and hopefully give me a background story to get into the role. I like the concept of epic fantasy where the characters start out small and humble and eventually evolve into the players ideals for class fantasy. I have the general concept, then will tailor the campaign to the players. I'll create a big sand box, the individuals can figure out how they want to play in it. I believe in a high level of player freedom, so usually have a main story but give my players the freedom to do whatever they want within the game universe.
A little about me: My name is Rob and I am 40 years old. I started playing D&D back in the red box days but spent a lot of years of my youth playing second edition. I played 3rd for four years I was stationed in Illinois, then had a long break until recently. I have also played WOD, Rifts, Shadowrun, and MMO's. I'm big into story telling with my players as the stars of the story. I like to have a classic fantasy experience but also enjoy out of the box thinking. Typically in my campaigns more XP is given for RP and ideas then fighting, but really depends on the group.
**Also***
What do you expect from players as a GM? Be on time and ready. If you can't make it, let me know in advance. The point of the game is to have fun. Don't have fun at the expense of other players.
What do you not want? rules lawyers, combat monsters, min/max, PVP.
Any warnings or disclaimers: I'm not out to get my players. I don't like having to pause the flow of the game to argue about a rule. I'm here to tell a story and moderate. Be ready to interact and have a good player vs. environment experience. (not players vs. dm) If you are looking for heavy combat / slogging through dungeons for epic loot, try WOW :)
You can PM me on Discord, CountZero.
For those who are unsure if they are a munchkin or do not know what one is, please check out attached link: https://en.wikipedia.org/wiki/Munchkin_(role-playing_games)
Shaping up to be epic!!!
Link to Gamecalendar page: No Calendar yet, might do one when I find folks.
Hopefully get some players, thanks!