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View Full Version : Making a class .mod, issues with spec choice.



SinOfDreams
May 8th, 2017, 13:50
Hey, I have a question regarding the spec choice. I've made two classes into .mod out of PDFs just for messing around, but when I use both modules at the same time, the spec choice from 1 module shows both module's spec choices. They're entirely different files and the spec choice feature isn't named the same either.

Example: Fighter gets their archetype at level 3, so when I drag fighter onto it for the third level it should only show the Fighter archetypes available, but instead it also shows those of the druid.

How do I avoid this?

Moon Wizard
May 9th, 2017, 01:21
This may be related to the way that the specializations are pulled form the database, based on the class data path. In all of the official modules, the data path is by class name, whereas custom exported classes use numerical data keys. The ruleset will probably need to be updated, depending on what I find when I get a chance to investigate.

You can work around by exporting all the custom classes at once, so they have unique numerical keys.

Thanks for reporting.

Regards,
JPG