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pmgeuze
May 3rd, 2017, 23:57
Friends,

I would like to know if I am missing something about why NPCs do not appear to have Edges and Hindrances. For my Major NPCs should I just use the Character module instead?

Talyn
May 4th, 2017, 00:09
In the current version of the Savage Worlds rulesets, all NPC Abilities, Edges and Hindrances are lumped into the Special Abilities box. When version 4.4 arrives in a couple weeks, individual boxes will be available for NPCs so you can tell which category an ability really is.

Hendell
May 4th, 2017, 00:17
Here is a screen shot of it. Once the update is released it is just a drag and drop.18826

Talyn
May 4th, 2017, 00:48
NPCs in DLC however, will still be lumped into Special Abilities unless the community dev updates them. But creating your own, you'll be able to drag and drop them just like @Hendell demonstrated.

pmgeuze
May 4th, 2017, 13:29
Thank you for the replies, it really lets me start setting up without having to go back and redo work.