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hpdonat
March 27th, 2017, 22:24
As a DM/GM I am looking to use more resources ,for running my games, then what is provided by default. So, I was considering investing in the FG DMG, but before I did, I thought I would get the forums opinion on what they would consider the most valuable assets, in ranking order, among the content for purchase within the current D&D bundle as well as any additional add-on module that could be of significant value.

JohnD
March 27th, 2017, 22:48
For 5e, PHB then MM then DMG. Possibly an adventure before the MM and DMG if you're going that route.

Volo's is also pretty nice.

Zacchaeus
March 27th, 2017, 23:06
The merits of the main WotC modules discussed here.

https://www.fantasygrounds.com/forums/showthread.php?32987-What-do-I-need-to-play-5e

LordEntrails
March 27th, 2017, 23:06
IT depends... As I like to make my own adventures in 5E

PHB: the most valuable of all the items. Not just for character creation, but items and spells reference.
MM: Cause you need things to fight!
Volo's: Cause you need MORE things to fight!!
DMG: Cause you need magic items to compensate the next of kin of the dead adventurers with!!!

Nickademus
March 28th, 2017, 00:37
MM: Cause you need things to fight!
Volo's: Cause you need MORE things to fight!!

I actually lol'd at this.

damned
March 28th, 2017, 01:31
PHB + an Adventure.

hpdonat
March 28th, 2017, 08:24
The merits of the main WotC modules discussed here.

https://www.fantasygrounds.com/forums/showthread.php?32987-What-do-I-need-to-play-5e

Thanks for directing me to the link; it was exactly what I was looking for.