Allmight
March 22nd, 2017, 10:59
** MOVING BACK TO D&D 5E **
NOTE: I am moving back to 5E again, so i will cancel work on the Pathfinder templates. I might start a similar project on the 5E side if there is nothing similar already in existance.
I love the effect system in FG, and how it allows you to create effects to simulate class abilities and the like. However, for many of my players, creating effects is a hassle they dont like nor want which in turn forces me to create the effects for them. This takes away some of my precious time i need to game prep. And if they level in the middle of the game, the game grinds to a halt while we have to create the effects for their new abilities.
So, i got the idea from someone here on the forums (don't remember where i saw it and who posted it, and can't find it again) that i can make PC's that i can use as templates, from which i can drag the abilities i need to the players character sheet. I tried it out, and it works like a charm.
I am now working on creating templates for all the core classes, only using the core rules for starters. In time i will probably expand this to include more classes and more abilities. I am even considering picking up where Farnaby left off, continue to build complete spellbooks where all effects are already supplied, but that is in the future.
Since this community has been so helpful toward me when i came in as a total noob i thought i would contribute with something back, so i will share my work with all of you if there is any demand/interest for these kind of tools.
Since i am still learning the effects system, i am sure there are things i could do better, and that there are some errors. If you find any, let me know. If you have sugestions/requests just let me know and i'll see what i can do.
So far i have only done the Barbarian, and there are still some tweeks i need to do, but i'll share it still to see if there is any interest for this. The other classes are being worked on. I will post them here as they are completed.
NOTE: These are for the Pathfinder ruleset. Might work for 3.5E as well, not sure how similar they are.
18289
18290
EDIT: To clarify. These works differently than the existing effects libraries. The effects libaries work with the CT. You need to open the effects window, chose an effect and target the PC on the CT or token. The sollution i use put the effects on the PC character sheet, much like a spell, so the player can activate them from there. The advantage, the player have an easier time keeping track of his/her abilities, what he/she know and still hav'nt learned/achieved. Also, i intend to support ALL class abilites, from the barbarians rage powers to the clerics domain powers. These are usually missing in most effect libraries.
INSTALLATION
---------------------------
To get these into your campaign, just open the character list, hit the small (/) at the bottom and import the character from wherever you have put it. Note, you have to unzip the file first.
FILES
---------------------------
Barbarian Effects Template (v0.9) (https://www.dosse.se/effects_template_barbarian.zip)
NOTE: I am moving back to 5E again, so i will cancel work on the Pathfinder templates. I might start a similar project on the 5E side if there is nothing similar already in existance.
I love the effect system in FG, and how it allows you to create effects to simulate class abilities and the like. However, for many of my players, creating effects is a hassle they dont like nor want which in turn forces me to create the effects for them. This takes away some of my precious time i need to game prep. And if they level in the middle of the game, the game grinds to a halt while we have to create the effects for their new abilities.
So, i got the idea from someone here on the forums (don't remember where i saw it and who posted it, and can't find it again) that i can make PC's that i can use as templates, from which i can drag the abilities i need to the players character sheet. I tried it out, and it works like a charm.
I am now working on creating templates for all the core classes, only using the core rules for starters. In time i will probably expand this to include more classes and more abilities. I am even considering picking up where Farnaby left off, continue to build complete spellbooks where all effects are already supplied, but that is in the future.
Since this community has been so helpful toward me when i came in as a total noob i thought i would contribute with something back, so i will share my work with all of you if there is any demand/interest for these kind of tools.
Since i am still learning the effects system, i am sure there are things i could do better, and that there are some errors. If you find any, let me know. If you have sugestions/requests just let me know and i'll see what i can do.
So far i have only done the Barbarian, and there are still some tweeks i need to do, but i'll share it still to see if there is any interest for this. The other classes are being worked on. I will post them here as they are completed.
NOTE: These are for the Pathfinder ruleset. Might work for 3.5E as well, not sure how similar they are.
18289
18290
EDIT: To clarify. These works differently than the existing effects libraries. The effects libaries work with the CT. You need to open the effects window, chose an effect and target the PC on the CT or token. The sollution i use put the effects on the PC character sheet, much like a spell, so the player can activate them from there. The advantage, the player have an easier time keeping track of his/her abilities, what he/she know and still hav'nt learned/achieved. Also, i intend to support ALL class abilites, from the barbarians rage powers to the clerics domain powers. These are usually missing in most effect libraries.
INSTALLATION
---------------------------
To get these into your campaign, just open the character list, hit the small (/) at the bottom and import the character from wherever you have put it. Note, you have to unzip the file first.
FILES
---------------------------
Barbarian Effects Template (v0.9) (https://www.dosse.se/effects_template_barbarian.zip)