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Varsuuk
February 26th, 2017, 06:41
What are the little "+" in upper right of the character sheet stat controls? Like for HP, Saving Throws etc?

It is late, it is bugging me - tried clicking wheel scrolling etc. Cannot for life of me remember...

Varsuuk
February 26th, 2017, 06:49
Hmmm looking at them...

Denotes "calculated"?

Bah, going to sleep :)

Nickademus
February 26th, 2017, 10:42
The plus symbol denotes a field that can be modified by the mouse wheel (you may need to hold Ctrl depending on your Options settings). Hover over the field, (hold Ctrl if needed,) and adjust the number up or down with the mouse wheel.

Varsuuk
February 26th, 2017, 16:03
Ah ... didn't think that since I can also ctrl-scroll up all 6 abils, my wounds, my hp, amounts in inventory, etc - all without the "+" sign.
It makes sense however to use a "+" for that - they probably just inconsistently apply it?
Thought the "calculated" thing was the answer ;)

Trenloe
February 26th, 2017, 16:43
See "Temporary Modifiers" here: https://www.fantasygrounds.com/wiki/index.php/The_Basics#Number_Fields

Varsuuk
February 26th, 2017, 17:02
See "Temporary Modifiers" here: https://www.fantasygrounds.com/wiki/index.php/The_Basics#Number_Fields

AH! It's a Floor Wax AND a Dessert Topping!

+ is used to indicate ctrl-scrollable for calculated (or read-only to be precise from the wiki) fields


Thanks, that removes that annoying itch wondering. That or the shower earlier, one of the two.

Moon Wizard
February 26th, 2017, 17:46
I wouldn't use the plus on your ruleset to denote the CTRL scrollable fields, since it's used rather extensively in CoreRPG derived rulesets to mean temporarily modifiable fields.

I'd add a different graphic, maybe a small up-down arrow.

Just trying to avoid interface confusion.

Cheers,
JPG

Varsuuk
February 27th, 2017, 00:14
I don't think any icon is needed (for me, I mean - preferences vary) I mean I just try it when I feel the need to modify something and find out then. Imo, less clutter.

Btw, what does temporarily modifiable mean? Is it that it is a calculated field that you can modify up/down via scroll alone, or does the "temporary" imply it will go back to normal on next reload of session or something? I presume the latter but not sure.



I'm having fun finally looking through all the various rule sets now that read through the Lua manuals.

I'm chomping to code stuff, but still trying to create the darn sheet boxes etc, yup that's coding but .I prefer working on parsing or onXXXX functions USING those silly controls more than making them. Doesn't help that I never worked on any html (barely simple config xml other than par5e work) since a minor set of mods to Sprint's Text messaging customer account internal web pages and that was done by swat of pants and various books open in front of me (90s...still killed lots of trees then)

Thanks JPG

Nickademus
February 27th, 2017, 00:55
Btw, what does temporarily modifiable mean? Is it that it is a calculated field that you can modify up/down via scroll alone, or does the "temporary" imply it will go back to normal on next reload of session or something? I presume the latter but not sure.

From the wiki linked a few posts ago:

Temporary Modifiers: Some rulesets show a small plus icon in the upper right corner of a PC sheet number field that can be adjusted by using the mouse wheel or dropping a number. This feature is usually reserved for total fields that are not directly editable.

Varsuuk
February 27th, 2017, 05:12
Yeah, I got that. I'm asking about the definition of "temporarily", I am guessing that unlike changing STR score, changing these are not "permanent" - OK, then my question is, when does it "reset", I imagine when reconnect session (maybe) as client or when the server restarts (most likely)

I can find out myself, only not until tomorrow as I am no longer by a PC ;)

I don't need anyone to answer now, as I said - ez enough to test. Was just clarifying since I ca read and that same quote was pointed out to me not too many messages ago :)

vodokar
February 27th, 2017, 05:51
Whether it resets or not would depend if the ruleset is set to remember the modifier. In many cases, this is used as a "bonus" modifier. So, for example, the ruleset may automatically calculate and fill in your saving throw number for poisons, but you have a misc. bonus to poisons because you have a magic item or are a dwarf etc. So, you could add that using the plus field. If the ruleset has this attached to a database variable, ex. save.poison.bonusmodifier, it will be remembered, otherwise, it would go away upon re-initializing the ruleset i.e. temporary.

Varsuuk
February 27th, 2017, 14:37
Also just reread Moon's comment, misread - thought he meant he felt he should add a new icon to those type of fields. So pardon my repl, that's why I said I don't think needed - I agree it is fine as is.

Moon Wizard
February 27th, 2017, 21:44
Just to clarify, because I think my comments might have been confusing. I'm not suggesting that any icon is needed at all. I was just suggesting that if you wanted to have an icon, then something other than the plus sign in the upper right would be better. I think we're all on the same page. ;)

JPG