crankdawg47
February 22nd, 2017, 00:18
So I've been developing some custom multi-class rules for 5e (https://www.dmsguild.com/product/205518/Alternate-Multiclassing-Option-for-5e?term=alternate+mul&test_epoch=0) to use in the campaign I run. The basics are that a player can level up to 3 classes to lv20 on a single character but only gets hit dice/HP and proficiency gain from the first class.
So far I've been having my players create 3 different character sheets with the same base stats or just manually drag/drop features from the class module to a single character sheet when they level up that class. I was curious if anyone had a less messy solution.
Thoughts?
So far I've been having my players create 3 different character sheets with the same base stats or just manually drag/drop features from the class module to a single character sheet when they level up that class. I was curious if anyone had a less messy solution.
Thoughts?