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View Full Version : Story Templates and Sandbox games



sturtus
February 19th, 2017, 01:41
I just began exploring the Story Templates feature in 3.2 and I'm blown away by the potential. If somebody were to take some of the wonderful sandbox books out there that contain randomly generated everything, I think this could be a very fun way to run a sandbox in FG. For instance, somebody with a lot of free time could take this marvelous book: d30 Sandbox Companion (https://www.lulu.com/us/en/shop/richard-leblanc/d30-sandbox-companion/paperback/product-21388214.html) and create whole worlds on the fly.

Combine with some random map generators (maybe something more robust than donjon.bin.sh), and you've got yourself a sandbox tool.

Has anybody been working on a module that uses story templates to great detail for fantasy RPGs?

Is there a parse tool that could be used to create story templates?