sotik
February 6th, 2017, 08:41
I am going to be hosting my first game today as a DM. I am looking to create a real world feel by including things such as random encounters while traveling, encumberance, eating and drinking each day, and lifestyle expenses.
However I am really confused as how to incorporate lifestyle expenses into the game. If it something I should have the players pay every 30 in game days as a tax, or is it something I should take notice of during their transactions (such as how much they pay for a inn room, how much they spend on food etc) and take into account when I think about how their lifestyles effect them? I plan to have it as a party system instead of per PC system as to make it easier for my players to keep track of and not make it to mundane.
However I am really confused as how to incorporate lifestyle expenses into the game. If it something I should have the players pay every 30 in game days as a tax, or is it something I should take notice of during their transactions (such as how much they pay for a inn room, how much they spend on food etc) and take into account when I think about how their lifestyles effect them? I plan to have it as a party system instead of per PC system as to make it easier for my players to keep track of and not make it to mundane.