Ptolemy
February 3rd, 2017, 03:29
Hi all,
First time FG DM here and I'm running my first session tomorrow. Its DnD 5e. I had a few questions about some of the logistics of using Fantasy Grounds that I was hoping I could get some quick answers to. Sorry if this is all in an FAQ somewhere, but i thought if a kind soul out there could just rattle off some quick yes/no answers that would be perfect.
In terms of setup, I'm running the Storm King's Thunder Module. I have also purchased the PHB Deluxe, Volos Guide and Elemental Evil Players companion.
1) What should I make available for the players to open, module wise? PHB, Volos and EEPC seem obvious. What about SRD Monsters and STK module itself? If they don't open these modules on their ends, will they be able to use/see the assets? ie-will they see the STK tokens like I see them or if they don't open it? How does this work exactly. I don't want the PCs to be able to look at the story/npc and other DM intended elements from STK but I want them to have the monster tokens and such.
2) Is there any general advice about getting players to log on in a way that doesn't cause FG to lock up temporarily while the players open the stuff from my end. It seems that when one of them opens a module, it will cause the FG system to nearly crash. I'm afraid if all five do it at once, it will crash. Sound concern, or not to worry?
3) Is there a way to optimize or otherwise edit assets from a bought product like STK? If I wanted to edit one of the maps on Photoshop for instance...short of screen capping it and then doing it that way...is there any way to access the actual png image or is it hidden/read only.
Thanks for the help. Any general advice that I may not be aware of is certainly appreciated.
First time FG DM here and I'm running my first session tomorrow. Its DnD 5e. I had a few questions about some of the logistics of using Fantasy Grounds that I was hoping I could get some quick answers to. Sorry if this is all in an FAQ somewhere, but i thought if a kind soul out there could just rattle off some quick yes/no answers that would be perfect.
In terms of setup, I'm running the Storm King's Thunder Module. I have also purchased the PHB Deluxe, Volos Guide and Elemental Evil Players companion.
1) What should I make available for the players to open, module wise? PHB, Volos and EEPC seem obvious. What about SRD Monsters and STK module itself? If they don't open these modules on their ends, will they be able to use/see the assets? ie-will they see the STK tokens like I see them or if they don't open it? How does this work exactly. I don't want the PCs to be able to look at the story/npc and other DM intended elements from STK but I want them to have the monster tokens and such.
2) Is there any general advice about getting players to log on in a way that doesn't cause FG to lock up temporarily while the players open the stuff from my end. It seems that when one of them opens a module, it will cause the FG system to nearly crash. I'm afraid if all five do it at once, it will crash. Sound concern, or not to worry?
3) Is there a way to optimize or otherwise edit assets from a bought product like STK? If I wanted to edit one of the maps on Photoshop for instance...short of screen capping it and then doing it that way...is there any way to access the actual png image or is it hidden/read only.
Thanks for the help. Any general advice that I may not be aware of is certainly appreciated.