wthrasherb
January 20th, 2017, 04:12
***UPDATED 01/26/2017***
Group FULL for now... Will repost if spots open up! Thnaks!!!! :)
Do you have what it takes to go adventuring in the...
17515
FG License: DM has ULTIMATE; players only need demo
Game System: 5th Edition Dungeons & Dragons with house rule add-ons
Time Zone: Mountain Time (United States) GMT -7
Day of week and time: Thursday 6 PM
If new game, planned start date: Session 0 01/26
Planned Duration & Frequency: 4-5 hour sessions, weekly, schedules permitting
Term: Long term (Fates willing)
Text or Voice: Voice (primary)
Voice software used: Team Speak
Roleplay & Combat mix: 50/50; will vary each scenario
Number of Players in game & needed: 4-5 + DM (4 spots are filled... we need 1 more player)
Character starting level & equipment: level 1 with standard allowed equipment according to class and background
Character restrictions: None (that I can think of at this time), but character's must be fitting/appropriate for the setting (setting info/ background material will be provided) and must be approved by the DM prior to play; DM is open to "odd" characters as long as they have a good story to back up the weirdness
Details of your scenario:
From the campaign setting...
It is a land of deep jungles and golden seas, mysterious and unexplored.
It is a land of knife-edged mountains and deadly glaciers, trackless and forbidding.
It is an age when humankind is a young race, newly arisen on an ancient and
monster-haunted Earth. Mighty cities and sprawling empires rise and fall, weaving a
tale of great deeds and epic tragedies that will be lost and forgotten by the peoples who
came later. Even the land itself is fated to fall beneath the numbing cloak of endless
winter, burying the triumphs and defeats of this vanished age beneath miles of ice.
But for this glittering moment in the slow dream of time, Thule lives—and it is a
fierce, cruel, splendid, and marvelous moment indeed.
Welcome brave adventurers to Primeval Thule!
What's best in life?
If you answered: "To crush your enemies, see them driven before you, and to hear the lamentation of the women." Then this is the game for you!
If you answered: "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn." Once you recover from your madness, you may be interested in this game!
The good folks over at Sasquatch Game Studio have published a setting called Primeval Thule that is gritty, pulp, sword and sorcery fantasy, seasoned with Cthulhu. Technology is primitive, magic is mysterious and scary, and gods are to be feared!
I plan to run this campaign in a more episodic style. For now there is not one over all plot of save the world or slay the beast. This is a game of gaining wealth and power, and of exploration for excitement's sake and adventuring for glory. This isn't a game of heroes and do-gooders, although you may have to lend a helping hand here and there. Crumbling ruins hold lost treasures that are waiting to be plundered, while wicked beasts or savage cannibals lie in wait for their next meal.
New character class options, new races, new backgrounds and more all await you in Primeval Thule!
New players are welcome!
Send me a private message with your savage character concept, why I should pick you instead of the other guy, how long you have been playing D&D, your experience with Fantasy grounds (Player, GM, Developer level???), and finally your email address. I share access to documents and such via google drive and do all between session interaction via email. Your information will not be shared by me beyond the needs of the gaming group.
Thanks in advance! Hope to hear from many of you soon!
17518
Group FULL for now... Will repost if spots open up! Thnaks!!!! :)
Do you have what it takes to go adventuring in the...
17515
FG License: DM has ULTIMATE; players only need demo
Game System: 5th Edition Dungeons & Dragons with house rule add-ons
Time Zone: Mountain Time (United States) GMT -7
Day of week and time: Thursday 6 PM
If new game, planned start date: Session 0 01/26
Planned Duration & Frequency: 4-5 hour sessions, weekly, schedules permitting
Term: Long term (Fates willing)
Text or Voice: Voice (primary)
Voice software used: Team Speak
Roleplay & Combat mix: 50/50; will vary each scenario
Number of Players in game & needed: 4-5 + DM (4 spots are filled... we need 1 more player)
Character starting level & equipment: level 1 with standard allowed equipment according to class and background
Character restrictions: None (that I can think of at this time), but character's must be fitting/appropriate for the setting (setting info/ background material will be provided) and must be approved by the DM prior to play; DM is open to "odd" characters as long as they have a good story to back up the weirdness
Details of your scenario:
From the campaign setting...
It is a land of deep jungles and golden seas, mysterious and unexplored.
It is a land of knife-edged mountains and deadly glaciers, trackless and forbidding.
It is an age when humankind is a young race, newly arisen on an ancient and
monster-haunted Earth. Mighty cities and sprawling empires rise and fall, weaving a
tale of great deeds and epic tragedies that will be lost and forgotten by the peoples who
came later. Even the land itself is fated to fall beneath the numbing cloak of endless
winter, burying the triumphs and defeats of this vanished age beneath miles of ice.
But for this glittering moment in the slow dream of time, Thule lives—and it is a
fierce, cruel, splendid, and marvelous moment indeed.
Welcome brave adventurers to Primeval Thule!
What's best in life?
If you answered: "To crush your enemies, see them driven before you, and to hear the lamentation of the women." Then this is the game for you!
If you answered: "Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn." Once you recover from your madness, you may be interested in this game!
The good folks over at Sasquatch Game Studio have published a setting called Primeval Thule that is gritty, pulp, sword and sorcery fantasy, seasoned with Cthulhu. Technology is primitive, magic is mysterious and scary, and gods are to be feared!
I plan to run this campaign in a more episodic style. For now there is not one over all plot of save the world or slay the beast. This is a game of gaining wealth and power, and of exploration for excitement's sake and adventuring for glory. This isn't a game of heroes and do-gooders, although you may have to lend a helping hand here and there. Crumbling ruins hold lost treasures that are waiting to be plundered, while wicked beasts or savage cannibals lie in wait for their next meal.
New character class options, new races, new backgrounds and more all await you in Primeval Thule!
New players are welcome!
Send me a private message with your savage character concept, why I should pick you instead of the other guy, how long you have been playing D&D, your experience with Fantasy grounds (Player, GM, Developer level???), and finally your email address. I share access to documents and such via google drive and do all between session interaction via email. Your information will not be shared by me beyond the needs of the gaming group.
Thanks in advance! Hope to hear from many of you soon!
17518