Gibson400
January 12th, 2017, 22:17
I am starting a new long term campaign and would ask that fun loving experienced players take a look below and see if this is something you would like to be a part of. PM or email me with any questions. I will make my final player selections about a week prior to the Session 0 date. If you cannot be committed to a long term regular campaign please do not apply.
Thanks
FG License: GM has Ultimate License
Game System: D&D 5E
Time Zone: Central Time USA
Day of week and time: Saturday, starting at 1:00PM CST, USA
Planned start date: Session 0 scheduled for February 18, 2017
Planned Duration & Frequency: 4-6 Hour session, every other week
Term: Long term keep playing for a while
Text or Voice: Voice & possibly Video
Voice software used: Discord
Role play & Combat mix: 50/50 mix of role play & combat
Number of Players in game & needed: 4-6
Character starting level & equipment: We will role up characters during Session 0 and start at 1st level.
Character restrictions: Only core races and classes from the PHB and SCAG. Dragonborn & Tieflings are shunned in this campaign but not prohibited. Play at your own risk. You have been warned!
Your father sits you down one day and looks keenly into your eyes and says with a touch of sarcasm, “so, your mother tells me you want to be a hero? Is this true?”
I am looking to create a long-term campaign & story with a group of people who wish take the long and perilous journey toward becoming heros.
This campaign will be a mix of the Forgotten Realms and home brew. I will be following the Forgotten Realms for the most part with some additional areas thrown in to add flavor.
As far as story goes, I have several story arcs I wish to pursue but nothing hard and fast. Much of what I want to do will be based upon your characters and their journeys as novice adventurers through to (hopefully) becoming the stuff of legend.
I intend to have a “Session 0” that will bring us all together via TeamSpeak or Google Hangout and the Fantasy Grounds Campaign to get to know about each other, go over the ground rules and to create your characters. Please know that only races and classes from the Players Handbook and Sword Coast Adventure Guide will be allowed. No other sources will be used. Dragonborn and Tieflings are not prohibited however in this campaign setting they are shunned and held in the lowest regard. Play them at your peril. You have been warned!
I am an older GM (started playing in 1984) and have had some not so good experiences with “younger” players recently. I ask that only players of age 30 or older apply. I am not looking for players who want to warp the rules to suit their idea of what their character is. I believe the rules are there to guide a player and to form the frame work for your character. I do not want rules lawyers or meta gamers. I am looking for players who take the game seriously but not too seriously. Who enjoy some comedy and light hearted joking as well as the serious side of things. I hope and expect my players to contribute to the story narrative in their own way. I, as the GM enjoy role playing and reward players for great role playing or inventive combat / magical descriptions and ideas.
I expect to have around a 50/50 role play/combat mix but each session will determine how that runs. PM me if you have questions.
Link to Gamecalendar page: https://www.fantasygrounds.com/calendar/?id=2352
Thanks
FG License: GM has Ultimate License
Game System: D&D 5E
Time Zone: Central Time USA
Day of week and time: Saturday, starting at 1:00PM CST, USA
Planned start date: Session 0 scheduled for February 18, 2017
Planned Duration & Frequency: 4-6 Hour session, every other week
Term: Long term keep playing for a while
Text or Voice: Voice & possibly Video
Voice software used: Discord
Role play & Combat mix: 50/50 mix of role play & combat
Number of Players in game & needed: 4-6
Character starting level & equipment: We will role up characters during Session 0 and start at 1st level.
Character restrictions: Only core races and classes from the PHB and SCAG. Dragonborn & Tieflings are shunned in this campaign but not prohibited. Play at your own risk. You have been warned!
Your father sits you down one day and looks keenly into your eyes and says with a touch of sarcasm, “so, your mother tells me you want to be a hero? Is this true?”
I am looking to create a long-term campaign & story with a group of people who wish take the long and perilous journey toward becoming heros.
This campaign will be a mix of the Forgotten Realms and home brew. I will be following the Forgotten Realms for the most part with some additional areas thrown in to add flavor.
As far as story goes, I have several story arcs I wish to pursue but nothing hard and fast. Much of what I want to do will be based upon your characters and their journeys as novice adventurers through to (hopefully) becoming the stuff of legend.
I intend to have a “Session 0” that will bring us all together via TeamSpeak or Google Hangout and the Fantasy Grounds Campaign to get to know about each other, go over the ground rules and to create your characters. Please know that only races and classes from the Players Handbook and Sword Coast Adventure Guide will be allowed. No other sources will be used. Dragonborn and Tieflings are not prohibited however in this campaign setting they are shunned and held in the lowest regard. Play them at your peril. You have been warned!
I am an older GM (started playing in 1984) and have had some not so good experiences with “younger” players recently. I ask that only players of age 30 or older apply. I am not looking for players who want to warp the rules to suit their idea of what their character is. I believe the rules are there to guide a player and to form the frame work for your character. I do not want rules lawyers or meta gamers. I am looking for players who take the game seriously but not too seriously. Who enjoy some comedy and light hearted joking as well as the serious side of things. I hope and expect my players to contribute to the story narrative in their own way. I, as the GM enjoy role playing and reward players for great role playing or inventive combat / magical descriptions and ideas.
I expect to have around a 50/50 role play/combat mix but each session will determine how that runs. PM me if you have questions.
Link to Gamecalendar page: https://www.fantasygrounds.com/calendar/?id=2352