View Full Version : Item Identification & minor Improvements
Muwak
January 11th, 2017, 12:11
Hey,
is it possible to use Item-Identification in the Ruleset? Doesn't seem to work for me thouht I turned it on in options.
It woult also be great if you could change the Note-Field (The one visible for Players) from plain Text to formated text.
Because of the encrypted ruleset its kinda hard to the small mods myself as i could in the old set.
damned
January 11th, 2017, 13:34
Hey,
is it possible to use Item-Identification in the Ruleset? Doesn't seem to work for me thouht I turned it on in options.
It woult also be great if you could change the Note-Field (The one visible for Players) from plain Text to formated text.
Because of the encrypted ruleset its kinda hard to the small mods myself as i could in the old set.
Notes do accept formatted text - this is a CoreRPG feature rather than a ruleset feature.
I will log the ID as an issue.
Trenloe
January 11th, 2017, 15:24
@Muwak: Which CoC ruleset? 6e or 7e?
Muwak
January 11th, 2017, 17:12
7e of course, wouldn't bother you with the old stuff, rather fix it myself :)
Muwak
January 11th, 2017, 20:14
Notes do accept formatted text - this is a CoreRPG feature rather than a ruleset feature.
The Field is indeed a CoreRPG Feature, but it isn't used in this place.
I CAN use formated text in the GM-Notes but i usually use it extensively in the Player notes to plac Images of the item, link discovered Spells and so on.
17367
i've sent you a PN about the topic and some other questions
damned
January 12th, 2017, 00:57
Ok the types are Weapon and Armour to unlock their extra entries - anything else is descriptive only and not essential.
local sType = type.getValue();
local bWeapon = (sType == "Weapon");
local bArmor = (sType == "Armor");
That entry uses string_columnh which is used in many places and is defined in CoreRPG so clone that template and call it string_columnh_formatted and go from there...
<string_columnh name="identified" />
would become
<string_columnh_formatted name="identified" />
Hopefully that will be enough to get you on your way...
Muwak
January 12th, 2017, 10:29
Man you're great :)
So can i clone the core-RPG without messing up your extensions to the items?
damned
January 12th, 2017, 11:13
let me talk to the boss about the best way to do this.
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