ddavison
January 1st, 2017, 19:28
I just sent a version of this to all our devs for the new year, but I thought it would be good to post something where all forum users could see and chime in.
I want to give a great big “thank you” to each of our developers and to James Holloway (Lokiare) for helping coordinate it all. We had 47 community developers who did official work for us in 2016 and 184 new products released. Some of these were done internally, but there is no way we could have achieved what we did without your help. Your contributions expanded the RPG offerings to our community, helped grow SmiteWorks and helped support 37 different publishers, many of which are small Indie shops comprised of only a handful of hardworking authors and artists.
In addition to the production of new content, our community developers also helped us improve the features within Fantasy Grounds across all products. Some of the work pioneered by Damian Hupfeld, Ian Ward and Zeph Ponos helped improve library functionality and presentation across all CoreRPG products. Zacchaeus went above and beyond and helped coordinate fixes and updates across a wide range of products that weren’t even his and Ikael continues to provide new features and assistance for a broad range of Savage Worlds products. Trenloe, MaskOfWinter, MadBeardman, Phantomwhale, Danny Stratton, Doswelk, Poison Alchemist, TASAgent, Perry Chalmers and Jim Hauber were all very prolific. I’m sure I’m missing someone, but we know all your names and contributions.
Edit: Many thanks to the many unofficial community devs too. What they do is just as impressive and even moreso when you consider it was 100% voluntary. Dulux-Oz tops the list there and until recently, Trenloe and Damned were in that same category.
Thanks for helping our small company feel bigger than it really is. I wish you all a very fantastic 2017.
Happy Gaming!
I want to give a great big “thank you” to each of our developers and to James Holloway (Lokiare) for helping coordinate it all. We had 47 community developers who did official work for us in 2016 and 184 new products released. Some of these were done internally, but there is no way we could have achieved what we did without your help. Your contributions expanded the RPG offerings to our community, helped grow SmiteWorks and helped support 37 different publishers, many of which are small Indie shops comprised of only a handful of hardworking authors and artists.
In addition to the production of new content, our community developers also helped us improve the features within Fantasy Grounds across all products. Some of the work pioneered by Damian Hupfeld, Ian Ward and Zeph Ponos helped improve library functionality and presentation across all CoreRPG products. Zacchaeus went above and beyond and helped coordinate fixes and updates across a wide range of products that weren’t even his and Ikael continues to provide new features and assistance for a broad range of Savage Worlds products. Trenloe, MaskOfWinter, MadBeardman, Phantomwhale, Danny Stratton, Doswelk, Poison Alchemist, TASAgent, Perry Chalmers and Jim Hauber were all very prolific. I’m sure I’m missing someone, but we know all your names and contributions.
Edit: Many thanks to the many unofficial community devs too. What they do is just as impressive and even moreso when you consider it was 100% voluntary. Dulux-Oz tops the list there and until recently, Trenloe and Damned were in that same category.
Thanks for helping our small company feel bigger than it really is. I wish you all a very fantastic 2017.
Happy Gaming!