bigbluepaw
January 1st, 2017, 16:42
Hey folks. Hope you are all well.
I'm developing an adventure that will use an overland map. There is information I want the map to communicate. However, there is also information that only I should access.
For example, I want the players to see terrain such grassland, forests, hills and high mountains. Another view of the map, one that only I should see, is territorial boundaries of different groups like goblin tribes, bandits, kingdoms and the like.
As the players make choices about how they want to navigate their way across the land, moving their token, they can see and plan for terrain changes. I, however, also want to see what territory they are passing through as this changes their encounters.
I looked into the manual. I know you can mask maps and reveal them. I know you can draw. However, can you have a map layer that the GM can turn on and off and that is only viewbale by the GM?
Thanks for any help.
I'm developing an adventure that will use an overland map. There is information I want the map to communicate. However, there is also information that only I should access.
For example, I want the players to see terrain such grassland, forests, hills and high mountains. Another view of the map, one that only I should see, is territorial boundaries of different groups like goblin tribes, bandits, kingdoms and the like.
As the players make choices about how they want to navigate their way across the land, moving their token, they can see and plan for terrain changes. I, however, also want to see what territory they are passing through as this changes their encounters.
I looked into the manual. I know you can mask maps and reveal them. I know you can draw. However, can you have a map layer that the GM can turn on and off and that is only viewbale by the GM?
Thanks for any help.