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Bidmaron
March 1st, 2017, 13:56
And have to pee five minutes after we get back on road

ddavison
March 2nd, 2017, 01:56
New update: We are still waiting on some store integration stuff, but I just pretty much finished the Advanced Player's Guide. We are taking advantage of this delay and John is busy adding in more support for the classes and races to see if we can make it more like 5E.

Bidmaron
March 2nd, 2017, 02:21
Good to hear, sir, but character creation is rather infrequent. I'd rather see the time invested in play enhancements (e.g. effects/conditions that auto-apply when equipping/triggering a magic item) rather than character creation.

Having thrown the hand grenade into the room, I'm backing out now....

Moon Wizard
March 2nd, 2017, 02:56
Those sound like the kind of grenades that Doug throws my way. Just to clarify Doug's statement, we're going to start with just adding racial traits and class features to the sheet when race/class dropped. I might look at trying to parse some of the traits for races like we do with 5E, but no promises, because there are way more options in PF and 3.5E.

Regards,
JPG

damned
March 2nd, 2017, 04:32
Those sound like the kind of grenades that Doug throws my way. Just to clarify Doug's statement, we're going to start with just adding racial traits and class features to the sheet when race/class dropped. I might look at trying to parse some of the traits for races like we do with 5E, but no promises, because there are way more options in PF and 3.5E.

Regards,
JPG

Hand Grenade is exactly what i thought when i read Doug's post!
Better tell him how it is at the next weekly meeting :)

Bidmaron you know that no ruleset has effects on items...

JohnD
March 2nd, 2017, 04:32
Those sound like the kind of grenades that Doug throws my way. Just to clarify Doug's statement, we're going to start with just adding racial traits and class features to the sheet when race/class dropped. I might look at trying to parse some of the traits for races like we do with 5E, but no promises, because there are way more options in PF and 3.5E.

Regards,
JPG

There's an understatement....

Bidmaron
March 2nd, 2017, 12:28
Bidmaron you know that no ruleset has effects on items...

Yes, that is my point. I want something better than 5.0. Give us new functionality and not waste time on character creation that other programs do so much better.

ddavison
March 2nd, 2017, 13:14
Hand Grenade is exactly what i thought when i read Doug's post!
Better tell him how it is at the next weekly meeting :)

I prefer to think of them as Skill Challenges.

He's getting older, so it's important for him to maintain his mental acuity as he ages. :D

Blackfoot
March 2nd, 2017, 13:56
Yes, that is my point. I want something better than 5.0. Give us new functionality and not waste time on character creation that other programs do so much better.He makes kinda a valid point here. Items that 'work' and spell modules that have all the effects built in (like Farnaby's) are pretty important actually. 'Items' (and most spells) as they are right now don't actually do a whole lot (except for weapons & armor). They list the details of what the item is.. and that's about it. The new armor functionality seems like a step in the right direction on this stuff. While it seems like it would be very complex to add some functionality to items to link them to the Actions Tab.. actually storing Effect Text in an item can't be that big a deal (other than actually creating said text for countless items).. and a way to deliver said text to the combat tracker can't really be that bad... or hmm..
I'm not sure how everyone plays Pathfinder, but most of the PFS players that I play with generally have a Spell Class full of these sorts of effects... there could be some sort of interface there..

ddavison
March 2nd, 2017, 14:20
We generally look to add features that are already very close. The leveling stuff we are mentioning is very, very basic. Most of that work was handled in the data already and I was able to automate it it's creation -- i.e., what abilities do you get at what level, so that we can copy those to the character's abilities tab when the level is reached. Items are probably a much bigger component and much more difficult. The stacking rules are fairly complex and requires that you have 100% confidence in the ability to know the type of bonus for everything.

LordEntrails
March 2nd, 2017, 14:53
Think of all the things that items do. All of the exceptions to the exceptions that magic items may have... That would not be easy to code.

Bidmaron
March 2nd, 2017, 15:51
We generally look to add features that are already very close. The leveling stuff we are mentioning is very, very basic. Most of that work was handled in the data already and I was able to automate it it's creation -- i.e., what abilities do you get at what level, so that we can copy those to the character's abilities tab when the level is reached. Items are probably a much bigger component and much more difficult. The stacking rules are fairly complex and requires that you have 100% confidence in the ability to know the type of bonus for everything.
That was just an example. I just personally don't want to see Fantasy Grounds waste time on character development and focus on the improvements only Fantasy Grounds can do. Let the character generation be done in the other programs.

Or better yet, focus all the character development time on getting Unity done earlier. Then you and the whole community won't have to waste quite so much time handling all the 'I can't connect to Fantasy Grounds ' problems that occur an average of about three times every single day.

Blackfoot
March 2nd, 2017, 16:07
That was just an example. I just personally don't want to see Fantasy Grounds waste time on character development and focus on the improvements only Fantasy Grounds can do. Let the character generation be done in the other programs.

Or better yet, focus all the character development time on getting Unity done earlier. Then you and the whole community won't have to waste quite so much time handling all the 'I can't connect to Fantasy Grounds ' problems that occur an average of about three times every single day.I think they are trying to add easy bells and whistles before the PF release. So probably not a big distraction from UNITY... not anymore than the PF release is in general. Which obviously is a big deal and worth the distraction.

Trenloe
March 2nd, 2017, 16:11
... not anymore than the PF release is in general. Which obviously is a big deal and worth the distraction.
Yes.

ddavison
March 2nd, 2017, 16:45
Don't worry, we aren't going to try to turn FG into a character builder. We are only doing the easy features that can borrow heavily from existing code. Originally, I wasn't even going to add levels for abilities, but then John added them to the U/I and they had to be filled in. It took me about an hour to tweak the data to fit and then we are sitting at the 5 yard line to get abilities by level copied over.

Effects would be a gigantic rabbit hole.

Not that we really need to share at this level of detail, but here are the other ongoing development items:
- I've taken over pretty much all of PAR5E development from Zeph to support new products in the store and conversion of the Pathfinder splat books.
- I handle most of the customer service issues, final release and pricing of products, newsletters, integration with Paizo and new contracts/reporting/business stuff.
- Community devs are working on adventure paths for Pathfinder and all the other 3rd party products
- James is working on tools to speed up reviews and our pipeline for getting stuff into the store -- as well as reviewing new products.
- Maintenance of any modules created by Zeph have been moved in-house and shifted to other community devs.
- Zeph is focused on FGU dice and networking
- Carl has moved into images for FGU - focusing on 2D stuff first and basic image controls
- John circles around between ruleset and engine updates and FGU. He popped over to fix some minor bugs in FGU just recently and will spend some time on our SVN architecture to relieve some of the burden of us moving stuff around that community devs work on.

So, in summary, we have Zeph and Carl nearly 100% devoted to FGU currently. Most of the current engine and ruleset stuff John does flows into (or will flow into) FGU or we don't do it.

Bidmaron
March 2nd, 2017, 17:31
While we understand you have no need to fill us in(as you pointed out), I am sure we all enjoy that snapshot in effort. Thank you, sir!

ddavison
March 2nd, 2017, 18:10
Well, I wouldn't want you thinking we are just sitting around playing video games all day. :)

In fact, I pre-ordered/Kickstarted Torment: Tides of Numenera and have yet to fire it up!!!

Moon Wizard
March 2nd, 2017, 18:57
Don't remind me. I keep buying games I don't have time to play, and they sit on my desktop and taunt me while I work.

Cheers,
JPG

LindseyFan
March 2nd, 2017, 19:55
Don't remind me. I keep buying games I don't have time to play, and they sit on my desktop and taunt me while I work.

Cheers,
JPG

Since I discovered FG a few months ago, it has definitely interfered with my video game time. I too have a piling up Steam stack.

JeffKnight
March 3rd, 2017, 09:33
Between Fantasy Grounds and my recent World of Warships addiction, I didn't know there were even new games coming out!

ddavison
March 3rd, 2017, 13:31
Since I discovered FG a few months ago, it has definitely interfered with my video game time. I too have a piling up Steam stack.

My gaming has been impacted since 2009.

Full Bleed
March 3rd, 2017, 19:53
We are taking advantage of this delay and John is busy adding in more support for the classes and races to see if we can make it more like 5E.
This is welcome news.

turelus
March 5th, 2017, 13:28
Just caught up on all the updates and super excited for this.

I saw that Kingmaker and Runelords were the first two AP's getting work, any news on how far along or when in the schedule you think Crimson Throne will be? I am running this right now so obviously for my self interest to push for it faster. :P

Also as a small favour, when these all hit the stores, if possible try to keep spoilers to a minimum! I know that's hard with how Piazo slap BBEG's all over their cover art though.

Allmight
March 5th, 2017, 14:17
Man, i really do look forward to this, i hope the release is really imminent.

I am currently manually creating a module for Rise of the Runelords Anniversary Edition and have started to consider if i shall continue or just buy it again for FG. Tough choise.

Anyhow, please, please, pretty please, release it already :P

Galymyr
March 5th, 2017, 16:19
Anyhow, please, please, pretty please, release it already :P

With sugar on top even! Tomorrow sounds like as good a day as any!

Nickademus
March 5th, 2017, 18:40
You know, the more you ask for it, the more tempting it will be for Doug to tease you all by sitting on it for a day when its ready laughing about how bad you want it.

https://cdn.meme.am/cache/instances/folder399/57152399.jpg

GenesisX
March 5th, 2017, 19:25
You know, the more you ask for it, the more tempting it will be for Doug to tease you all by sitting on it for a day when its ready laughing about how bad you want it.

https://cdn.meme.am/cache/instances/folder399/57152399.jpg

To be fair, we were told stuff would be rolling out in January, so by your logic Doug had the chance to enjoy how badly we want it for a month now.

Allmight
March 5th, 2017, 19:32
To be fair, we were told stuff would be rolling out in January, so by your logic Doug had the chance to enjoy how badly we want it for a month now.

And they hinted a week ago that they "might" be able to roll it out at the beginning of the past week, so i watched these forums like a hawk. Shame on me for hoping for the best :P

But that does not prevent me from wanting it even more :D

Moon Wizard
March 5th, 2017, 19:40
We are still waiting for the go ahead from the publisher, as mentioned by Doug in this thread. In the mean time, he's pushing me to add more features to support the new rules content, and working with our content developers to continue getting more content ready to go. We really want to see this go live as well.

Cheers,
JPG

Allmight
March 5th, 2017, 20:01
Thank's for the heads up JPG. You guys are doing a marvelous job, considering you are so few. Keep up the good work.

Galymyr
March 5th, 2017, 22:27
We are still waiting for the go ahead from the publisher, as mentioned by Doug in this thread. In the mean time, he's pushing me to add more features to support the new rules content, and working with our content developers to continue getting more content ready to go. We really want to see this go live as well.

Cheers,
JPG

I thought Paizo had already approved the first batch of content and the holdup was fixing a combat tracker load time bug with high level bestiary monsters? According to the test release thread that fix has been implemented in the current test version and will be rolled out to everyone once that version goes live. Are you saying that even once you have verified the bug has been fixed that Paizo has to validate its fixed before they'll let you release the content?

Trenloe
March 5th, 2017, 22:29
I thought Paizo had already approved the first batch of content and the holdup was fixing a combat tracker load time bug with high level bestiary monsters?
Latest update here: https://www.fantasygrounds.com/forums/showthread.php?35675-Paizo-and-SmiteWorks-sign-an-agreement-for-official-Pathfinder-support!&p=324738&viewfull=1#post324738

Galymyr
March 6th, 2017, 04:03
Latest update here: https://www.fantasygrounds.com/forums/showthread.php?35675-Paizo-and-SmiteWorks-sign-an-agreement-for-official-Pathfinder-support!&p=324738&viewfull=1#post324738

Ah, waiting on Paizo for store integration, not for content approval. Got it, that makes more sense. Thanks!

swbuza
March 6th, 2017, 06:46
I'm loving the Star Wars Palpatine reference above. This is exactly how I feel. I assembled two separate playing groups and am running both of them through Rise of the Runelords right now. I began the first one in February and began the second one tonight. This was all in anticipation of getting the official modules by end of January. I'm waiting on them like they are crack right now. Getting by for now, but I come to the website here about once every hour checking for updates.

Pretty sure you guys have turned me into a straight up FG junkie at this point.

lostsanityreturned
March 6th, 2017, 08:32
I'm loving the Star Wars Palpatine reference above. This is exactly how I feel. I assembled two separate playing groups and am running both of them through Rise of the Runelords right now. I began the first one in February and began the second one tonight. This was all in anticipation of getting the official modules by end of January. I'm waiting on them like they are crack right now. Getting by for now, but I come to the website here about once every hour checking for updates.

Pretty sure you guys have turned me into a straight up FG junkie at this point.

You can be happy with the knowledge that they are only releasing the first book of RotRL with the paizo content to start with. :P

Nylanfs
March 6th, 2017, 12:33
https://imgflip.com/i/1kv6y5

https://imgflip.com/i/1kv6y5

Talen
March 6th, 2017, 13:38
rofl. :)

Any chance we can see teaser videos on what the ruleset can do to tie us over?

Springroll
March 8th, 2017, 11:19
Any news on an ETA?

Allmight
March 8th, 2017, 11:25
Well, judging from the fact that they released a new test version of FG today, it seems they are still working on it. So i suspect it wont be this week.

Note, i might be wrong here, and i really hope i am. But if they continue to add new Pathfinder functionality to FG 3.3.0 (release that will go with the PF release), i suspect i'm not :(

Springroll
March 8th, 2017, 11:27
Well, judging from the fact that they released a new test version of FG today, it seems they are still working on it. So i suspect it wont be this week.

Note, i might be wrong here, and i really hope i am. But if they continue to add new things to FG 3.3.0 (release that will go with the PF release), i suspect i'm not :(

Thanks, I'm hoping you are wrong though ;)

Allmight
March 8th, 2017, 11:33
Trust me, i really do as well. I even put money aside to buy whatever that goes out in the first batch. Been living on these forums for the last week and a half, hoping for a plesant surprise. They have turned me into a FG forum junkie. Curse you SW :P

Springroll
March 8th, 2017, 11:47
You and me both then :)
Right now I'm just hoping that they'll release the theme to tide me over....

Allmight
March 8th, 2017, 11:50
I'm just hoping that they'll release the theme to tide me over....

From what i understand, that will come with the Core rulebook purchase.

Springroll
March 8th, 2017, 11:53
Yup, but to be honest as I have the books both in Hardcover as well as PDF it's mostly the theme that I'm excited for :)
But of course I'm eagerly awaiting the Rise of the Runelords et al and the Bestiary with tokens, pictures and blurb...

Allmight
March 8th, 2017, 12:04
Yeah, i have most of the PF books as well, both in hardcover and PDF. But i am a sucker, so i will rebuy everything for FG as well. I know, i know, i'm an idiot ;)

Springroll
March 8th, 2017, 12:28
Haha! Unfortunately, I'm exactly the same :D

Nickademus
March 8th, 2017, 15:33
Trust me, i really do as well. I even put money aside to buy whatever that goes out in the first batch. Been living on these forums for the last week and a half, hoping for a plesant surprise. They have turned me into a FG forum junkie. Curse you SW :P

You do realize they will most likely release a newsletter the day that PF goes live. As long as you are on the mailing list, you can go about your life, do the things you normally would and everything will be fine. You'll know the moment you can get your PF stuff and won't have to suffer any of these side effects.

Remember, no one says they want to be a forum junkie when they grow up.

Allmight
March 8th, 2017, 15:42
Remember, no one says they want to be a forum junkie when they grow up.

Ah well, too late for that. Alread did grow up, and a forum junkie i have become :P

On a more serious note, i get tons of work done on my campaign while waiting. And i get to read alot of interesting posts and help someone here and there, so the time is'nt totally wasted :)

Nickademus
March 8th, 2017, 15:48
That's what a junkie would say. :P

Allmight
March 8th, 2017, 16:04
That's what a junkie would say. :P

Damn, is it that obvious? Seems i make a lousy job fooling people.

ddavison
March 8th, 2017, 20:15
Hey guys, I thought I would chime in here.

We have some delays that are only partly under our control related to store integration and it doesn't look like we will launch until those are ironed out. The content itself has been approved already but due to the delays, we decided to further enhance the product. These required some code changes and supporting data changes, but they were relatively quick turn-arounds. In a lot of our products, we have done releases and then done future enhancements after the fact. These just went in prior to release. It was good before. Now it is even better.

I don't expect that we will launch this week and next week seems unlikely.

Allmight
March 8th, 2017, 20:22
As i suspected. At least now we know. Thanks for the heads up, really appreciated.

Springroll
March 8th, 2017, 20:58
Thanks for the info, I can wait 2 weeks... sure I can...

Nickademus
March 9th, 2017, 00:28
Better to do it right than do it quick.

lostsanityreturned
March 9th, 2017, 04:35
Thanks for the info, I can wait 2 weeks... sure I can...

Expect longer than that to avoid disappointment.

I have been waiting and checking since december. It is a shame actually, I know of a few sales that fantasy grounds has lost given the delays (not blaming fantasy grounds, just being aware of friends who were certain and have now moved on to other options).

Full Bleed
March 9th, 2017, 05:14
It is a shame actually, I know of a few sales that fantasy grounds has lost given the delays (not blaming fantasy grounds, just being aware of friends who were certain and have now moved on to other options).
First to market is, indeed, a powerful driver of sales and market penetration/adoption. But it's not the only driver. Quality, features, and use-ability are stronger and more sustainable foundations. The cream usually rises to the top.

Springroll
March 9th, 2017, 06:07
Well to be fair there's no other VTT out there that's releasing Pathfinder (d20Pro does not seem to be ready either). So for the excellent engine that FG sports I can wait, I just wish that we got nicer themes for our Core RPG ;)

Callum
March 14th, 2017, 14:10
Given the impending release of the new Pathfinder content, is it time for Pathfinder to get a 'promotion' on the Fantasy Grounds home page? We know from the usage stats that Pathfinder is the second-most-played system in Fantasy Grounds, yet it's tucked away under "Other Rulesets" on the panel showing "Officially Licensed Systems"...

Springroll
March 14th, 2017, 14:12
Good Idea! Should definitively be updated on the main page.

ddavison
March 14th, 2017, 15:15
Indeed, it should get a new big icon.

Update: I finished the store integration development on Friday and now we are just waiting on everything to be finalized and set up for "LIVE mode". That means that you'll be able to buy directly from Paizo.com (at a discount if you already own the PDF there) or buy from here at MSRP and have the purchase sync back to Paizo.com so you can get the PDF. I believe you will be able to get the PDF for free when you do that, but there might be a discounted cost instead. I haven't seen how they will handle it exactly on their end, but they have all the purchase info they need to handle whatever decision they decide to implement. Steam purchases, unfortunately, won't be able to link back to Paizo.com at all. The sync will require you to initiate it and we will provide instructions for doing that after we complete the final testing and it is LIVE.

I don't have an ETA for launch yet.

Springroll
March 14th, 2017, 15:19
Excellent news! And the part that you can buy it at a reduced cost if you already own it is just icing on the cake! :)

lochost
March 14th, 2017, 15:28
Sooooo good !!

Question : I bought several PDF files, but they are the french ones... any idea about a possible discount price ?

ddavison
March 14th, 2017, 15:31
Sooooo good !!

Question : I bought several PDF files, but they are the french ones... any idea about a possible discount price ?

I can't verify what the price will be at this time. They have some formulas to figure it all out, but since we were not doing the discount on our site, I didn't lock those down or ask if they were finalized or not.

lochost
March 14th, 2017, 15:33
Ok, thanks for the quick answer ! :-)

lostsanityreturned
March 14th, 2017, 16:26
Will there be a bulk purchase option with discount like there is with 5e?

ddavison
March 14th, 2017, 16:37
Not initially, but hopefully we can get that approved at some point in the future.

lostsanityreturned
March 14th, 2017, 19:06
Not initially, but hopefully we can get that approved at some point in the future.

Goodluck :) I know I wouldn't have bought half of the 5e content (and feel compelled to buy more as it came out) if I didn't have that option.

ddavison
March 14th, 2017, 19:27
Goodluck :) I know I wouldn't have bought half of the 5e content (and feel compelled to buy more as it came out) if I didn't have that option.

Yep. We are very happy with the results with the D&D bundles. It rewards your best customers and turns more and more people into your best customers. That's pretty much a win-win from where we stand.

JohnD
March 14th, 2017, 19:46
Goodluck :) I know I wouldn't have bought half of the 5e content (and feel compelled to buy more as it came out) if I didn't have that option.

Same here.

lostsanityreturned
March 14th, 2017, 20:26
hey here's a question. Does anyone else have plans to use their fantasygrounds pathfinder content during in person games?

For me the speed of adding things to the combat tracker, roll tables and referencing NPCs mid session without leaning on ye olde printed sheets of paper is fantastically appealing.

GunbunnyFuFu
March 14th, 2017, 20:48
I haven't done it for Pathfinder, as I've not ran PF in several years, but currently do it for both D&D 5e and Savage Worlds. It makes things much easier as far as combat management goes. I can only imagine it'd do the same for PF.

GB

Bidmaron
March 14th, 2017, 21:14
So far as I know (I don't do 5e or anything but PF), the only appreciable difference in automation is in character generation for PF is much diminished relative to 5e

lostsanityreturned
March 14th, 2017, 21:50
So far as I know (I don't do 5e or anything but PF), the only appreciable difference in automation is in character generation for PF is much diminished relative to 5e

If that were true they wouldn't be releasing the adventure path modules and bestiary modules :P

As I said, it was more about getting npcs to the combat tracker and quick reference, rather than generation. I have Herolab for stating out pathfinder stuff.

Allmight
March 18th, 2017, 18:38
Any new news about the Pathfinder release? No need for a release date, just some kind of status update is more than enough to keep me exited :)

lostsanityreturned
March 18th, 2017, 19:10
Any new news about the Pathfinder release? No need for a release date, just some kind of status update is more than enough to keep me exited :)
January :P

swbuza
March 19th, 2017, 02:36
January would be great! So, what I'll do is I'll start Rise of the Runelords with two different gaming groups on February 5th and 6th. So even if they run a couple weeks late with this, I'll only have to do everything manually for 1 or 2 sessions.

Vhok
March 19th, 2017, 03:49
I can't tell if that's sarcasm or not. you know its march right?

swbuza
March 19th, 2017, 04:00
Wait, wut?

Full Bleed
March 19th, 2017, 06:34
I'm pretty sure it's going to be released retro-actively 6 weeks ago.

Time-space continuum adjustment in 3... 2... 1...

lostsanityreturned
March 19th, 2017, 07:14
I'm pretty sure it's going to be released retro-actively 6 weeks ago.

Time-space continuum adjustment in 3... 2... 1...

The money, it is fading from my bank account. I had more time free and did less prep. -insert tardis sounds-

swbuza
March 19th, 2017, 19:21
I'm going to pull a Nostradamus here:

If we flash forward several weeks to, say, March 19th or so, I predict that both of my gaming groups will be entering Thistletop; and my need for Burnt Offerings will no longer exist.

lostsanityreturned
March 19th, 2017, 20:25
I'm going to pull a Nostradamus here:

If we flash forward several weeks to, say, March 19th or so, I predict that both of my gaming groups will be entering Thistletop; and my need for Burnt Offerings will no longer exist.
Breaking the flow, this is especially amusing to me as it is the 20th where I am :P

But just think, by the time they release book 2, the party might be combating ironbriar :P

JohnD
March 19th, 2017, 22:05
This is why nobody ever wants to give a release date.

Full Bleed
March 20th, 2017, 07:53
This is why nobody ever wants to give a release date.
I agree that release dates are a trap... but, in this case, *not* having a date isn't stopping people from kicking the back of the dev's seat and asking if we're there yet every couple days.

Blackfoot
March 20th, 2017, 08:01
I agree that release dates are a trap... but, in this case, *not* having a date isn't stopping people from kicking the back of the dev's seat and asking if we're there yet every couple days.Honestly, don't you think they will post it just as soon as they have something concrete tell everyone? It is certainly of more interest to them to promote it than anyone else.

lostsanityreturned
March 20th, 2017, 08:25
People are aware that a lot of this is just good humoured ribbing in anticipation right? It's not bitter complaining.

Also, believe it or not concrete release dates get pushed back all the time unless nothing is said until a product is 100% approved for release and everything approved by all parties. Even then delays can surface.

JohnD
March 20th, 2017, 15:15
Anyone who followed Bioware when they were good should have been fully prepared for sliding release windows.

ddavison
March 20th, 2017, 16:27
We are waiting on some final things over on Paizo's server to get set up and their main IT person was out all last week due to illness. I *think* that is all that we are waiting on for now.

Allmight
March 20th, 2017, 16:53
We are waiting on some final things over on Paizo's server to get set up and their main IT person was out all last week due to illness. I *think* that is all that we are waiting on for now.

Thanks for the heads up. Hope he will recouperate soon. Really looking forward to this, but i can wait... well, that was a lie :p. But i can endure the wait. Take the time that's needed for a smooth release.

Anyhow, really apreciate the heads up. Wait, i already said that. Ah well, i really mean it though :)

Old Man Trouble
March 20th, 2017, 19:57
-- Insert witty comment about Paizo, ill employees, and cure disease scrolls here --

Callum
March 20th, 2017, 20:36
Is there any way that we could be able to change the maps in purchased modules without having to replace all the pins?

swbuza
March 20th, 2017, 20:52
My experience playing around with this indicates you can replace a map with a different one that's exactly the same filename. But if it's a different map with different dimensions and/or a different orientation, then the pins won't be in the right places and you'll need to move them around. I'm pretty sure the pins are saved at specific X,Y coordinates that probably won't be the same spots in a different image.

On the other hand, if all your doing is taking the original image, making changes to it (like removing room numbers, labels, and secret door markers) and not changing its dimensions or the file name, I bet it will work.

Trenloe
March 20th, 2017, 21:53
My experience playing around with this indicates you can replace a map with a different one that's exactly the same filename.
This works for campaigns. Unfortunately not for modules.

Springroll
March 21st, 2017, 13:49
*Kicking front seat* "Are we there yet?, we passed a McDonalds, I need to pee, are we there yet?".

Nylanfs
March 21st, 2017, 14:23
Doug: I swear to God that I will turn this car around...

ddavison
March 21st, 2017, 15:47
Mom is driving right now. I'm sleeping in the front passenger seat until we reach the next stop.

Allmight
March 21st, 2017, 15:56
Mom is driving right now. I'm sleeping in the front passenger seat until we reach the next stop.

Using google translate, that roughly translates to "Paizo is driving right now. We're taking a rest until Paizo reach next stop."

Well, i suspect they work on other things while they are waiting for Paizo.

lostsanityreturned
March 21st, 2017, 20:58
So, what is the first thing that people plan on doing with the datasets when they release?

I am probably going to organise an adhoc "we be goblins" game :)

JohnD
March 21st, 2017, 22:33
I'm going to change the filter in my furnace.

swbuza
March 22nd, 2017, 01:03
I'll spend my time going through the ruleset to see what works and what's included. Go through my current mods and figure out what I still need to keep and what I need to replace. Incorporate Rise of the Runelords into two existing campaigns, and start looking at the next module I want to consider.

Galymyr
March 22nd, 2017, 22:02
I know there's a lot of really technical people in here so how about someone close to Seattle give Paizo a call and offer up some pro bono web developer services. Totally worth it if it gets us content by the weekend!

Shandorf
March 22nd, 2017, 22:19
You can read the official announcement over at Paizo here:
https://paizo.com/paizo/news/v5748eaic9v98

Work has begun on the new theme for the ruleset and it will be packaged with the Core Rulebook module for Pathfinder. Trenloe is working on the Bestiary modules, Danny Stratton is working on Rise of the Runelords and Cari Most Harper is working on Curse of the Crimson Throne.

17015

Do you know if Paizo is planning on converting their Pure Steam module for play in Fantasy Grounds?

Allmight
March 22nd, 2017, 22:30
If Paizo is the license owner to Pure Steam, then it probably falls under the agreement with Smiteworks. Then Smiteworks is the one who will make a FG version if they think it's worth it.

LordEntrails
March 22nd, 2017, 22:34
Do you know if Paizo is planning on converting their Pure Steam module for play in Fantasy Grounds?

Paizo's not doing the conversions, SmiteWorks is. In my opinion, SW will get around to it if the sales of the other PF modules prove worth it. Here's what has been said previously in this thread;



Work has begun on the new theme for the ruleset and it will be packaged with the Core Rulebook module for Pathfinder. Trenloe is working on the Bestiary modules, Danny Stratton is working on Rise of the Runelords and Cari Most Harper is working on Curse of the Crimson Throne.



Regarding Starfinder, I am not 100% certain but I am probably 98% certain that we will have Starfinder support from the launch date.



The first round of products is looking like it will be the following (at least what we have targeted):
- Pathfinder Core Rules and Theme
- Bestiary 1 through 5 (with tokens and images)
- Adventure Paths (Rise of the Runelords, Skull & Shackles, Curse of the Crimson Throne, Kingmaker)

For APs, we will be looking to release adventure 1 from each series and then subsequent adventures in following months. Eventually, we will expand to cover more reference material and APs.

Shandorf
March 22nd, 2017, 22:44
Paizo's not doing the conversions, SmiteWorks is. In my opinion, SW will get around to it if the sales of the other PF modules prove worth it. Here's what has been said previously in this thread;


I won't take it as gospel, but if SmiteWorks does convert Pure Steam, we'd finally have a ruleset that fully supports a steampunk module within the program itself. I'd be a happy camper!

Aventhar
March 22nd, 2017, 23:08
Do you know if Paizo is planning on converting their Pure Steam module for play in Fantasy Grounds?

Paizo does not make Pure Steam. It's a 3rd Party Product.

Bidmaron
March 22nd, 2017, 23:14
Welcome, Aventhar! Thanks for the input. You are correct that it is not Paizo, but I am not sure who did it. They have their own web site here (https://puresteamrpg.com).

Shandorf
March 22nd, 2017, 23:40
Paizo does not make Pure Steam. It's a 3rd Party Product.


Aw, bummer. I really like that scenario.

Trenloe
March 22nd, 2017, 23:47
Aw, bummer. I really like that scenario.
Reach out to them, see if they might be interested in a FG conversion.

Shandorf
March 22nd, 2017, 23:53
Reach out to them, see if they might be interested in a FG conversion.


I will, Trenloe. If I get a reply from them I'll let the community know what they said.

swbuza
March 23rd, 2017, 08:28
If Pure Steam RPG is fully Pathfinder compatible, then why can't you run it on the Pathfinder ruleset? Maybe it just needs mods for classes, races, items, skills, feats, and spells. Just a thought.

Shandorf
March 23rd, 2017, 15:30
If Pure Steam RPG is fully Pathfinder compatible, then why can't you run it on the Pathfinder ruleset? Maybe it just needs mods for classes, races, items, skills, feats, and spells. Just a thought.

I can, I was just hoping to get the campaign setting converted to FG so that I have all the weapons, monsters, ect...in a drag and drop format so that it's all ready to go and I don't have to convert anything over.

Shandorf
March 24th, 2017, 16:37
Reach out to them, see if they might be interested in a FG conversion.


So official word is that they are not converting Pure Steam over to Fantasy Grounds, but only because they are a small design team and it's not in the budget. Do you know if Smite Works charges other companies to get their material converted over? I have no idea how this works, but I encouraged them to get hold of Doug Davison.

ddavison
March 24th, 2017, 16:41
Assuming that we have someone available to do a conversion, we set up publishers with a royalty for any sales of Fantasy Grounds versions of their products. Unless we have someone interested and capable of doing a conversion -- including a graphical reskin for a theme, we wouldn't pitch it to a publisher. The publishers don't normally have the resources or knowledge to do it internally and we don't presently have the bandwidth to add another internal project.

Trenloe
March 24th, 2017, 16:46
Do you know if Smite Works charges other companies to get their material converted over?
It's usually royalty based, with a community developer doing the work. Some background info here: https://www.fantasygrounds.com/forums/showthread.php?11156-Want-to-produce-official-FG-products-adventures-rulesets

Nylanfs
March 24th, 2017, 16:53
IE you do it Niles and use the royalties to feed your FG habit. :)

Shandorf
March 24th, 2017, 18:20
IE you do it Niles and use the royalties to feed your FG habit. :)

Understood Doug and Trenloe. Nylanfs, thanks for your confidence, but I am way out of my league trying to create anything for FG! I wish I did know more and I would love to convert this campaign to FG because I love steampunk. But alas, I'm not gifted in coding or anything like that. Would love to see a steampunk campaign converted in the future, I think it's a neglected genre...

Shandorf
March 25th, 2017, 00:33
Assuming that we have someone available to do a conversion, we set up publishers with a royalty for any sales of Fantasy Grounds versions of their products. Unless we have someone interested and capable of doing a conversion -- including a graphical reskin for a theme, we wouldn't pitch it to a publisher. The publishers don't normally have the resources or knowledge to do it internally and we don't presently have the bandwidth to add another internal project.

Thanks for your reply, Doug. Out of curiosity, since Pure Steam is already fully compatible with an existing ruleset (pathfinder), is there a simple way to convert the "basics" of the game over to FG? You know, weapons, armor, equipment, skills, races, classes, monsters, ect...? Something that didn't involve coding (which I know nothing of) more along the line of templates that I could input the information?

ddavison
March 25th, 2017, 00:39
Thanks for your reply, Doug. Out of curiosity, since Pure Steam is already fully compatible with an existing ruleset (pathfinder), is there a simple way to convert the "basics" of the game over to FG? You know, weapons, armor, equipment, skills, races, classes, monsters, ect...? Something that didn't involve coding (which I know nothing of) more along the line of templates that I could input the information?

Sort of. You can absolutely enter in all the items, races, etc. and then do an export and that would get you probably about 90% of the way there. Graphics re-skinning would be a little extra but are very nice to have when you have a complete genre change.

Trenloe
March 25th, 2017, 00:39
is there a simple way to convert the "basics" of the game over to FG? You know, weapons, armor, equipment, skills, races, classes, monsters, ect...? Something that didn't involve coding (which I know nothing of) more along the line of templates that I could input the information?
Open up a new campaign, enter all the details via the buttons down the right side of the desktop, export as a module.

Shandorf
March 25th, 2017, 00:44
Open up a new campaign, enter all the details via the buttons down the right side of the desktop, export as a module.

Thanks, Trenloe and Doug. I think that's the best way to go. Just call up the Pure Steam pdf on one of my screens and the DM client on the other, and just go to town.

ddavison
March 25th, 2017, 00:49
When cutting and pasting paragraphs of text from a PDF, CTRL+J is your friend. It will strip out the extra line breaks and make a complete paragraph from the selected text.

Talyn
March 25th, 2017, 00:57
Uh... no promises since I have 6+ items already in my queue that I'm working on, but if no one officially starts this by the time those are cleared (and assuming Doug gets a license agreement to begin with) I might be willing to take it on. We'll see...

Shandorf
March 25th, 2017, 01:05
Uh... no promises since I have 6+ items already in my queue that I'm working on, but if no one officially starts this by the time those are cleared (and assuming Doug gets a license agreement to begin with) I might be willing to take it on. We'll see...


I'll keep in touch, Talyn. I understand no promises, but I would love to see this. Also, if there's anything I can do to help you, I will.

lostsanityreturned
March 26th, 2017, 16:53
So, what are people thinking.

Bets on a miraculous late march release? or are people thinking more april/may at this point?

Talyn
March 26th, 2017, 17:01
I'm thinking it'll be here when it's here... not real worried about it. I'd rather things were done right (especially if they're linking up the Paizo store for potential discounts, etc.) than done fast.

swbuza
March 27th, 2017, 19:03
I'm thinking it'll be here when it's here... not real worried about it. I'd rather things were done right (especially if they're linking up the Paizo store for potential discounts, etc.) than done fast.

Me too. In the meantime, I decided I'd take a trip to Aruba while waiting...

JohnD
March 27th, 2017, 19:53
Everyone waiting should take some solace that the delay is not on the FG side IMO.

Ratupper
March 27th, 2017, 21:46
In what software ctrl+j in word is justify??

Trenloe
March 27th, 2017, 21:49
In what software ctrl+j in word is justify??
CTRL+J to join text together in Fantasy Grounds Story Entries (or any formatted text field) and in Notepad++ (both of which I use). https://www.fantasygrounds.com/wiki/index.php/The_Basics#Formatted_Text_Fields

Varsuuk
March 28th, 2017, 07:27
... and in vi :)

Galymyr
March 29th, 2017, 23:41
So does anyone know if there's a thread over on the Paizo forums where we can start harassing them about progress on their end dice we're all waiting for them now?

JohnD
March 29th, 2017, 23:43
So does anyone know if there's a thread over on the Paizo forums where we can start harassing them about progress on their end dice we're all waiting for them now?

Go start one if there isn't?

damned
March 30th, 2017, 00:01
So does anyone know if there's a thread over on the Paizo forums where we can start harassing them about progress on their end dice we're all waiting for them now?


Go start one if there isn't?

Dont go start one. Hassling people only annoys people. It doesnt make things go any faster, it doesnt make people think better of you, it doesnt make things just happen.

This is a brand new relationship and there are probably various things that each side are still learning about the other, how the process works, what each others expectations are etc. There are various teams involved from legals and marketing and design etc and the feedback/review/authorisation process is probably still being developed.

I know everyone is keen to see stuff happen but somethings just take time... it will happen.

Old Man Trouble
March 30th, 2017, 01:22
I'm not really sure a moratorium on communication would be a good thing here. The most recent comments on both Paizo's and Fantasy Ground's end seemed to indicate an "any day now" time frame. If a realistic time frame is, instead, three months from now, knowing that would be helpful to everyone.

Nickademus
March 30th, 2017, 01:47
If the time frame was three months from now, I doubt Paizo or Smiteworks would be saying "any day now". They would likely tell us at least three months; or at least Smiteworks would.

Vhok
March 30th, 2017, 02:23
If the time frame was three months from now, I doubt Paizo or Smiteworks would be saying "any day now". They would likely tell us at least three months; or at least Smiteworks would.

how long has it been since they said "any day now?"

Willot
March 30th, 2017, 02:53
I think FG is waiting on Pazio approval. Pazio probably upset because FG used Vermillion Red instead of Go faster red in the logo???

ddavison
March 30th, 2017, 03:11
There are some delays that are currently not within our ability to impact. We are very anxious to release all the work that is complete at this stage as well and we look forward to a pretty steady stream of releases once those hurdles are cleared. Once I have an ETA, I will be sure to share that with you. We have invested a lot of time and effort on getting everything perfect for a release and nobody is more anxious to get it released and into your hands as I am. Once the first batch of products gets released, I have a high confidence that all future releases will become much smoother for approval and release. Our friends at Paizo are equally excited for the release.

Fauberoptic
March 31st, 2017, 01:58
Im excited for it! Thanks for keeping us updated

swbuza
March 31st, 2017, 13:19
Doug, there was talk earlier in this thread about releasing Paizo modules on a one-per-month basis (or something to that effect). Can you tell us if the work on that is ongoing so that the initial release might be larger (include more AP chapters) than originally discussed? For instance, might we see 2 or 3 Rise of the Runelords sections? Or is the plan to still release 1 per month for each AP?

ddavison
March 31st, 2017, 16:01
Doug, there was talk earlier in this thread about releasing Paizo modules on a one-per-month basis (or something to that effect). Can you tell us if the work on that is ongoing so that the initial release might be larger (include more AP chapters) than originally discussed? For instance, might we see 2 or 3 Rise of the Runelords sections? Or is the plan to still release 1 per month for each AP?

We have several ready to go now for Kingmaker and Rise of the Runelords.

lostsanityreturned
March 31st, 2017, 16:08
Pricing wise for rise of the rune lords... Is it purchased in one lump sum as with the D&D adventures and just having the individual books unlocking as they get released.

Or has the anniversary edition been broken up into individual books for purchase?

ddavison
March 31st, 2017, 16:26
Pricing wise for rise of the rune lords... Is it purchased in one lump sum as with the D&D adventures and just having the individual books unlocking as they get released.

Or has the anniversary edition been broken up into individual books for purchase?

We built the conversions based on the new Anniversary Edition, but they are provided in single modules. This is what we discussed and implemented after our initial planning stage, but then there was a new wrinkle when we worked up the integration between Paizo.com and FantasyGrounds.com because those products are not available in PDF individually. The older adventures are different and don't match 1:1. We are still working out how to deal with that scenario, but my suggestion so far is that we link all products that have a 1:1 match as usual but don't link back the Anniversary Edition to the full anniversary edition until the entire set is owned. That may add a delay until they are all available, but I think it's the best solution at this point.

lostsanityreturned
March 31st, 2017, 17:27
We built the conversions based on the new Anniversary Edition, but they are provided in single modules. This is what we discussed and implemented after our initial planning stage, but then there was a new wrinkle when we worked up the integration between Paizo.com and FantasyGrounds.com because those products are not available in PDF individually. The older adventures are different and don't match 1:1. We are still working out how to deal with that scenario, but my suggestion so far is that we link all products that have a 1:1 match as usual but don't link back the Anniversary Edition to the full anniversary edition until the entire set is owned. That may add a delay until they are all available, but I think it's the best solution at this point.

Is this to say that after the paizo content launches it is likely we won't get a discount for owning the rise of the runelords pdfs until fantasy grounds releases all six books? And up until that point we would have to purchase them at the standard price for adventure path modules?
Or are you saying that rise of the runelords won't be available for purchase at all until you have completed their conversion in full?

Sorry, a tad confused as to what you meant.

ddavison
March 31st, 2017, 17:43
Yes, the first way. You would not be able to get the discounted price from Paizo for the individual chapters from the Anniversary edition because there are no individual PDFs available for it. Similarly, because there are no PDFs for it, you wouldn't get the discount either. Once all 6 are done, we will bundle them and make the bundle available and the discount and/or free or discounted PDF will work both ways because there is a corresponding product for it.

Full Bleed
March 31st, 2017, 21:23
Yes, the first way. You would not be able to get the discounted price from Paizo for the individual chapters from the Anniversary edition because there are no individual PDFs available for it. Similarly, because there are no PDFs for it, you wouldn't get the discount either. Once all 6 are done, we will bundle them and make the bundle available and the discount and/or free or discounted PDF will work both ways because there is a corresponding product for it.
So is the pricing going to come in at 1/6th of the Anniversary Edition with each chapter? It might just make more sense to sell the initial product as the Anniversary Edition with the understanding that it will be updated on a particular schedule (say, monthly) until all the chapters are complete. That way buyers will immediately have access to the full Anniversary Edition product or discount (still unclear how that's going to pan out) via Paizo. Otherwise, when you do finish all the chapters and "bundle it" to correspond with the Paizo Anniversary Edition the price paid will not reflect the MSRP of the linked product.

lostsanityreturned
April 3rd, 2017, 22:56
So is the pricing going to come in at 1/6th of the Anniversary Edition with each chapter? It might just make more sense to sell the initial product as the Anniversary Edition with the understanding that it will be updated on a particular schedule (say, monthly) until all the chapters are complete. That way buyers will immediately have access to the full Anniversary Edition product or discount (still unclear how that's going to pan out) via Paizo. Otherwise, when you do finish all the chapters and "bundle it" to correspond with the Paizo Anniversary Edition the price paid will not reflect the MSRP of the linked product.

Agreed, I may be an in for everything kinda guy. But if I am purchasing the product for the third time now I have no interest in purchasing it above MSRP. I can swallow not getting a discount for owning it (again). But yeah.

swbuza
April 9th, 2017, 15:29
I agree as well. I'd rather that you just sell us the whole Anniversary Edition and we get updates to it as they are completed and approved.

ddavison
April 9th, 2017, 15:48
We can probably add that option as well. We just have to be very clear on the messaging if they are not all out at once. Essentially, you will be buying into a partially complete product and pre-ordering the rest. I can already foresee some customer service emails where people didn't read the notice and were expecting to jump right into #4 out of #6 or something like that.

swbuza
April 9th, 2017, 15:52
This is not any different than 90% of the software, especially games, that gets released these days. It needs months of patches to get right. The only difference is that we'd all be honest about it at the get-go instead of the publisher pretending it's complete :) It basically adds some honesty to the transaction.

lostsanityreturned
April 9th, 2017, 16:49
We can probably add that option as well. We just have to be very clear on the messaging if they are not all out at once. Essentially, you will be buying into a partially complete product and pre-ordering the rest. I can already foresee some customer service emails where people didn't read the notice and were expecting to jump right into #4 out of #6 or something like that.

I am am also certain that it will happen. But by the time the license releases a few should be ready to go right?
I would wager the temporary customer service issues would probably be better than people assuming that this is just the way the product will be delivered and never looking at it again because of that.

Nickademus
April 9th, 2017, 19:10
We can probably add that option as well. We just have to be very clear on the messaging if they are not all out at once. Essentially, you will be buying into a partially complete product and pre-ordering the rest. I can already foresee some customer service emails where people didn't read the notice and were expecting to jump right into #4 out of #6 or something like that.

Indeed. But go the other way and it wouldn't be that bad.

Sell an item in the Store called a "Pre-order: Anniversary Edition". Then in the description state that each chapter will be added as they are ready. No need to say that the first two chapters are already ready. The main idea is the word 'pre-order' which people understand to mean 'not yet'.

Reynard203
April 9th, 2017, 19:48
Is there any word whether Starfinder will be getting FG support at launch or shortly after? because that would be pretty damn cool, IMO.

Talyn
April 9th, 2017, 19:56
Is there any word whether Starfinder will be getting FG support at launch or shortly after? because that would be pretty damn cool, IMO.

All I can remember is that SmiteWorks did acquire a license for Starfinder. I don't recall if that announcement stated that it would be a simultaneous release or not. 5E products have released simultaneously but the whole Paizo licensing is recent, so it's a matter of whether or not whomever was assigned to handling the FG conversion is able to do it on shorter notice or not. That's my semi-educated guess, anyway.

ddavison
April 9th, 2017, 20:05
We have a license for Starfinder and an intent to support it with a ruleset. We have not begun development on the ruleset for it yet and we haven't beta tested the rules personally. I'm not sure how long it will take us to get this up and running and launched relative to the official launch of the product line. We are hoping to learn a lot about the size of the Pathfinder community with the release of the official Pathfinder products and that will likely help us prioritize Starfinder efforts as well.

Springroll
April 10th, 2017, 08:29
Great news on the Starfinder license (as it's a new IP perhaps it could get the full 5e treatment?). That being said, had we heard anything new from Paizo as to when they're ready with the store updates so that we can buy the new Pathfinder FG modules? or to put in the tone that it's being asked "Are we there yet?" ;)

Nylanfs
April 10th, 2017, 12:33
While we are waiting for Starfinder have you seen this (https://www.drivethrurpg.com/product/204420/Starjammer-Core-Rules&affiliate_id=200170) Springroll?

ddavison
April 10th, 2017, 14:02
I don't have an ETA yet. The last update I received was that there are some updates that still need to be done on the Paizo side but they are waiting for the personal responsible to return to the office after a few weeks of medical leave. They are expected back in the office for the week of April 17 as far as I know.

Talyn
April 10th, 2017, 15:48
While we are waiting for Starfinder have you seen this (https://www.drivethrurpg.com/product/204420/Starjammer-Core-Rules&affiliate_id=200170) Springroll?

That's also coming to Fantasy Grounds :)

Wookiee420
April 10th, 2017, 18:17
That's also coming to Fantasy Grounds :)
Yes it is :)

Bidmaron
April 11th, 2017, 04:14
I own that spring roll. Not sure how it will mesh with Starfinder (it claims it will -- hard to imagine)

Ahoggya
April 12th, 2017, 21:41
I was thinking of inquiring about making map sets for the PF modules like Kingmaker and Carrion Crown and this might be the right opportunity. I've made a map for every encounter in the module even if they didn't provide a map based on the description plus a collection of general maps for the area to be used for random encounters. Would this be something that could be helpful if you're going to release the 6 book modules? They could be done as a separate set or included in the modules.

Ahoggya
April 12th, 2017, 22:09
I've even used FG with all the players at the table with laptops playing through a hub. Just like online except no paper, dice or miniatures but still the personal group playing together. I like using top down tokens so a miniatures as it gets.

LordEntrails
April 12th, 2017, 22:24
I was thinking of inquiring about making map sets for the PF modules like Kingmaker and Carrion Crown and this might be the right opportunity. I've made a map for every encounter in the module even if they didn't provide a map based on the description plus a collection of general maps for the area to be used for random encounters. Would this be something that could be helpful if you're going to release the 6 book modules? They could be done as a separate set or included in the modules.
Why don't you just put together a map module for each adventure/module? You can make a thread for each one and post it on the forums here (assuming they are all maps you have permission to distribute). This has been done with a bunch of the 5E adventures as can be seen part way dow the first post in this thread; https://www.fantasygrounds.com/forums/showthread.php?27298-Extensions-Modules-Pregens-and-other-5E-resources

Galymyr
April 18th, 2017, 16:34
I don't have an ETA yet. The last update I received was that there are some updates that still need to be done on the Paizo side but they are waiting for the personal responsible to return to the office after a few weeks of medical leave. They are expected back in the office for the week of April 17 as far as I know.

It's the 18th of April! :)

Talyn
April 18th, 2017, 16:50
It's the 18th of April! :)

It said the person at Paizo will be back in the office the week of April 17th, which is this week. Nothing about Paizo DLC will be in the FG store exactly on the 17th.

ddavison
April 18th, 2017, 18:38
It is moving forward now. Still no public ETA, but I'm optimistic that the final hurdles are getting cleared away pretty quickly.

swbuza
April 18th, 2017, 18:44
It's the 18th of April! :)

Hahaha.. Nice.

thorun09
April 18th, 2017, 22:47
I'm looking forward to the releases, as it will open up many new games. I'd love to play through a few on online campaigns. Anyways, a great thank you to those putting in the paths, please remember to finish all 6 for each set as most will want to continue :)

turelus
April 23rd, 2017, 13:42
Still getting hyped for this.

Any news on how far along Crimson Throne is for release? I'm getting close to finishing up chapter 1 and would really love high quality maps for chapter 2.

ddavison
April 23rd, 2017, 14:47
Still getting hyped for this.

Any news on how far along Crimson Throne is for release? I'm getting close to finishing up chapter 1 and would really love high quality maps for chapter 2.

We are finishing up ROTRL #6 now and will be including that as a single purchase only. Kingmaker is up to #3 and CotCT is around 1.5 currently.

Bidmaron
April 23rd, 2017, 14:56
Great news. Now if Paizo will just get their store fixed....

swbuza
April 23rd, 2017, 20:58
We are finishing up ROTRL #6 now and will be including that as a single purchase only. Kingmaker is up to #3 and CotCT is around 1.5 currently.

This is great progress!

Paizo's been back at it for a week now. Hopefully we'll have a release soon.

xazil
April 24th, 2017, 04:33
So CotCT would also need to reach 6/6 and be sold as single package to match the re-release?

damned
April 24th, 2017, 04:49
So CotCT would also need to reach 6/6 and be sold as single package to match the re-release?

I think that was only for the APs that were in one volume? Im only guessing here...

ddavison
April 24th, 2017, 05:16
For any of the Anniversary Editions, we will be releasing just one option now. It will be a pre-order for the later adventures as opposed to having to wait for all six.

Springroll
April 24th, 2017, 05:34
For any of the Anniversary Editions, we will be releasing just one option now. It will be a pre-order for the later adventures as opposed to having to wait for all six.

I like that, will we be able to get the Anniversary editions in the new "Reference Book" text as well?

Ahoggya
April 24th, 2017, 05:49
Why don't you just put together a map module for each adventure/module? You can make a thread for each one and post it on the forums here (assuming they are all maps you have permission to distribute). This has been done with a bunch of the 5E adventures as can be seen part way dow the first post in this thread; https://www.fantasygrounds.com/forums/showthread.php?27298-Extensions-Modules-Pregens-and-other-5E-resources

I'm not real sure who to contact for permission. I guess I could make a general inquiry with Paizo.

LordEntrails
April 24th, 2017, 16:38
I'm not real sure who to contact for permission. I guess I could make a general inquiry with Paizo.
If they are maps that you have made, then you are the one who can give permission for distributing them. Just because they are made to supplement someone else's product, you don't need their permission to distribute them on their own.

ddavison
April 24th, 2017, 16:53
If they are maps that you have made, then you are the one who can give permission for distributing them. Just because they are made to supplement someone else's product, you don't need their permission to distribute them on their own.

That is my understanding as well. The only possible thing to look out for is the use of any names or locations. For those, you would need to abbreviate or get permission from Paizo to use the names.

Sebrent
April 27th, 2017, 16:27
I just recently purchased Fantasy Grounds and was wondering what the progress currently is for the Pathfinder support in Fantasy Grounds?

I ask because I experimented with creating my son's character in the PFRPG ruleset versus the 5e ruleset and doing so in the 5e ruleset auto-generated a good bit of the "gruntwork" of character creation while PFRPG had me add languages, proficiencies, abilities, etc. by hand. It appears this "polish" with the automation extends to other facets of Fantasy Grounds as well with regard to 5e vs PFRPG.

As a follow-up question, is there anything I can do to help expedite any automation with the PFRPG ruleset? I'm a Dev and System Architect myself, so I know a thing or two about code ;-)

swbuza
April 27th, 2017, 16:43
The most recent version (3.3.0) has improved some of this automation for PFRPG in preparation for the release of the licensed Paizo modules. We can now drag and drop the race and class onto the character sheet, which will auto-populate race and class abilities. While not as polished as 5E, it will be an improvement over what we've had, to date. What we currently lack are the licensed Paizo modules to go with the function. We're currently operating with MODs that were designed with the knowledge that drag and drop didn't exist for PFRPG and so much of what is there isn't a record that can be dragged and dropped.

I still use PC-Gen for character creation (export as XML, import XML into FG).

Tumorseal
April 27th, 2017, 16:50
Oh man, this is getting down to the wire, I hope it comes out real soon.

I start running a Kingmaker game on June 3rd. If this isn't going to be out by then I need to start building maps right now. If it will be out by then I am good.

swbuza
April 27th, 2017, 17:08
I felt that way with two separate groups I'm running through Rise of the Runelords. I started those in February!

Nylanfs
April 27th, 2017, 17:18
I second the recommendation of PCGen, I can't realistically see Pathfinder getting to the level of class automation that 5e has because of all the options that are available. Although this may change with 5e as more 3rd party publishers are producing more 5e material.


I just recently purchased Fantasy Grounds and was wondering what the progress currently is for the Pathfinder support in Fantasy Grounds?



And welcome to the forums and FG community!

ddavison
April 27th, 2017, 17:32
We have a bunch of content all ready for release. We are just waiting for a few things to get worked out on the Paizo site first so that we can get cleared to launch.

Sebrent
April 27th, 2017, 18:23
swbuza:
Aye, I saw the release notes which is how I ended up checking the forums for more information about where it was at.

You said that when you drop Race and Class into the character sheet for PFRPG that it is auto-populating the race and class abilities, but when I dragged Half-Orc and Barbarian onto my son's character sheet and looked at the Abilities tab it was still blank in all four spaces (Feats, Class Abilities, Proficiency, and Racial Traits). Did you mean skills since I do see those are getting checked as Class Skills where appropriate? or is there something I'm missing? or is there a difference between the functionality for Standard and Ultimate with regard to PFRPG automation? I currently have Standard and am running Version 3.3.0.

I've played around with the community modules for PFRPG that I found on the forums, but haven't had any better luck with them. Though I only just tried them out last night.

Thanks for the recommendation. I'll take a look at PCGen.

Nylanfs:
Thank you :-)

ddavison:
Awesome! Thanks for the update!

Talyn
April 27th, 2017, 18:26
None of the community modules have the newer data paths, that's part of the problem. The SRD modules (I think) have a couple of the new ones, but they're withholding all of them until the official content is out in the wild. Once that happens, if the community modules are updated to support the new data paths, they will work with the new drag/drop functions. Otherwise, not.

swbuza
April 27th, 2017, 18:52
swbuza:
You said that when you drop Race and Class into the character sheet for PFRPG that it is auto-populating the race and class abilities, but when I dragged Half-Orc and Barbarian onto my son's character sheet and looked at the Abilities tab it was still blank in all four spaces (Feats, Class Abilities, Proficiency, and Racial Traits). Did you mean skills since I do see those are getting checked as Class Skills where appropriate? or is there something I'm missing? or is there a difference between the functionality for Standard and Ultimate with regard to PFRPG automation? I currently have Standard and am running Version 3.3.0.

The issue isn't function -- it totally works. The issue is that the current SRD modules don't have the data stored in the right locations in the XML and some of it is not tagged with the correct data classification. Those functions are new, the modules are old. Once the stuff Doug is talking about is released, the data modules will be formatted correctly to work with the new functions of 3.3.0.

You can manually create this data right now if you want to take the time to do it. You can create a race and a class and fill out all the appropriate fields and racial/class abilities. And then you can create a character and drag/drop the race and class and it will all work. We just don't have all the data in the right format to take advantage of the function. Until it is released.

EDIT: Here's an example of it working. I'm not using the standard PFRPG data modules. I entered the classes and races myself. It works once the data is correctly formatted.

https://youtu.be/DX5h5knfVI0

Sebrent
April 27th, 2017, 22:07
swbuza:
Makes sense. Thank you.

Radditz0012
April 29th, 2017, 01:23
I check this Thread Every week Looking for a date so i can set funds aside for this Glad to hear it hasnt Stalled yet

Galymyr
April 29th, 2017, 01:33
I check this Thread Every week Looking for a date so i can set funds aside for this Glad to hear it hasnt Stalled yet

I check this thread multiple times a day...

ddavison
April 29th, 2017, 02:58
While I almost hate to say it, I think we'll be ready to release on Monday (5/1) -- maybe Tuesday (5/2).

Galymyr
April 29th, 2017, 03:11
While I almost hate to say it, I think we'll be ready to release on Monday (5/1) -- maybe Tuesday (5/2).

See! This is why I check multiple times a day!

Tumorseal
April 29th, 2017, 03:33
While I almost hate to say it, I think we'll be ready to release on Monday (5/1) -- maybe Tuesday (5/2).

Holy cow!

With my players creating Kingmaker characters right now, if you release this next week you will get a good chunk of my paycheck.

Bidmaron
April 29th, 2017, 04:04
Most awesome.

swbuza
April 29th, 2017, 05:25
While I almost hate to say it...

I laughed out loud when I read this.

Moon Wizard
April 29th, 2017, 06:16
I cautioned against saying anything. While we're excited, I'd rather surprise than disappoint in general. Our fingers are crossed.

Cheers,
JPG

JohnD
April 29th, 2017, 13:09
Probably important for everyone to realize that the delay here has been in the other shop. Difficult to practice but patience can be a good thing; the delay probably means more initial product offerings out of the gate.

turelus
April 29th, 2017, 13:22
For any of the Anniversary Editions, we will be releasing just one option now. It will be a pre-order for the later adventures as opposed to having to wait for all six.
Thanks, looking forward to picking it up. Mostly just the last map of CH2 which is large and doesn't scale well from the PDF. Out of interest how do you get the images which go into the FG2 content, does Paizo supply you with higher quality raw files for them? I've always extracted images from PDF or done screenshots and scaled with Photoshop to get the 50x50 grids to match.


While I almost hate to say it, I think we'll be ready to release on Monday (5/1) -- maybe Tuesday (5/2).
HYPE!!! HYPE!!! HYPE!!! *goes and check his bank balance*

Nylanfs
April 29th, 2017, 15:05
I thought you should drop it in the middle of the night and see how many people notice. :-)

Erin Righ
April 29th, 2017, 15:07
I thought you should drop it in the middle of the night and see how many people notice. :-)

Everybody in Oz and NZ. I am sure Dulux-Oz would be all over that drop ;-)

Tumorseal
April 29th, 2017, 16:17
You guys are going to have to redesign the front page to fit the Pathfinder logo on there!

swbuza
April 29th, 2017, 16:27
You guys are going to have to redesign the front page to fit the Pathfinder logo on there!

Given the delay, I'm about 110% sure that's been ready to go since March 1st.

lostsanityreturned
April 30th, 2017, 05:16
Given the delay, I'm about 110% sure that's been ready to go since March 1st.

One would hope, although to be fair it is such a trivial process I probably wouldn't worry about it as a webmaster.

Sebrent
April 30th, 2017, 06:05
Lol @ giving a date reluctantly. I understand. It's appreciated. I'm looking forward to the additional support for PFRPG!

Slightly off-topic, so I apologize, but in my searches I came across the Developer Guides (https://www.fantasygrounds.com/wiki/index.php/Developer_Guides) which state that they are in need of an update. If anyone savvy to where I could find some "breadcrumbs" to get started teaching myself how to fully leverage this, I'd appreciate a PM. Thanks :-)

damned
April 30th, 2017, 06:23
The developer guides will still get you started.
In many cases the easiest way to learn how something works is to crack open an existing ruleset that has the functionality you are looking for and steal it.

Trenloe
April 30th, 2017, 16:54
Slightly off-topic, so I apologize, but in my searches I came across the Developer Guides (https://www.fantasygrounds.com/wiki/index.php/Developer_Guides) which state that they are in need of an update. If anyone savvy to where I could find some "breadcrumbs" to get started teaching myself how to fully leverage this, I'd appreciate a PM. Thanks :-)
https://www.fantasygrounds.com/forums/showthread.php?19033-Modifying-the-3-5e-PFRPG-ruleset

turelus
May 1st, 2017, 08:53
01/05/2047 AKA Monday.

F5 spam begins. :p

GenesisX
May 1st, 2017, 09:01
01/05/2047 AKA Monday.

F5 spam begins. :p

Kind Sir, you are mistaken. 01/05/2047 will be a Wednesday.

ddavison
May 1st, 2017, 13:27
It might still be Tuesday. I asked if it was possible to move it to today, but I haven't received a confirmation yet.

DMReckless
May 1st, 2017, 13:34
Paizo People aren't even awake yet, much less properly sober caffeinated.

Nylanfs
May 1st, 2017, 14:13
It's Seattle, I thought caffeinated hours start at midnight?

tumbledog
May 1st, 2017, 17:54
I may or may not be refreshing this thread all day long.

GenesisX
May 1st, 2017, 17:57
I may or may not have been refreshing this thread since January.

Nylanfs
May 1st, 2017, 18:02
Welcome to the forums and FG community Tumbledog!

tumbledog
May 1st, 2017, 18:08
Hey, thanks.

I've been lurking for a while. Finally coming out of the shadows to share the anticipation for an official Runelords module.

gaara6666
May 1st, 2017, 18:13
oh my poor poor f5 key

GenesisX
May 1st, 2017, 18:15
Hey Dave,

I know you want to have the PFRPG stuff released as badly as we want to buy it. So in case I haven't said it before (or haven't said it enough), thank you so much for your hard work on this product.

Nickademus
May 1st, 2017, 18:57
I don't know why you people are lurking here refreshing the page. Do you think that Smiteworks would NOT send out a newletter the very minute the PF stuff hits the Store? Just watch your email. It will be okay.

GenesisX
May 1st, 2017, 19:01
I don't know why you people are lurking here refreshing the page. Do you think that Smiteworks would NOT send out a newletter the very minute the PF stuff hits the Store? Just watch your email. It will be okay.

Compulsive Behaviour is so much more fun than rational thought. Also, I am sure most here made the refreshing comment kind of tongue-in-cheek.

Nylanfs
May 1st, 2017, 19:18
But what if we want it 5 seconds before the newletter!

Galymyr
May 1st, 2017, 23:14
There's still a couple hours left in the workday out West. I've got my credit card sitting next to my computer...

lochost
May 1st, 2017, 23:16
0:14 where I live, trying not to sleep, credit card ready too ;-)

ddavison
May 1st, 2017, 23:17
0:14 where I live, trying not to sleep, credit card ready too ;-)

Okay, it looks like Tuesday but I don't have a time yet. Get some rest. 🤓

lochost
May 2nd, 2017, 08:09
Thanks, I had a nice 8 hours sleep ;)

ddavison
May 2nd, 2017, 13:19
Thanks, I had a nice 8 hours sleep ;)

Noon pst

GenesisX
May 2nd, 2017, 16:59
This release is going to take foreeeeeever. Whatever am I going to do in the next hour?

Oh. Right. It's Tuesday evening, so I better prepare for the D&D 5th game I am running tonight. Tales of the Yawning portal, here we come.

gaara6666
May 2nd, 2017, 17:21
Noon pst... 3 more hours buddy :)

GenesisX
May 2nd, 2017, 17:22
Oh. Poo.

swbuza
May 2nd, 2017, 18:18
Noon pst

I, for one, am totally expecting the next 72 hours of sales to rival any three-day span Smiteworks has had.

Nick
May 2nd, 2017, 18:23
what time is it at the moment in seattle? i am from Europe and cant wait any longer ;-)

lochost
May 2nd, 2017, 18:26
10:26 AM in Seattle now.

Sasmira
May 2nd, 2017, 18:31
19:30 in Paris now :)

Nick
May 2nd, 2017, 18:32
still one and a half hour........... hmm..........****

Sasmira
May 2nd, 2017, 18:34
We have an update atm but I don't know the patch notes ... Just that the exe has been updated ...

Galymyr
May 2nd, 2017, 19:22
Argh! I have a late meeting tonight, I knew I should have called in sick!

Trenloe
May 2nd, 2017, 19:52
We have an update atm but I don't know the patch notes ... Just that the exe has been updated ...
https://www.fantasygrounds.com/forums/showthread.php?37791-Release-v3-3-0-is-live&p=335883&viewfull=1#post335883

Trenloe
May 2nd, 2017, 19:54
For those wanting to see the new release.

Seek and ye shall find...

;)

Talen
May 2nd, 2017, 19:57
There a few minutes early. :)

Beldak
May 2nd, 2017, 19:57
Congrats on official Pathfinder support!!

ddavison
May 2nd, 2017, 20:00
They are now available in the store. Be sure to check the videos first if you have any questions or post here with thoughts or questions. As with most things, we do the best we can before we release but we almost always find stuff to tweak later on. I'll start a new thread in the 3.5E/Pathfinder section for any bug reports.

Here is the official newsletter announcement for those of you who are not signed up for it.
https://mailchi.mp/fantasygrounds/official-pathfinder-launch-for-fantasy-grounds

DMReckless
May 2nd, 2017, 20:21
Any idea on an eta of Paizo having them available onsite with the discounts?

ddavison
May 2nd, 2017, 20:33
I asked for an updated ETA on that and will let you know what I hear. Initially it was going to be ready at launch and it delayed the release here. I know at least some part of the system is already set up over there, but I don't have visibility into one other steps might be remaining. The last estimate I heard was "2 weeks" but that was close to 2 weeks ago.

DMReckless
May 2nd, 2017, 20:36
They put up a blog for it, so hopefully very very soon.

GenesisX
May 2nd, 2017, 20:37
Just as a headsup - I tried to sync my purchases from here with the Paizo account. The steps worked, but the PDFs do not appear in my paizo account. I take it there is a delay?

Stuart
May 2nd, 2017, 20:44
Similar experience - following an email from Paizo to sync my Accounts ... none of the Paizo purchase pdf products (Core Rulebook etc etc) are actually available as FG products via Paizo.

ddavison
May 2nd, 2017, 20:55
Just as a headsup - I tried to sync my purchases from here with the Paizo account. The steps worked, but the PDFs do not appear in my paizo account. I take it there is a delay?

Did you get a positive response from our site that the products synced successfully? I will check in with our contacts at Paizo to see if they can locate your synced purchases. This is all new functionality on the Paizo site, so you folks are our guinea pigs. :)

@Stuart, the purchase options from Paizo are still "coming soon" and will add an option to add a Fantasy Grounds version on each of the product pages.

GenesisX
May 2nd, 2017, 20:57
https://i.gyazo.com/1394ddc9d2dbdd6875b0d833f4af9036.png

This is the reply I got from your side. It says it synced.