donpaulo
December 4th, 2016, 07:31
FG license: Ultimate
Game System 5E campaign with some extra house rule twists
Time Zone 19:00 ~ 20:00 JST
Day of week Sundays
Planned Starting Date TBD
Planned Frequency 3 or 4 times a month TBD
Voice and text, we will not be using Skype
Voice software TBD
NEW Long term campaign
33/33/33 a rough blend of combat – roleplaying – PC discussions/planning
1st level, 27 point build
Looking for up to about 6 players
Mature content
English language
At present I do not have a starting date in mind as I am waiting for a Kickstarter world map and dungeon tile system to be completed. [Yes I know FG2 has some amazing features which will be utilized as well]
Hello and thanks for reading about joining my campaign. There are a number of things I want to make clear so that we can find the best possible party members and people to play together. My hope is to make this into a long running game with folks who are motivated to play in it, I know I will be putting quite a lot of time into creating this world and very much want to find the right mix of folks. Ideally we can have a lot of fun playing together as my dream is to make this into the campaign I always wanted to adventure in.
So if details, non specific start date and extended discussions are not your cup of tea I would invite you to look elsewhere. For those still interested read on please...
Here is the basic world format;
1. Relatively low magic world.
I agree with Gary Gygax that magic is often too powerful and that people who use them should not only be fragile but rare. A creative person who wants to play a magic using character would need to have a chat with me about how they intend to use this special power. So I am NOT saying you cannot play a wizard only that we have to work out HOW you will be playing it. Builds like Bards, Rangers, Clerics and whatnot are encouraged to play as they do not toss fireballs around.
2. Encumbrance will be used in this game.
Coins, loot and associated booty are heavy. How they are transported is an important part of how I want this game to play out. Light, nimble and quick such as Aragorn pursuing Uruk-Hai is a valid choice, so is a slogging baggage train of stuff. Its your choice which to follow but either way it affects all sorts of things. Lets have fun with this often overlooked aspect of adventuring.
3. Financial aspects will be important.
Most PCs want to be rich, but how will we manage these decisions? I have known a few rich people in real life and wealth management can sometimes become an occupation in itself. So ideas like “oh I have 1000 gold pieces” will probably result in serious consequences in my campaign. How one spends their money is just as important as how they earned it.
4. The enemy is smart, vigilant and often powerful.
The party must choose when to fight and when to cut and run. Both are valid options. I am not a hard handed or headed person in general so roll with the punches when they come. I have a feeling the party will come on top for the most part. The enemy is supposed to be more powerful than the party, just not as motivated nor as capable on the tactical level, strategically however is another story.
5. The party is GOOD.
Lawful, chaotic is less important than everyone being a good PC. If you cannot play a good character than perhaps this campaign is not for you. If a strong willed creative person can to explain to me privately how they would wish to play an evil PC, I will listen but cannot promise to change my feelings on party cohesion.
6. The enemy is Lawful Evil.
The BROTHERHOOD are a continental sized group of law makers. If the PCs do not follow their rules then they are branded as outlaws and subject to arrest. Indeed the brotherhood is overwhelmingly human so that non human PCs and NPCs are tolerated at best, antipathy or censure/arrest at worst.
7. Humans are preferred.
Indeed they are favored. Some humans enslave non humans and make money doing so. This in no way means PCs have to play humans, just that non humans need to understand that they cannot stroll into town, walk into the pub, slam money onto the table and demand a drink without good reason or cause to do so. Living rough, hunting and camping are the ways of most non humans who do not follow the rules of the Brotherhood. Selfishly I am hoping more than a few PCs will play non humans as it will make the adventure that much more enjoyable.
Here is a short list of some of the ideas about the campaign that I would like to adhere to; [copied from a good post over at R20]
No homebrew races or classes, unless you can persuade me to change my mind.
Active roleplaying encouraged
Have a copy of PH and know how to use character. If you are a newbie that is not a strike against you but rather a challenge not to make the same mistake twice. Make new mistakes all the time I know I do.
You must be older than 18 to play in this campaign.
What I want from you
1. A pledge not to actively attack other PCs
2. No racist or sexist commentary
3. A promise to avoid excessive complaining or whining
4. Your word that you will try make it to a majority of sessions
5. Avoid rules lawyering whenever possible
6. Occasional assistance with FG2 as I am new to Dming in this format
7. Have fun
What I will be giving
1. My word that everyone will be treated equally and in a mature fashion
2. My best effort to make the world campaign engrossing, entertaining and challenging
3. Little to zero patience to aforementioned attacks, sexism, whining and rules lawyering
4. My hardest to listen to what you as a PC want to do, but I do not wish to act for you so please explain what and how you want to “do” things and let the dice roll as they may
So considering you have read this far I want to thank you and suggest you take the time to send me some PC ideas. We can work out the specifics together as I want you to LOVE your PC.
We will be using the standard 27 point build, using feats as well as flaws.
Finally a little about me. I started playing D&D in 1979 when I lived in NYC. I still have my well worn original copies of the DMG, PH and MM. Played regularly until about 1990 when I moved to California, started a business and got into other stuff. Didn’t pick up D&D until about 5 or 6 years ago when I met some great guys here on FG2 who live in my time zone. Thanks to Kevin and Enrico especially for helping me navigate my way around the software! I am a busy person but am carving out some time every week to make the best campaign I can. Rather than look for an ongoing one its best to just start from scratch. I am new to Dming on FG2 but I reckon the learning curve is not too steep and the hobby can use more DM right? So here is my first calculated step into making the campaign of my dreams. I wish you are interested in joining me.
Thanks again for reading everything I had to say. I think that if you agree with most of it we probably can have a great time adventuring together. Who knows maybe we can create some fictional content and adventures together in the future as I would love to put out some material for the community. I am compelled to think about and discuss business opportunities. Looking forward to hearing from you.
Please tell me the following;
age and experience with RPG
where you live and what you do for a living
the PC type you prefer playing
your experience on FG2
anything else you would like to share
You can send a PM or I would prefer an email to
lextalionis2001 [at] yahoo [dot] com
best to you in your future adventures wherever they may lead you
Game System 5E campaign with some extra house rule twists
Time Zone 19:00 ~ 20:00 JST
Day of week Sundays
Planned Starting Date TBD
Planned Frequency 3 or 4 times a month TBD
Voice and text, we will not be using Skype
Voice software TBD
NEW Long term campaign
33/33/33 a rough blend of combat – roleplaying – PC discussions/planning
1st level, 27 point build
Looking for up to about 6 players
Mature content
English language
At present I do not have a starting date in mind as I am waiting for a Kickstarter world map and dungeon tile system to be completed. [Yes I know FG2 has some amazing features which will be utilized as well]
Hello and thanks for reading about joining my campaign. There are a number of things I want to make clear so that we can find the best possible party members and people to play together. My hope is to make this into a long running game with folks who are motivated to play in it, I know I will be putting quite a lot of time into creating this world and very much want to find the right mix of folks. Ideally we can have a lot of fun playing together as my dream is to make this into the campaign I always wanted to adventure in.
So if details, non specific start date and extended discussions are not your cup of tea I would invite you to look elsewhere. For those still interested read on please...
Here is the basic world format;
1. Relatively low magic world.
I agree with Gary Gygax that magic is often too powerful and that people who use them should not only be fragile but rare. A creative person who wants to play a magic using character would need to have a chat with me about how they intend to use this special power. So I am NOT saying you cannot play a wizard only that we have to work out HOW you will be playing it. Builds like Bards, Rangers, Clerics and whatnot are encouraged to play as they do not toss fireballs around.
2. Encumbrance will be used in this game.
Coins, loot and associated booty are heavy. How they are transported is an important part of how I want this game to play out. Light, nimble and quick such as Aragorn pursuing Uruk-Hai is a valid choice, so is a slogging baggage train of stuff. Its your choice which to follow but either way it affects all sorts of things. Lets have fun with this often overlooked aspect of adventuring.
3. Financial aspects will be important.
Most PCs want to be rich, but how will we manage these decisions? I have known a few rich people in real life and wealth management can sometimes become an occupation in itself. So ideas like “oh I have 1000 gold pieces” will probably result in serious consequences in my campaign. How one spends their money is just as important as how they earned it.
4. The enemy is smart, vigilant and often powerful.
The party must choose when to fight and when to cut and run. Both are valid options. I am not a hard handed or headed person in general so roll with the punches when they come. I have a feeling the party will come on top for the most part. The enemy is supposed to be more powerful than the party, just not as motivated nor as capable on the tactical level, strategically however is another story.
5. The party is GOOD.
Lawful, chaotic is less important than everyone being a good PC. If you cannot play a good character than perhaps this campaign is not for you. If a strong willed creative person can to explain to me privately how they would wish to play an evil PC, I will listen but cannot promise to change my feelings on party cohesion.
6. The enemy is Lawful Evil.
The BROTHERHOOD are a continental sized group of law makers. If the PCs do not follow their rules then they are branded as outlaws and subject to arrest. Indeed the brotherhood is overwhelmingly human so that non human PCs and NPCs are tolerated at best, antipathy or censure/arrest at worst.
7. Humans are preferred.
Indeed they are favored. Some humans enslave non humans and make money doing so. This in no way means PCs have to play humans, just that non humans need to understand that they cannot stroll into town, walk into the pub, slam money onto the table and demand a drink without good reason or cause to do so. Living rough, hunting and camping are the ways of most non humans who do not follow the rules of the Brotherhood. Selfishly I am hoping more than a few PCs will play non humans as it will make the adventure that much more enjoyable.
Here is a short list of some of the ideas about the campaign that I would like to adhere to; [copied from a good post over at R20]
No homebrew races or classes, unless you can persuade me to change my mind.
Active roleplaying encouraged
Have a copy of PH and know how to use character. If you are a newbie that is not a strike against you but rather a challenge not to make the same mistake twice. Make new mistakes all the time I know I do.
You must be older than 18 to play in this campaign.
What I want from you
1. A pledge not to actively attack other PCs
2. No racist or sexist commentary
3. A promise to avoid excessive complaining or whining
4. Your word that you will try make it to a majority of sessions
5. Avoid rules lawyering whenever possible
6. Occasional assistance with FG2 as I am new to Dming in this format
7. Have fun
What I will be giving
1. My word that everyone will be treated equally and in a mature fashion
2. My best effort to make the world campaign engrossing, entertaining and challenging
3. Little to zero patience to aforementioned attacks, sexism, whining and rules lawyering
4. My hardest to listen to what you as a PC want to do, but I do not wish to act for you so please explain what and how you want to “do” things and let the dice roll as they may
So considering you have read this far I want to thank you and suggest you take the time to send me some PC ideas. We can work out the specifics together as I want you to LOVE your PC.
We will be using the standard 27 point build, using feats as well as flaws.
Finally a little about me. I started playing D&D in 1979 when I lived in NYC. I still have my well worn original copies of the DMG, PH and MM. Played regularly until about 1990 when I moved to California, started a business and got into other stuff. Didn’t pick up D&D until about 5 or 6 years ago when I met some great guys here on FG2 who live in my time zone. Thanks to Kevin and Enrico especially for helping me navigate my way around the software! I am a busy person but am carving out some time every week to make the best campaign I can. Rather than look for an ongoing one its best to just start from scratch. I am new to Dming on FG2 but I reckon the learning curve is not too steep and the hobby can use more DM right? So here is my first calculated step into making the campaign of my dreams. I wish you are interested in joining me.
Thanks again for reading everything I had to say. I think that if you agree with most of it we probably can have a great time adventuring together. Who knows maybe we can create some fictional content and adventures together in the future as I would love to put out some material for the community. I am compelled to think about and discuss business opportunities. Looking forward to hearing from you.
Please tell me the following;
age and experience with RPG
where you live and what you do for a living
the PC type you prefer playing
your experience on FG2
anything else you would like to share
You can send a PM or I would prefer an email to
lextalionis2001 [at] yahoo [dot] com
best to you in your future adventures wherever they may lead you