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kalmarjan
December 3rd, 2016, 17:00
Working on a little something for homebrew (5e base,) and wondering how I would (or of there is already) implement an exploding die for damage (like in the Savage World ruleset.)?

I want to make the damage from bullets be an exploding die. Specifically, a bullet would be d6 damage by itself, but if you roll a 6,you reroll and add the damage. If that is a six, well, you get it. :)

Trenloe
December 3rd, 2016, 17:15
See the "Proof of concept" extensions here: https://www.fantasygrounds.com/forums/showthread.php?20320-FG-3-0-CoreRPG-Extensions The roll and keep extension includes exploding dice (edie).

You'll need to modify the 5E scripts\manager_action_damage.lua file in 5E.

kalmarjan
December 4th, 2016, 03:36
See the "Proof of concept" extensions here: https://www.fantasygrounds.com/forums/showthread.php?20320-FG-3-0-CoreRPG-Extensions The roll and keep extension includes exploding dice (edie).

You'll need to modify the 5E scripts\manager_action_damage.lua file in 5E.

Trenloe, what do I need to do to modify the file? Specifically, I want to have a special type of ammo deal damage with an exploding die... I was thinking that a bullet does d6 damage but explode just like in Savage Worlds. How do I implement that? Will I need to create a whole new ruleset?

damned
December 4th, 2016, 03:52
Trenloe, what do I need to do to modify the file? Specifically, I want to have a special type of ammo deal damage with an exploding die... I was thinking that a bullet does d6 damage but explode just like in Savage Worlds. How do I implement that? Will I need to create a whole new ruleset?

Specifically you will need to pull apart that file and see how and what it does, what files call it and when, what files it calls and when. You will need to look at an exploding dice extension and see how it works... it is not a small thing if you dont know how to code. If you do know how to code it might be a small thing but probably not.

kalmarjan
December 4th, 2016, 04:18
For right now the extension does what I want it to do, but would there be a way to have that on the character sheet? As it stands now, a player can have it as a hot key, but I'd like to make it so we can have that clicked as a die.

If not, it's all good. All in the effort to play!

damned
December 4th, 2016, 05:01
Use the extension and the manual result option.
That way you dont need any programming.