ArteF
November 15th, 2016, 21:24
Hello, I was curious about the new Unity and the commands for effects.
Presently there are a lot of mechanisms that work in very weird ways, they are work arounds but I was wondering if a more verbose system for mixing conditions and procedures to get effects or make new effects would be part of the new Fantasy Grounds.
For example, hex as a default is coded DMG: 1d6, necrotic; (C); [ROLL]; [SELF]. If I recall correctly, you could also make a code that drops Hex, and then another effect that says IFT (hex) DMG: 1d6, necrotic; (C);...
Is there any hint as to a solution on this that gives a target hex with the source player being locked to the effect?
And then would this be deep enough to say if you wanted to homebrew Hex to only happen once or twice per round instead of every attack that player might make?
As I said I'm just curious because I'm almost finished with a class I've been working on and wanted to put it into FG. I'd like to know if I would be better off waiting for this new version if it makes doing things that are impossible or impossibly complex in the current FG to do simpler.
Presently there are a lot of mechanisms that work in very weird ways, they are work arounds but I was wondering if a more verbose system for mixing conditions and procedures to get effects or make new effects would be part of the new Fantasy Grounds.
For example, hex as a default is coded DMG: 1d6, necrotic; (C); [ROLL]; [SELF]. If I recall correctly, you could also make a code that drops Hex, and then another effect that says IFT (hex) DMG: 1d6, necrotic; (C);...
Is there any hint as to a solution on this that gives a target hex with the source player being locked to the effect?
And then would this be deep enough to say if you wanted to homebrew Hex to only happen once or twice per round instead of every attack that player might make?
As I said I'm just curious because I'm almost finished with a class I've been working on and wanted to put it into FG. I'd like to know if I would be better off waiting for this new version if it makes doing things that are impossible or impossibly complex in the current FG to do simpler.