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Zacchaeus
November 11th, 2016, 11:56
A huge number of fixes and updates were made across all modules and issued with the v 3.2 update of Fantasy Grounds; too many to list here. Going forward it is hoped that updates will be more frequent and this thread will contain details of any updates so that users have a clearer idea of what has been fixed or changed in any particular module. General changes to the Fantasy Grounds engine or the 5e ruleset won't be noted here. These can be found in the patch notes here (https://www.fantasygrounds.com/filelibrary/patchnotes.html).

If you come across any errors in a module please report these in the bugs thread (https://www.fantasygrounds.com/forums/showthread.php?45296-5e-Bug-Reports-(Part-4)).

Zacchaeus
November 11th, 2016, 12:00
Note: Where appropriate any fixes will also have been made to any Core Class Packs or the Customisation Pack

November 2018


Updated to include WotC errata


May 2017


Several versions of Clerical Divine Smite incorrect – Fixed
Wind Wall Spell typo – Fixed
Prismatic Wall Spell missing text – Fixed



March 2017


Added links to tools list in all classes after equipment section
Moved 'Cantrips Known' column in tables out of Spell slots section into main table in all relevant spellcasting classes
Corrupted text in Symbol and Melf's Acid arrow spells - Fixed
Incorrect weight of explorer's pack - Fixed
Unneeded wording in Unarmed strikes section - Removed
Various broken links in class packs - Fixed


V 3.2.2 Updates


Link to Guild Artisan Image not working - Fixed
Link to Confusion Table in Confusion Spell broken - Fixed
NPC Spider Actions mixed up - Fixed
Various typos in the spells, Fly, Teleportation Circles, Melf's Acid Arrow, Wall of Force and Stoneskin - Fixed
Moved the cantrips column in the Wizard spell table to the first part of the table rather than in spells per spell slot.


V 3.2.1 Updates


Bard Class: Superior Inspiration wording corrected
Paladin Class: Removed Hunter's Mark Spell from Paladin Spell list
Barbarian Class: Rage now corrected to read that Rage can be voluntarily ended as a bonus action
Cleric Tempest Domain - changed Control Weather spell to Control Water

Zacchaeus
November 11th, 2016, 12:04
May 2017


Minor typo in items header – Fixed
Thumbnail which had once again reverted back to an earlier version - Fixed



3.3.0 Updates

Added. All images for magic items which previously required the DMG
Broken links to mounted combat - Fixed
Incorrect token for Lymrith in one encounter - Fixed
Grand Dam players map, incorrect grid - Fixed (and all encounters repositioned)
Incorrect thumbnail on module (again!) - Fixed



March 2017


Encounter 04.03.017 Fixed
Yakfolk Priest spellcasting trait - Fixed
Added all MM images to module so that MM no longer required to view images


3.2.1 Updates


All tables which showed random numbers of monsters now converted to the new V3.2 Random Encounters
Sorted Items and Images into different categories to make finding those easier
Fixed all links to PHB and DMG which had broken due to changes made in the PHB and DMG.

Zacchaeus
November 11th, 2016, 12:08
October 2017

Added: Token module containing tokens for player races


3.2.2. Updates

Added: Higher resolution DM Map for Yuan-Ti Temple
Added: Battlemaps for Yuan-Ti Temple levels 1-5


3.2.1 Updates


All artwork increased in size and quality
Kobold's race traits mixed up with Darkvision - Fixed
Triton Ability Increases not being applied - Fixed
Images not showing up when links clicked on NPCs - Fixed

Zacchaeus
December 25th, 2016, 13:14
November 2017
Substantial update of the entire module including, but not limited to:



Added: A complete reference manual with inline graphics, sidebars, full links to encounters, parcels and images sufficient to allow the adventure to be run entirely from the reference section.
Added: Several new quests to allow for easier distribution of XP at certain points in the adventure as well as making life easier and more convenient for the DM
Added: Several new NPCs, mainly traps and hazards to allow the DM to distribute damage or make saving throws more conveniently and from the Combat Tracker
Added: All overland maps now have image pins to major locations and events in the adventure allowing the DM to more easily run the adventure
Added: Dozens of new links to internal locations as well as to the rulebook so that the DM has an easier time finding the information they need both within the adventure and externally
Added: Some magic items that were missing from the original adventure
Added: Tokens for some NPCs that should have had tokens rather than a letter
Added. All treasure items are now listed as equipment so that proper descriptions, costs and weights can be allocated
Added. Several new equipment items have been added to enable DMs and players to more adequately use the items within the adventure.
Added. New tables to automatically roll some random encounters
Added. All relevant encounters have now been converted to random encounters
Added. Many new parcels to more adequately cover some situations where only part of a treasure might be gained
Updated: All existing quest text has been revised to be more descriptive of the actual quest
Updated: Appendices A and B have been updated
Updated: All story entries have been updated with additional links to artwork, as well as correction of some text layouts.
Updated: Several existing NPCs have been updated so that all attacks, damage, saves and effects appear correctly on the CT
Updated: Existing magic items have been updated to include non-id names and descriptions
Fixed: All pregenerated characters now work correctly without throwing errors when added to the adventure


May 2017



Links to quests broken – Fixed
Added – Links to some story entries for ease of navigation

3.3.0 Updates

Large number of typos and formatting errors as reported by Beldak here (https://www.fantasygrounds.com/forums/showthread.php?34656-5e-Bug-Reports-(Continued)&p=328904&viewfull=1#post328904), here (https://www.fantasygrounds.com/forums/showthread.php?34656-5e-Bug-Reports-(Continued)&p=329479&viewfull=1#post329479) and here (https://www.fantasygrounds.com/forums/showthread.php?34656-5e-Bug-Reports-(Continued)&p=329479&viewfull=1#post329479)
Added - images for all magic items which previously required the DMG to view them
Staff of Defense and Spider Staff not being treated as weapons - Fixed
Some NPCs in certain encounters not appearing in correct position - Fixed
Certain treasure parcels giving out incorrect treasure - Fixed
Inconsistencies between XP given text and encounters - Fixed

3.2.2 Updates

Image Links in NPC 'Other' tab not working - Fixed
PO-10 and PO-11 Links not working - Fixed
Dragonguard Missing +1 bonus - Fixed
Lightbringer Missing +1 bonus - Fixed
Equipment window in Library blank - Fixed
Encounter P1-04.06 - Fixed

Zacchaeus
December 25th, 2016, 13:24
November 2018

Added: Errata from WotC

February 2018

Added: All traps are now NPCs
Added: All hazards are now NPCs
Firearms with incorrect descriptions and properties - Fixed


October 2017
Added a 'Players' module to the DMG to enable the DM to more easily share player specific information. The module includes:


Anti-Paladin and Evil High Priest class archetypes
Equipment: Poisons
Weapons: Modern and Renaissance firearms and ammunition
Races: Aasimar and Eladrin


May 2017


Dozens of typos thanks to a pass through a spell checker and the efforts of Kronides on the forums
Sidebar for Divine Ranks too long – Fixed
Broken links in Horns of Valhalla and Wonder of Wonders Tables – Fixed
Changed – Magic items will no longer have a random value. The value shown will be the range as per the table on p135 of the DMG.



v 3.3.0 Updates


Dragging and Dropping magical armours was doubling up the bonus - Fixed
Heavy magical armour was reducing speed - Fixed
A large number of broken links due to spell names and/or creature names being misspelled - Fixed
Replaced Weapon of Warning link in Magic Item Table I and created new Table for Weapon of Warning
Cleaned up a few minor spelling errors.


v 3.2.2 Updates

Horns of Valhalla links to other tables - Fixed
Table: Armor of Resistance Result 12 link - Fixed
Table: 50gp Gemstone Citrine link - Fixed
Bulette Image Link broken - Fixed

Zacchaeus
January 8th, 2017, 20:59
March 2017


Added: New player module containing the Haunted One background and the Hunter's Equipment pack so that players can now use normal drag and drop functionality at character creation.
Added: Story Template for 'Card Reading'
Fixed: Broken link to DMG 'Madness' section
Fixed: Strahd's Actions corruption - also added Lair Actions
Updated: All encounters which had a random number of NPCs updated to use Random Encounters

Zacchaeus
January 10th, 2017, 11:55
May 2018 Update (Hoard of the Dragon Queen)



Added. A complete reference section with inline graphics and sidebars and with all links to encounters, parcels, maps and NPCs sufficient not only for ease of reading the adventure but to give the DM the option of running the adventure directly from the reference section.
Added. Many new NPCs, traps and hazards
Added. Many new encounters to handle traps, hazards and situations where many possible scenarios could occur
Added. Many new tokens for various NPCs
Added. Proper random encounters where this was deemed necessary
Added. Story Templates where this could assist the DM in running particular situations
Added. Many new rollable tables to enable easier generation of random encounters and other random elements during the course of the adventure
Added. All treasure items are now listed in equipment complete with values, weights and in most cases descriptions
Added. Many new treasure parcels, some to enable different treasure distributions and other which were missing in the original module
Added. Links from the NPC ‘Other’ tab to the relevant story entries where those NPCs are encountered.
Added. Many new quests to more easily keep track of events for players and also to enable easier awarding of experience points by the DM
Added. New equipment items which will enable the players and the DM to make more use of particular stories and quests.
Updated. All NPC stat blocks updated where necessary so that all attacks, saves and effects correctly appear on the CT
Updated. All magic items now have non-id names and descriptions
Updated. A number of maps which had errors in the originals
Fixed. Many formatting issues in story text, NPCs actions and Other tabs
Fixed. Many typos




June 2017 Update (Rise of Tiamat)


Corrected a number of NPCs whose spellcasting trait wasn’t working: Bonecarver, Maccath, Red Wizard, Mummy Lord, Yuanti (all 3 types), Mezzoloth, Mage, Dao, Cult Fanatic, Efreeti, Rath Mosar, Tiamat.
Corrected actions and traits for the following monsters: Carnivorous plant, Fire Elemental, Ghost, Tiamat, Mummy, Naergoth, Otyugh.
Added. 5 more Tiamats representing each of her ‘Weakened’ stages
Half dragon inconsistencies – Fixed


May 2017


Various typos – Fixed(PotA)
Missing Door in Howling Hatred map - Inserted (PotA)
Incorrect encounter at P9-06.06 – Fixed (RoT)
Teleport spell link - Fixed (RoT)


April 2017 Updates (PotA)


NPC tokens in encounters not being present - Fixed
Encounters failing to appear on CT and throwing various errors - Fixed
Added revised Dessarin Valley Map
Halls of the Hunting Axe Map – substantially reduced the size of the map and made it for player reference only, relinked all story entries
Added several smaller battlemaps for encounters in the Halls of the Hunting Axe and moved encounters onto those
Added Story Templates to get around the problem in a couple of tables which required negative dice.
A couple of incorrect or broken encounters – Fixed
Some minor typos – fixed
Links to spells in Fire Genasi subrace not working – Fixed



V 3.2.2 Updates



Fixed - Child Swift actions formatting problem (HotDQ)
Fixed - Removed link to Pregens in RoT
Fixed - P2-12 broken link to treasure parcel (RoT)
Fixed - PZ-03 formatting in table (RoT)
Fixed - Duplicate entries for NPCs, items etc (All)
Fixed - Windvane linked to Template rather than item (PotA)
Fixed - Link to Umber Hulk image (PotA)

Zacchaeus
January 24th, 2017, 16:30
This post contains details of updates to the Monster Manual. Note that any updates will also be made to the Monster Packs
November 2018

Added: WotC errata

June 2017 Updates


Fixes to the action and traits sections of the following Monsters: Beholder, Beholder Zombie, Death Tyrant, Gelatinous Cube, Various Dragons, Kuo-toa, Mummy, Purple Worm, Rust Monster, Steam Mephit, Umber Hulk, Gibbering Mouther and Vampire
Added. Missing variants: Mind Flayer Arcanist, Vampire Warrior and Vampire Spellcaster.


3.3.0 Updates


Huge number of typos and formatting text errors (we are talking hundreds here) throughout the text
Corrected Yuan-ti Malison abilities and weapons


3.2.2 Updates

Corrected dozens of typos in a variety of monsters including all Dragons, Hags, Golems, Elementals and others. Full list in this post here (https://www.fantasygrounds.com/forums/showthread.php?34656-5e-Bug-Reports-(Continued)&p=315008&viewfull=1#post315008) thanks to Kronides

Zacchaeus
April 12th, 2017, 18:31
This post contains details of updates to the Yawning Portal adventure.

June 2017 Update All modules - (Big shout out to astromath and Beldak for tracking these down)


Large number of typos mainly in NPC notes
Corrected some missing and misplaced tokens
Corrected contents of some parcels
Corrected various NPC traits and actions
Corrected some NPCs with missing or incorrect actions/traits
Added some missing images


May 2017
TYP (Against the Giants) Thanks to astromath for hunting these down


Giant’s bag table producing some incorrect rolls – Fixed
Waythe - added a new NPC, parcel and notes giving DMs options as to where this item is (the official PDF doesn’t mention where the sword should be – only its sheathe. The sword is detailed only in the appendices)
Various NPCs which were missing some weapons, attributes or incorrect descriptions (White Puddings, Jarl Grunfer & Estia, Obmi, Yeti Leader) – Fixed
King Snurre’s Treasure Table not rolling properly – Fixed
Hell Hound Cloak with incorrect information – Fixed
Problems with Throne Room treasure - Fixed
Tentacled Wall - updated
Added – Story template and various rollable tables to enable DMs to create a treasure parcel with random cleric scrolls and potions at 3.2.10
Map pin link incorrect at 3.2.11 – Fixed
Added a new story template, parcel and tables to enable the DM to randomly roll/select Arcane spells, a magic sword and some magic armour at 3.3.08
Slimes in the narrow cavern – Fixed



3.3.0 Updates

Added missing tokens so that players without the MM can see them
Sunless Citadel incorrect thumbnail (still) - Fixed
Some minor typos - Fixed


March 2017 Updates


Various typos - fixed
Missing text in 'Denizen's' table - fixed
Transposed pins in one map in Hidden Shrine - fixed
Incorrect thumbnails in a number of the modules - fixed

Zacchaeus
April 19th, 2017, 21:34
This post shows updates to the Out of the Abyss Adventure
April 2017


Broken links to maps Velkynvelve and Gracklstugh - Fixed
Velkynvelve Players map redone and a grid added
Added separate players side view map of Velkynvelve
Demons were immune to magical weapons - Fixed
Yochlol attacks not showing correctly on the CT - Fixed

Zacchaeus
May 24th, 2017, 18:35
Thanks to the efforts of Beldak these have now been fully revised and updated

May 2017


Complete revision of these to bring them up to date with the latest versions as published by WotC
Revised both to reflect the chapters of the actual pdf
Many typos fixed
Corrected a number of NPCs and magic items
Added Ring of resistance to DM guide
Added inline graphics

Zacchaeus
September 29th, 2017, 14:28
October 2017

Added: New Player map of Chuult which mirrors the DM map complete with FG grid. This allows the DM to mask the unexplored area revealing the correct geography instead of brown hexes.
Added: Encounters for Aboleth Slime and Magma
Added: Instructions for creating effects for running the adventure as a ‘Meat Grinder’
Added: Tokens for Straw Dolls
Missing magic items: Fixed
NPC Gondolo: Incorrect hp and weapons – Fixed
NPC Hew Hackinstone: incorrect trait wording – Fixed
Incorrect placement of NPCs in certain encounters in Htakhamar, Nangalore and Fane of the Night Serpent – Fixed